Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.
All Reviews:
Positive (34) - 97% of the 34 user reviews for this game are positive.
Release Date:
Apr 23, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gadgeteer is a labor of love for us. We come from engineering & industrial design backgrounds so this is the VR game we want to make.

There are so many things we want to add to help players build even more fantastical, crazy, chain reaction machines. Early Access will give us time to understand what players want and build the ultimate building game for virtual reality.”

Approximately how long will this game be in Early Access?

“Our plan is to move Gadgeteer from Early Access to a Full Game in roughly 8 months (around the time of the holiday season).”

How is the full version planned to differ from the Early Access version?

“We plan to refine our gadgets, add more tool heads, and add special events that trigger while your machine is running. We also plan to include the ability to share / play machines from others and improve the physics system. We may also include different locomotion options.”

What is the current state of the Early Access version?

“Currently, we have 50+ unique gadgets, 3 tool heads, 60 levels, and lovely music to listen to. We've also opened up the entire apartment for players to build in. There are currently two modes of play: PUZZLE and SANDBOX. You can save / load your machines at any time, and undo any mistakes.”

Will the game be priced differently during and after Early Access?

“If the community agrees this game is worth more than what we've listed, we may gradually raise the price when we leave Early Access.”

How are you planning on involving the Community in your development process?

“Tell us what gadgets and tool heads you'd like to see on
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Recent updates View all (14)

July 23

Gadgeteer Beta 0.3.5 Released - Japanese / German Language Support (+4 more languages!)

こんにちは (hello)!

It's been a while since we've announced an update. We're still working hard on improving Gadgeteer, and we'll have new exciting features to show you soon. We've been spending more of our time reworking our code to better support multiple platforms.

Today, we're announcing a new update that provides multi-language support. Gadgeteer now supports 7 languages!

[0.3.5 – Release Notes]

Major Features:
  • Added support for the following languages:
    • Japanese - 日本語
    • German - Deutsch
    • Chinese (Simplified) - 中文 (简体字)
    • Chinese (Traditional) - 中文 (正體字)
    • Korean - 한국어
    • Spanish - Español
    • Russian - Русский
  • Added language selector to the desktop window

Bug Fixes:
  • "Please connect controllers" message doesn't appear anymore if you have LIV installed.

Here's an interesting tidbit. Looking at our stats, the top 7 countries that are playing our game are:

In other news, 'Road to VR' wrote a raving review on Gadgeteer! Read it here:
1 comments Read more

June 4

Gadgeteer 0.3.4 Released - Oculus Rift & Rift S Support!

We now officially support the Oculus Rift / Rift S! We've also added the much requested smooth locomotion option (Rift only for now).

[0.3.4 – Release Notes]

Major Features:
  • Added official support for the Oculus Rift & Rift S.
  • Added new controller models for Oculus users to better represent the Touch controllers.
  • Refined button mapping for Touch controllers.
  • Added new locomotion method: Smooth Locomotion (Rift only feature, Vive version coming soon). Move around smoothly, change height, and rotate by holding the 'grip' button and moving the joysticks.

  • Revised player input system with improved consistency of controller state and interactions.
  • Improved visual feedback for controller button functionality and availability.
  • Rewired relay cables for Dining Room Level 1 (Level 50) so they're more visible.
  • Rebaked higher quality lighting for the 'Puzzle' mode for all 3 different times of the day.
  • Refined tutorial to better teach 'Freeze' mode.
  • Updated settings system for upcoming additional settings support.
  • Fixed tutorial for left handedness.

Bug Fixes:
  • Improved starting cube's pusher physics for alternate refresh rates (fixes reported issues of dominoes not toppling over with Oculus Rift S & WMR 60Hz devices).
  • Fixed tutorial not being completable for some players using WMR.
  • Rebaked occlusion culling to prevent unwanted disappearances for props on the dining table.
  • Fixed displaying the wrong material for the 'Solid Square Track' gadget.
  • Restored fade effect during mode transitions.
  • Fixed minor 'Freeze' mode inconsistencies during use.

Known Issues:
  • Oculus device users who have a gamepad / controller attached cannot interact with gadgets.
  • Comfort mode options (comfort snapping) do not currently work for smooth locomotion method.

Note: Unfortunately with this update, previous left/right handedness assignment and locomotion vignette/rotation settings will be reverted to default settings. Sorry!

Virtual Reality Oasis released a popular video about Gadgeteer recently! It has over 23,000 views at the moment. Check it out:

Before you ask...YES we're looking to port Gadgeteer to the Oculus Quest. We're speaking with the Oculus Quest team now. Stay tuned for the latest news by subscribing to our newsletter:
1 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Awards & Recognition

  • PC Gamer's "most anticipated VR games of 2019"
  • 1st place, VanVR Experience Contest

Community Praises

  • "Yesss! This is the VR that excites me!" -Frodofeets, /r/Vive
  • "Oooooh I love this, I would mess around with a rube goldberg VR game soooo much. Brings me back to the fun that was the incredible machine" -Pink-Pummy, /r/Vive
  • "Your game is seriously addictive and so much fun to play. I was really hoping for a game like that on VR and now my dream will come true. Can't wait to see the final game!! Nice work! " -little_angel_950, /r/gadgeteergame
  • "I really can't wait to play this game. This is perfect for a VR experience!" -justinian8181, /r/Vive
  • "Oh man. I am going to lose so much time playing this when it comes out. These are the kinds of VR games that have infinite replay value. Wishlisted." -jfalc0n, /r/Vive
  • "Starts violently throwing money WHY IS THE GAME NOT IN MY EYEBALLS YET?!" -Dericwadleigh, /r/Vive
  • "[...] I definitely need to get this for my classroom." -17102, /r/Vive
  • "I always wanted to make Rube Goldberg machines as a kid but lacked the materials and space to do so. This app looks like a great way to learn creative problem solving." -iamadsgnr, /r/Vive

About This Game

Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.

Prepare your wits because you'll need them to build your masterpiece!

Puzzle (Story) Mode

Uncover the mystery behind the disappearance of a brilliant mad scientist and her daughter. Where did they go? Who are they? And what was she building?

Solve 60 physics puzzles she's left for you and explore a world of infinite possibilities.

Sandbox Mode

Build your dream machine without any rules but the rules of physics. When you're done, share your masterpiece or experience the engineering marvels of others.


  • Build with freedom. No restrictions on where and how you build your incredible machines.
  • Chain together 50+ unique gadgets to build your crazy machines.
  • Create, edit, destroy with 3 powerful toolheads.
  • Painlessly undo your mistakes.
  • Infinite replayability with lots of depth.

Buy the soundtrack -

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, Windows 10
    • Processor: Intel i7-4790K
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i7-7700
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1070
    • Storage: 3 GB available space

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