Combos, spaceships and explosions! - Pterodalien takes another step forward in the evolution of Shmups. Master the new Combo-System to get all 48 achievements. Gather XP and balance the pros and cons of your next ship-upgrade. - Jump now into your Cockpit!
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Utgivelsesdato:
5. des. 2017
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Spill med tidlig tilgang

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Shmuppers unite! - If you like Danmaku (Bullet Hell) or no Bullet-Hell - Early Access is your chance to play Pterodalien and help to refine the game, as the final changes are made ahead of full launch. The Early Access is intended to gather your feedback while finishing the game and move the game in Players direction. - The game is being developed for a long time to start the Early Access with the highest quality possible.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«This depends on many things - most of all from the feedback of the Early Access Players. But anyway it is planned to release roughly in 3 weeks.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Again this depends strongly on the feedback and whishes from the players. It is intended to release a more polished version of the game and integrate user feedback that is easy to implement but has a big impact on the quality. In particular, it is intended to improve the field of sound, making the bosses explode more dramatically and add more feedback to the player. - And the most important players are welcome to bring in their own ideas.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The actual status of the Early Access version is a potential master version. It contains all playable features which are listed below:

- 48 achievements

- The player is able to earn and use upgrade points (attributes) after a Level-UP

- The player can choose between different upgrades: main-gun, lasergun, homing-missle, Rocket, Speed, Health.

- Upgrades have a trade-off... For example, the homing-missile makes an easy hit but only a hit with the main-gun brings aditionally XP for you next Level-Up. - E.g. aditionally main gun upgrades reduces the speed.

- Combo-system: you can get an XP-Bonus for 3-of-a-type 4-of-a-type and 5-of-a-type, also another XP-Bonus for a 3+2 combo.

- Ranksystem: Raise your Rank by collecting Achievements

- Bullet-Hell option: Decide between Bullet Hell or less Bullets - shoot a lot of enemy bullets - evade the rest

- 11 stunning sci-fi levels

- Alien Boss Broadcast - Aliens Characters are giving comments/taunts during the bossfights.

The game has a lot of different types of enemy spacecrafts and turrets to shoot.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«It is planned to gradually raise the price as new content or features are shipped.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Users can give there feedback and whishes for small adjustments and optimizations that fit to the gameplay, scope and content of this small game from an indie-selfpublishing-studio. In this case appropriate solution will be found. - Every user should break up feedback in smallest peaces to speed up the process of improvement and use these questions. Here is an example situation for user feedback:
1. What is the problem?
Example: The game is too hard for me.
2. Where does the problem occur / where can I find the problem?
Example: I cannot pass Level 2.
3. Why is this a problem?
Example: After trying 10 times, it is too hard - I want to give up.
4. What would be a solution for this problem?
Solution 1: Less enemies in Level 2.
Solution 2: Reduce the cost of bombs.

In such case another solution which would not effect other players could be suggested and make a drop of a free shield after 10 attempts.

Here is another example of potentiell user feedback: The game is too short, please add the double of the content.

In such case it would be mentioned that this is out of scope. But the wish for more content could be taken on the backlog for a potential DLC or the sequel.

So as a result: Feedback on e. g. ballancing could be involved. Bigger wishes like enlarging the scope could be considered for sequels.

In case there would be a change request that would lead to the event that savegames would not work anymore. The best effort would be met to let the community know ahead and a democratic solution would be found.»
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Merknad: Pterodalien er ikke lenger tilgjengelig i Steam-butikken.
 
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Om spillet

The world is under siege by an alien armada. - Fight the aliens back and destroy the master alien ship. To get there you must close the 5 Gates.
We know you have saved the world a lot of times, that is why we need you as a pilot to do it again. - Join now!

Pterodalien is the next Shoot 'em Up which takes another step forward in the evolution of the shmup-genre. As the story is made for players who act up to the principle "first shoot - ask questions later" the sophisticated gameplay-cycle gives the succesfull player the opportunity to stand out from the other players to get all the 48 achievements.

Now as the mission is clear the player will be equiped with high-tech space ship that can be upgraded. The player is able to earn upgrade points (attributes) after a Level-UP in the experience-system. The player can choose between different upgrades: main-gun, lasergun, homing-missle, Rocket, Speed, Health. - But decisions should be chosen wisely because some upgrades have a trade-off... So for example a homing-missile makes an easy hit but only a hit with the main-gun brings aditionally XP for you next Level-Up.

In the tradition of Shmups, Pterodalien has it's own combo-system: with each alien ship you shoot you will get a card from the type of alienship you have shot, you can get an XP-Bonus for 3-of-a-type 4-of-a-type and 5-of-a-type, also another XP-Bonus for a 3+2 combo. But it is not that easy, the player starts with the chance for a 3-of-type, once this is reached the chance counter raises to 4. Then the player is able to reach a 4-of-a-type and so on. In case the player is not succesfull the counter is reset to 3. - So the succesfull player will first aim and then shoot.

After making achievements the player will get aditionally rank-points with reaching certain amounts the player will be promoted and reach a higher rank.

Pterodalien comes with 11 stunning sci-fi levels each of them has boss-fights

Many Alien Bosses have a character and are giving comments during the bossfight

The game has a lot of different types of enemy spacecrafts and turrets to shoot

Systemkrav

    Minimum:
    • OS *: Win 8
    • Prosessor: i3
    • Minne: 8 GB RAM
    • Grafikk: GeForce GTX 760 or AMD equivalent
    • DirectX: Versjon 11
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Win 10
    • Prosessor: i5
    • Minne: 8 GB RAM
    • Grafikk: GeForce GTX 760 or AMD equivalent
    • DirectX: Versjon 11
    • Lagring: 4 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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