Moon Bullet is an endless side-scrolling shooter with pixel-art style graphics. Survive the waves of zombies, manage ammo and not die of thirst or hunger.
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Feb 13, 2018
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Includes 2 items: Died Of Fear, Moon Bullet

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Includes 2 items: Died Of Fear, Moon Bullet

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Recent updates View all (6)

June 1

Survival Shop

Hello guys, after a couple of weeks working on changes I finally finished a shop of items and weapon upgrades, interface improvements and others minor changes.

I did not have the opportunity to do everything I wanted initially, due to a health problem, adaptation to the new job and the chaos that is in Brazil.



The survival shop will be available in the end of each stage or wave.

I replace water/apple by soda/pizza and now thirst and hunger increases faster.
You can buy shoes to increase the player speed but they are the expensive items in the game.

The weapon upgrades increase the player accurancy, ammunition storage and damage. Each level inprove an amount of power for the item.



Other changes also were the removal of the bonus stages, which did not add much to the game, some changes in the interface and help menu.

So, I hope you like of these changes and I will keep testing new features like enemies for futures updates.

Thanks for playing.

Jorge



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April 28

Further News

Hello dear guys. I do not know if you are aware, I've been working this past month on a new game: Rogue Agent. It is experimental and quite different from Moon Bullet. It will be released on May 1 and I'm still finishing some things in the Steam store.

https://store.steampowered.com/app/843660/Rogue_Agent/

After that, I will begin to devote myself to the Moon Bullet with several changes that I have in mind, based on the suggestions of some of you. As I've talked to some of you, my main difficulty is graphics assets as new weapons or enemies. So do not expect any of this at the moment.

I intend to create a store. The player can buy water, ammo, an accessory that will increase the speed of movement and accessories to upgrade the weapon. One major change is that zombies will no longer die with a single shot, so the player will have to upgrade the weapon damage. It will also have a chance to miss the shot and the player must increase the magazine himself.

Another change will be in game mode. I will divide the stages by difficulty, which can vary in the time of respaw of the zombies, drop of money, increased thirst and hunger and something more. The player can choose the stage to play and do it several times to collect money and improve their accessories, until feel prepared to go to more difficult stages. In this case, the player may leave the stage at any time.

I would very much like to hear from you about this.

I apologize for wasting your time.

Follow me on Twitter: https://twitter.com/YorgArs. I'll be posting some progress

Thanks for playing.
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About This Game

By the late '90s, the nights were dominated by hordes of zombies after a sudden catastrophe. All the people are missing except only one girl, called Hellena, survived to sweep these creatures from the face of the earth. Her strategy is simple: unleash unlimited shots against these creatures and keep moving to survive!

Game Modes


Story - Exploration of different environments, kill hordes of zombies against the clock, zombie race in bonus stages and Steam Achievements.
Endless - Survive maximum time against uninterrupted hordes of zombies.

Features


  • Automatic Rifle : In your hand a powerful weapon used in special operations activated with a simple click of the mouse. If your ammo runs out, you really will be in trouble!
  • Runner : Main skill of those who are afraid. With the keys "A" and "D" move and deceive the creatures but do not try to run forever.
  • Survival : The time is running and with this rush, you will be thirsty and hungry and this can be fatal!
  • Zombie Genocide : Shooting at the creatures will be essential to stay alive and you will still be rewarded for it.

Good Luck!

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8 / 10
    • Processor: 1.6Ghz+ or faster x32-compatible processor
    • Memory: 2048 MB RAM
    • Graphics: 512MB
    • DirectX: Version 11
    • Storage: 220 MB available space

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