An Spec Ops team was sent to a planet to investigate a disappearance of a research team. What lies beneath this god-forsaken planet?
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Early Access -peli

Voit pelata näitä pelejä viipymättä – jo niiden kehitysvaiheessa.

Huomaa: Early Access -pelit ovat keskeneräisiä ja saattavat vielä muuttua. Jos et halua pelata peliä sen tämänhetkisessä tilassa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Huomaa: viimeisin kehittäjien tekemä päivitys tapahtui yli 7 vuotta sitten. Kehittäjien tässä kuvaamat tiedot ja aikajana eivät välttämättä ole enää ajan tasalla.
Kehittäjien kertomaa:

Miksi Early Access?

This game is still in Pre-Alpha stage, the current build is just to show off some story elements and basic mechanics the game is going to have but everything still needs polishing.

The game will improve in every aspect but for now I want to show my story and make people aware of it

Miten kauan peli tulee arviolta olemaan Early Access -vaiheessa?

The game will be in Early Access for at least one more year.

Millä tavoin lopullinen versio tulee eroamaan Early Access -versiosta?

The finished product will be much longer, with many more levels, each being longer than the demo itself. The story will be longer, more detailed and engaging.

Mikä on Early Access -version tila tällä hetkellä?

The game is currently in Pre-Alpha stage, where the game only shows one level telling in a very short way the story.

It only consists of a Main Menu and 1 long level, this level features some of the design features the main game is going to have but in a less polished way.

Muuttuuko pelin hinta Early Access -vaiheen jälkeen?

The game will have the same price for as long as it is in Alpha stage.

The price will change ONLY when the game is FINISHED, the price will rise by 30%, no more, maybe less.

Miten yhteisö otetaan mukaan kehitysprosessiin?

The community will have a HUGE roll on the development process, I have many ideas I consider good, but I might be wrong. That's why I need people to tell me what's good and what's bad, I'm gonna make polls in a regular basis to know what to do, what to improve and what to change. Every opinion counts.
Lue lisää

Osta Paradise Lost

 
Katso kaikki keskustelut

Ilmoita bugeista ja anna tälle pelille palautetta keskustelupalstalla

30% of the revenue from sales will go to a charity every 2 months

In the last couple years many things happened in my life, my dad had a heart attack which he survived, and my mom had two surgeries, one of which was for cancer, thankfully she overcame it.

We overcame all of that together but all of that changed me and made me more thankful with life.

SO, MAKING THINGS SHORT, every two months I'm gonna donate 30% of the game's revenue to charity for cancer research, you can also vote and choose for another charity where I can donate.

That's all, thank you.

Tietoa pelistä

This is the Pre-Alpha release of the game and does NOT represent the finished product. It's at a very early development stage so that means I'm open for suggestions for the next Alpha releases leading to the beta and final game.

Remember, YOU, the player, are the most important part of this project, your review/feedback will determine where this game will go.

I'm always active on forums and social media so I always listen to everyone's feedback, don't be shy to message me addressing any bug or stuff that should be changed/improved.


The game revolves around a very peculiar kind of horror called Cosmic Horror, making the player feel the fear of the unknown and unfathomable and struggling to survive in situations you may call hopeless. The player will be able to make use of guns, however, that will not be the main focus, guns won't be enough to deal with the enemies I have in store. You have to use your wits and take decisions in order to make it through.

This first Pre-Alpha demo will have the key feature of the game but with some of them still unpolished, you will have access to one long demo level with a beautiful immersive environment but watch out, you don't know what might lurking behind this landscape.

You will have access to weapons, 3 to be precise, but the ammunition will be scarce, you will need to be careful with how you use your resources.

The enemies right now will be demo-exclusive, meaning that they won't appear in the final version of the game, those will be much more frightening, but that doesn't mean you will be able to underestimate them.

The game will also have one level for it's survival mode, where you will face countless waves of enemies charging at you, with very small time for you to refill in between.

More content will come in following updates.


The story

The story takes place on a planet which name is still classified, a week prior to the events of the game a scientific research team went missing on that planet, they were studying the flora, fauna and vestiges of an ancient civilization that disappeared thousands of years ago without leaving a trace. Although the planet looks lush and full of life, it's pretty much devoid of sentient beings and animals. After many other mysterious events, it was decided that military intervention was necessary. An Spec Ops team was sent to the planet to unravel this mystery.

What will their fate be, what will they encounter, what lies beneath that God-forsaken rock?

Järjestelmävaatimukset

Windows
macOS
    Vähintään:
    • Käyttöjärjestelmä: indows 7 64bit
    • Suoritin: 2 ghz
    • Muisti: 4 GB RAM
    • DirectX: Versio 10
    • Tallennus: 5 GB kiintolevytilaa
    Suositus:
    • Käyttöjärjestelmä: Windows 10 64bit
    • Suoritin: 3 ghz
    • Muisti: 8 GB RAM
    • Grafiikka: Nvidia GTX 960
    • DirectX: Versio 12
    • Tallennus: 7 GB kiintolevytilaa
    Vähintään:
    • Käyttöjärjestelmä: OS X Lion 10.7
    • Suoritin: 2 ghz
    • Muisti: 4 GB RAM
    • Tallennus: 5 MB kiintolevytilaa
    Suositus:
    • Käyttöjärjestelmä: OS X El Capitan 10.11
    • Suoritin: 3 ghz
    • Muisti: 8 GB RAM
    • Tallennus: 7 MB kiintolevytilaa
* 15.2.24 alkaen Steam-asiakasohjelma ei tue enää 32-bittisiä pelejä tai macOS-versiota 10.14 tai vanhempia.

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