ModLab is a free tool that can generate and fine tune normal maps in a realtime rendering environment.
All Reviews:
Positive (20) - 100% of the 20 user reviews for this software are positive.
Release Date:
Feb 15, 2018

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Recent updates View all (11)

November 11, 2018

Third Poll

Don't worry, previous choices didn't go anywhere. We are just taking slightly different approach for this poll. Reason for this is simple, while overall user count is reasonably high (over 8 000), number of Patrons is fairly low. So, this time we will decide general direction.

1) Full 3D support - I will push ModLab in direction of properly supporting 3D. Recently I tested it with full unwrapped textures and I was really pleasantly surprised by results. There would be ability to load your 3D models to preview results in realtime, possibility of support for object space normals (I know it seems like outdated technology but information from object space normals can be incredibly useful) and so on.

2) Nebula generator and exporter - In this case I will focus on finishing background generator, add control over results and ability to export it as image, also as cube map and spherical map for 3D games. Later on things like adding randomly generated planet (using same technology as Wayward Terran Frontier, that means physically accurate atmosphere) and more.

If you want to vote in this poll please consider becoming Patron and support development: Big thanks to all five existing Patrons.
3 comments Read more

October 12, 2018

Hotfix 1.2.2b

Just removing alpha information from Roughness map export.
0 comments Read more

About This Software

Modlab is not an image editor. ModLab is a free tool that can generate normal maps in a realtime deferred rendering environment. It was initially created as an asset previewing and mastering tool for the game Wayward Terran Frontier which means it stands out among other content creation utility programs by featuring a full hardware rendering pipeline for previewing results in realtime.

Modlab can generate high quality normal maps without 3d geometry.

ModLab is completely free but you can support development at

The Modlab project has 3 core goals.

  • To provide entry level graphic designers an alternative way to create difficult assets such as normal maps and specular/roughness maps.
  • To provide professional graphic designers an ideal environment for fine tuning their art and exporting ready-to-ship assets.
  • To serve as a test bed for new experimental content generation techniques and algorithms. i.e. cool stuff we want to play around with.

Depending on reception and feedback Modlab may grow to become much much more. We would like to continue developing Modlab in coordination with the community. Our goal is to have the product remain free and supported by donations, and we will be hosting community polls to decide the direction of future development. Features such as procedural backdrop generation, support for other rendering and post-processing pipes such as Unity or Unreal, and 3d model previews of assets are all on the table.

Key features:

  • Generate a normal map from a diffuse map using advanced image processing and analytic techniques
  • Generate detailed normal maps from height maps
  • Combine normal maps with custom blending parameters
  • Create a horizontal profile for a normal map using the curve editor
  • Clean up and sharpen existing normal maps with Bilateral filtering
  • Generate roughness/specularity maps
  • Fine tune the intensity of emission maps
  • Realtime preview with settings for dominant, ambient, and point light sources

System Requirements

    • OS: Windows Vista or later
    • Processor: Intel Core i5-750
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GTX 470 / AMD Radeon HD 7850
    • DirectX: Version 10
    • Storage: 1 GB available space
    • OS: Windows Vista or later
    • Processor: Intel Core i5-750
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 660
    • DirectX: Version 10
    • Storage: 1 GB available space

What Curators Say

1 Curator has reviewed this product. Click here to see them.

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