Squally is a 2D puzzle RPG game that teaches video game hacking -- WITHOUT boring lessons, lectures, nor the need for prior experience. Instead, Squally teaches hacking through fun engaging puzzles where learning is a by-product.
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Release Date:
Nov 6, 2018
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game can be released in stages, and is an educational game. We want to make sure that we get it right and are actually helping people.”

Approximately how long will this game be in Early Access?

“Approximating game development is tricky, but as of now we are estimating upwards of 1 year.”

How is the full version planned to differ from the Early Access version?

“We intend to add many more mini-games, and the main story mode.

Also, we intend to release several mini-game prototypes that may not make it into the final version, depending on user feedback.”

What is the current state of the Early Access version?

“Currently, only our mini-game Hexus is available. This is a card game to teach Binary/Hex. There are over 150 different opponents, with hours of gameplay. Opponents are unlocked by defeating the previous opponents.

Other mini-games will be released throughout early-access.

The Storymode has not been released yet, but it will be released in chapters throughout early-access.”

Will the game be priced differently during and after Early Access?

“As of now, we do not intend to change the price, with the exception of the occasional sale.”

How are you planning on involving the Community in your development process?

“Because this is an educational game, we want to be sure that our minigames are intuitive. We need users to tell us which of our ideas work, and which are confusing.”
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Recent updates View all (2)

November 17

Hexus Update

Hey everyone,

We released a new version with Linux support, some stability fixes, and some Hexus tweaks.



We're finally deviating from Gwent:
- We allow you to draw some cards at the end of a round.
- The pass button changes based on the context
  • Flags if you are losing
  • A shield if you are currently winning, but the opponent still has moves
  • A sword if you can win immediately
- We also added particle effects and some additional sounds

We're hoping these changes make it easier to learn how the pass system works.

We did not add a Hexus tutorial yet, but one will be in the next release.
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November 7

Thank YOU!

We want to thank you all for making this project possible! It's still very early, and we're working our tails off to get updates out.



For those who don't know, I quit my comfortable high paying job to work on this game. There's a chance this game is going to be "too niche", and that I'll lose money making this. And that's okay, because this project is about education and spreading passion for game hacking and reverse-engineering.

Some notes about the future of this game:

First off, our apologies for lack of a Hexus tutorial! This is coming very soon. At this point, the game plays very similar to a card game called Gwent. Looking up tutorials for that game should help guide you through this game.

We plan to divert from the Gwent gameplay a little bit in the next update, and get in-game tutorials (finally).

We're working through the StoryMode as well, which I know many of you are eager to play, as well as additional mini-games.

Cheers,
Zac
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About This Game

Squally is a 2D puzzle RPG game that teaches video game hacking -- WITHOUT boring lessons, lectures, nor the need for prior experience. Instead, Squally teaches hacking through fun engaging puzzles where learning is a by-product.

This is not crappy education software masquerading as a game. Entertainment and education are equally important, and this game won't disappoint.

A 12 year old should be able to complete the main storyline in this game. For the more hardcore players, there will be more challenging side content. Topics such as data types, data structures, bin/dec/hex, and x86 assembly are gradually introduced through puzzles and gameplay.

In other words: this game teaches you the hardest parts of computer science in the coolest way possible.

Early Access Notes

Currently we only have our card game Hexus released. This mini-game teaches binary/decimal/hex and binary operations like SHL, SHR, XOR, AND, OR, and a few others. There are over 150 opponents to play!


We're constantly pushing out updates, our next focus is storymode gameplay with x86 tutorials

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 512 MB RAM
    Recommended:
    • OS: Windows 10
    • Memory: 2 GB RAM
    Minimum:
    • OS: OS X Lion
    • Memory: 512 MB RAM
    Recommended:
    • OS: MacOS Mojave
    • Memory: 2 GB RAM
    Minimum:
    • OS: 12.04
    • Memory: 512 MB RAM
    Recommended:
    • OS: 16.04
    • Memory: 2 GB RAM

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