Abyss Crew is a multiplayer coop game aboard a steampunk submarine. Each player is a member of the submarine crew - pilot, gunner, sonar, or engineer. Explore the abyss to find precious mineral - but beware, as sprawling menaces lurk in the darkness...
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Veröffentlichung:
29. Apr. 2020
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We have many ideas to create the game we would love to play!
But we would like to ask the community the features they like most, to focus on these parts during the development.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„The early access is planned until early 2024. We can't provide a precise release date yet, but we'll be transparent with the community with regular updates and new released versions.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The main update concerns accessibility: understanding the purpose of each feature of the submarine as well as the environment. We have made a lot of progress in this direction, with an already rich game!
We are also developing additional levels with twists planned.
Finally, translation into other languages ​​is planned - French being next on the list, then Russian, Spanish, German, Portuguese“

Was ist der derzeitige Stand der Early Access-Version?

„The game is already playable, in local and online play, with the four main stations mechanics designed, plus the Abyss Master.
Three maps and four submarines are availables.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price of the game will remain fixed during Early Access and upon release.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We'll send regular updates to the community, which can provide feeback, on our Discord server ()“
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Abyss Crew Friend Pass herunterladen

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Infos zum Spiel

A NEW EXPERIENCE OF COOP ADVENTURE GAME!
Abyss Crew is a multiplayer coop game aboard a steampunk submarine.
Each player is a member of the submarine crew - Pilot, Gunner, Sonar, or Engineer.
Explore the abyss to find precious mineral - but beware, as sprawling menaces lurk in the darkness...

EXPLORE THE ABYSS

Explore an underwater steampunk universe, and learn about its creatures, treasures and mysteries.
Are “Apocalypse Jaw”, “Moby Squid” and “Jurassic Shark” monsters really seaman’s tales?

UPGRADE YOUR SUBMARINE

Choose carefully your ship, and scavenge valuable items found down there to unlock precious modules such as hydrophones, powerful torpedoes or an electromagnetic shield.
But take great care of your vessel, as any breach could be fatal!

COOPERATE WITH YOUR CREWMATES

Cooperation with your creamates is vital, each crewmen has its task.
Learn to work as a team, man the submarine together, and you might survive the abyss.

PLAY WITH FRIENDS

Abyss Crew is better played from 2 to 5 players.
Buy 1 full version of Abyss Crew to create a server, and invite your friends to join your server for free by using the friend pass!
Or join one of our monthly expeditions, led by an Abyss Master for new experiences, stories and challenges.

FREQUENTLY ASKED QUESTIONS

* How to play to Abyss Crew?
Abyss Crew is a multiplayer game. You can start a solo game, but it's better to play it multiplayer (games from 2 to 5 players - best being 4).
Thanks to the Friend Pass, you can invite your friends to play with you for free!
We organize two times a month public plays, in English and in French

* Can I play the game solo?
Yes, you can start a solo game (with the Full Version), and take your time to familiarize yourself with the game. But you'll enjoy it more by playing with friends!
Friend Pass cannot start a solo game.

* Can I invite my friends to play with me for free?
Yes! When you buy the full version, you can host a game; your friends can download the Friend Pass and join your game.
Hosting the game allows you to set up all parameters - map, submarine type, difficulty, etc

* What if we are 2 or 3 players only?
A full crew is made of 4 sailors. You can nevertheless play with less players by letting AI manage Engineer, Sonar and/or Gunner stations. Only Pilot cannot be controled by AI.
If your are 5 players, one player can become Abyss Master.

* What is the Abyss Master?
Abyss Master is an optional role, and quite unique to the game. It allows one player to control the environment: add or remove enemies and objects, such as mines, oxygen bottles, pirate ships, whales, boss etc. He can control them (movement, attack, etc). He is a sort of Dungeon Master of role playing games!
Note that only host can become Abyss Master.

* What are the monthly expeditions?
Two times a month, we organize public plays. If you are alone or an incomplete crew, you are welcome to come and have fun with other sailors! Besides, the game is managed by an experienced Abyss Master who will make the game truly enjoyable.
To be informed of the next public play, subscribe to our newsletter or come to our Discord.

* I am a streamer. Can I make videos of the game?
Yes! You are free to stream the game, make any video or use assets. Don't hesitate to announce your stream on our Discord, so that people can watch it!

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem *: Microsoft® Windows® XP / Vista / 7 / 8
    • Prozessor: Dual Core CPU
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: OpenGL 4-compliant onboard graphics
    • DirectX: Version 9.0c
    • Speicherplatz: 600 MB verfügbarer Speicherplatz
    • Soundkarte: Yes
    • Zusätzliche Anmerkungen: no
    Empfohlen:
    • Prozessor: Quad Core CPU
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated graphics card
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 900 MB verfügbarer Speicherplatz
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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