In Glory&Honor your mission is to lead a team of gladiators of different races into success. The battles are fought out on a 7x5 battlefield, where your jov is to find out the enemies weaknesses and use your strengths against them. You can use different races and their racial abilities to your advantage.
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Nov 16, 2018
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want everything to be 100% in working condition when the official release is due. Additionally we also want the players to be able to influence the direction the game should go in this stage, like some of the content and some minor features that will support the atmosphere of the game. It's especially important to us that the gameplay experience is as good as can be so we would like to polish that in cooperation with the gamers and the community. We want to make the best game for this genre and to do that we need the aid of the community.”

Approximately how long will this game be in Early Access?

“Our goal is to keep the Early Access-phase short as possible, so for about 3 months, with the possibility for some delays. We dont want to needlessly rush the final official release.”

How is the full version planned to differ from the Early Access version?

“The final game will be very close to what we already have. The intention of this Early Access is only to polish the gameplay aspects of the game and add some finishing touches according to the community feedback.”

What is the current state of the Early Access version?

“All the core features are finished and done. However some of the features might still require some fine-tuning, balance adjustments and polishing of the overall gameplay. There are many hours of content to play through for all kinds of gamers, depending slightly on the way you prefer to play the game. We've also invested in optimization and will continue to do so in the future too, to ensure the game runs smoothly for everyone.”

Will the game be priced differently during and after Early Access?

“There are no planned increases to the games price post-Early Access. There is a sale planned for the week the game is released, but no other sales are planned for the rest of 2018.”

How are you planning on involving the Community in your development process?

“We will be listening to feedback from the community for ideas, features and possible bugs. We will work our hardest to repair any bugs and implement all the features and ideas that make sense and are within the bounds of possibilities. We will consider every idea the community presents and will see if they fit into the general theme of the game, implementing those that do.”
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Recent updates View all (6)

February 17

Small roadmap 2019

Hello! You wanted to get roadmap so here is little roadmap what i have planned. You can check roadmap from website too. There i will update always when coming something new ideas from you guys!

Checkout roadmap from website

Q1 2019 (01/01/2019 - 03/31/2019)
- I have decided to focus on throughout the first half of 2019, only fixing bugs, as well as the development of balance. I want to avoid a situation where there are numerous features in the game and nothing works.

- Updating contract negotiations. The intention would be to develop contract negotiations a bit more interesting. So you could make separate promises to the fighter. This could make it possible to get a little better fighter for inferior sets.

- UI will get some improvements. But not big in this point.


Q2 2019 (4/1/2019 - 6/30/2019)
- I have designed the Q2 phase of the game feature phase. The purpose is to publish a team multiplayer. That is, you get your own team online game where you can fight against other players teams. You can also develop your own fighters like in single-player mode.

- There is also planned that there would be a series of online games you can participate in, but this release can stretch until Q3. Depending on how unproblematic the online game release will be.

- I have also designed a bow in the game as one of the weapon and probably this will be at least in the Beta test. The bow is designed to not be able to shoot in the next box from player, but if there is at least one square between the shooter and target, shooting is possible.

- Development of training. This is player asked feature. That the fighters also get XP in the battles. I have decided to bring this feature to the game.

- Lend. Even more has been asked and I have decided to bring it to at least test. That is, for example, a feature that allows you to put your own juniors into worse leagues to fight so they can increase their experience.

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December 29, 2018

Gameplay video with developer!

Hello! I wanted to show you players little more about this game. Only possible way for that is to make video about game. Here is now 12min video where i show you all basic things in game and how those works.

I have plan to make more these videos about this game. I hope you like this and it will help you.

https://www.youtube.com/watch?v=T6MuvViADLQ
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About This Game

In Glory&Honor your mission is to lead a team of gladiators of different races into success. The battles are fought out on a 7x5 battlefield, where your jov is to find out the enemies weaknesses and use your strengths against them. You can use different races and their racial abilities to your advantage. You can start from the bottom from the worst league and slowly climb your way towards the top. Additionally, you can battle in different CUP's.

To succeed, you must ensure financial security. You can sell stocks of your team to investors of apply for loans from the bank. On top of that, you can sign sponsorships to help you financially. Ticket sales play an important role as well.

Financial planning

Aquire sponsors and ticket sales to generate stable income. On top of that you can recruit juniors who you can train and boost to aid you or to sell to another team for a profit.

If the situation seems bad, yo ucan always sell stocks to investors or convert loans from the benk into stakes in the company.

Different races

The different races are human, minotaur, troll and wizard. Every race has its strengths.

The human is a neutral race. It doesnt really gave any weaknesses and it can wield weapons and armor.
The minotaur's strenth is brute force. The more wounded a minotaur is, the more powerful it becomes. Minotaur can't wield anything however.
The troll's strength is fortification. The troll can enter a defencive stance which makes it really difficult for the enemies to strike any damage through or get past him. Additionally, the troll can wield a club to cause damage.
Wizards are a magical race. The wizard can cast different kinds of spells from a long range. Additionally the wizard can buff his allies using his magical powers.

Other stuff

The game has 6 different leagues and 3 different CUP's. Each league-tier has 6 different teams competing in them. Whoever wins a league advances to the next tier and whoever finishes last in a league gets dropped one tier down. Additionally the teams have a board of managers that has to be kept satisfied. The management wants the team to succeed and the investors wish for financial gains.

The teams also have different kinds of spaces which influence their success, namely training, recovery and academical spaces.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer (64-bit)
    • Processor: +2.7GHz proseccor
    • Graphics: Nvidia GTX 650 or AMD equivalent
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Soundcard
    • Additional Notes: Resolution(Min: 1024x768)
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer (64-bit)
    • Processor: Intel Skylake i5-6600K 3.5GHz
    • Graphics: NVIDIA GeForce GTX 950 or AMD equivalent
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Soundcard
    • Additional Notes: Resolution (Min: 1280x800)
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