Use a pair of light-blades to defend yourself from colorful wisps flying at you from all sides.
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Release Date:
Nov 13, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I have tried to make the game as complete as possible in this version, but there are likely things I haven't thought about. I would like to make at least one round of significant improvements based on user feedback before taking the game out of early access, such as expanding on the aspects of the game that players like the best.”

Approximately how long will this game be in Early Access?

“Approximately 3 months, depending on how much needs to be changed to make the game feel fully polished.”

How is the full version planned to differ from the Early Access version?

“I intend to add additional endless mode options, depending on what sort of experiences players would like to see more of. In any case, a full version will likely have multi-platform support, which I intend to extend as far as makes sense for this game.

A full version is likely to have improved artwork, depending on costs and provided that it can be integrated without hurting performance.

I would also like to add either a "save replay" feature and/or mixed reality support so that players can see how ninja they look while playing. Whether I am able to implement these features, however, will depend on some technical questions I have yet to answer.”

What is the current state of the Early Access version?

“All of the core gameplay is in place, including:

  • Red and blue light-blades, with hand-swapping ability (can be turned off in Options).
  • Easy and Hard options for gameplay.
  • Story Mode with 10 levels, each level introducing a new challenge.
  • Endless Mode ("Survival" challenge) of gradually increasing difficulty. Gain points by striking wisps and staying alive and try to beat your high score.
  • Full user interface, including 3D buttons and animated tutorials.
  • Island dynamically resizes to fit the dimensions of your play-space.

Will the game be priced differently during and after Early Access?

“If the features added to the game are substantial then the price will rise accordingly. My driving consideration will be: "what would my starting price have been if the original game included this set of features?"”

How are you planning on involving the Community in your development process?

“Common themes in what users request and what they like/dislike about the game will be a primary consideration in how I update the game as I move towards a full version.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Buy Willowisp VR


Recent updates View all (7)

July 6

Normal mode added and other improvements

Some players have found Hard mode to be too difficult starting out...and no one wants to admit to needing Easy I have added a Normal mode to each level--easier than Hard, harder than Easy, as one would expect.

I've also modified some of the settings on the early levels (mostly made them shorter), to get players to the more complex levels sooner.

The biggest changes in this update, however, are behind the scenes. The game has been updated to Unity 2018, I've implemented and object pooling system for the enemy spawners, and have greatly streamlined the code. These changes may result in small improvements in performance, but their real value is in making Willowisp VR much easier to maintain and update.

Willowisp VR will be leaving Early Access soon as I move on to other projects, so if you have any suggestions for improvements, notice any bugs, or have any other comments, any feedback is much appreciated!
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May 19

MAJOR UPDATE: Art, Sound, and Upgrades!

Hey everyone,

This update has been a long time coming. Finding and working with vendors when you don't have much money can take a while, but in this case it was worth the wait!

All of the enemies now have real artwork and the swords the swords have been replaced with some awesome-looking mystical blades. Other models, such as buttons and the island have also been significantly improved.

Sound has been improved, both the music and effects, so that it sounds less 8-bit, more orchestral. Further updates on this front to come soon.

Beating levels (and playing in the survival mode) rewards you with Wisp Essences, which you can accumulate to spend in the in-game Store to buy or upgrade your special abilities. There are currently two special abilities available: (1) Slow Time, which as the name implies, temporarily slows down time so you can fight your way out of a tight spot, and (2) Ward, which creates a magical blast in all directions, destroying all enemies nearby and giving you a much-needed breather.

Note: only owners of the full version of the game can access the store, accumulate Wisp Essences, or use the special abilities. The improved art and sound, however, is available to everyone.

So if you haven't played Willowisp in a while or it has been sitting in your Wishlist, now is the time to check it out!
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About This Game

Use a pair of light-blades to defend yourself from colorful wisps flying at you from all sides. Cut, thrust, block, and dodge your way through ten levels of intense, swordfighting action. Master your timing, point control, footwork, and peripheral awareness to stay alive. Use the floating mirrors to maintain a 360 degree field of view and never get caught off-guard. This game is highly active, be prepared for a workout!

Some say the Willowisp is a mischievous fairy, some say a goblin, some the haunting spirit of a sinful human. It is known for its fiery nature and its tendency to lead travelers astray. Curious to see the Wisps for yourself, you ventured into the forest. You walked until the sky grew dark and a fog descended. You came across a pond and decided to rest. Then you saw a green light hovering over the water. Its luminance revealed a path of raised earth. The light beckoned you to follow, and so, carefully, you walked the path as it wound through the water.

As you suspected, it was a trap! As had happened to so many travelers before, you had been lured astray by the strange light of the Willowisp to your doom. At least, that was what the Wisp intended. You had other plans. Unlike the others, you knew what would happen and came prepared. You were ready to fight the Wisps and make the forest safe...

Additional Features
Unlockable endless mode for open-ended challenge.
Easy and Hard difficulty settings.
Swap hands feature = lefty friendly!
Island dynamically resizes to your play-space to accommodate large and small room-scales.

System Requirements

    • OS: Windows 7 or newer
    • Processor: Intel Core i5-4950 or AMD FX 8350 (equivalent or better)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 or AMD Radeon R9 290 (equivalent or better)
    • Storage: 250 MB available space
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