Discover a strange but exciting world, where computers were smuggled through the Iron Curtain and Hungarian engineers, still under Soviet pressure, started developing world-famous video games released by companies such as Activision, Epyx, Commodore, Konami, Virgin, Sony, etc.
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3 användarrecensioner - Fler användarrecensioner behövs för att generera ett resultat
Utgivningsdatum:
28 jun, 2017
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Notis: Moleman 4 - Longplay (Deluxe Edition) är inte längre tillgängligt i Steam-butiken.
 

Recensioner

“I was touched by it. It was fascinating and it lifted my spirits.”
Louis Castle, co-founder of Westwood Studios

“It's a very fun and very creative way of telling a story.”
Chris Taylor, founder of Gas Powered Games

“Its strength is that it's passionate. It was very powerful and very informative.”
Ian Livingstone, co-founder of Games Workshop

Steam Video

Detta innehåll går endast att se genom strömning över nätet. Mer information om strömmande videomaterial kan hittas bland Vanliga frågor om strömmande videomaterial.

Om denna film


In 1983 video game development began in Hungary on an industrial scale still under the Soviet influence. While in the Western nations at that time we can only speak of handfuls of bedroom developers in Hungary on behalf of Novotrade already more than 150 people were developing games for Commodore 64, ZX Spectrum and other types of computers. Due to the Iron Curtain the computers used for developing several times had to be smuggled in through the borders. Despite the difficulties posed by the circumstances as early as 1983 the Hungarian developers evinced such a high level of technical brilliance that even Jack Tramiel, the legendary leader of Commodore, decided to pay a visit to Hungary to meet with them.

As far back as 1984 the British newspaper The Times reported that ’’Western computer stores are clearing room on their shelves for Hungarian products...” Hungarian developers released such world-famous games as the ’Scarabeus’ ('Invaders of the Lost Tomb') for instance which probably was the very first 3D image-tear free, first person labyrinth game to appear on C64. Or there was the 'Impossible Mission II'. And as it turns out the Hungarians are to be thanked for the creation of the 'The Last Ninja' too. Eidos’ later president, Ian Livingstone, too, started to develop his first video game with the help of Hungarians. What’s more, it’s quite possible that the first video game developed in Europe and released in Japan as well was the Hungarian ’Traffic’ which Sony released for MSX in 1986.

Hungarians developed games for Nintendo’s console as well with no official development kit at their disposal that no one in the world, let alone Nintendo, could comprehend how they actually managed to pull off. The Hungarian games were released by companies such as Activision, Epyx, Commodore, Konami, Virgin, Sony, etc.

According to SEGA in the middle of the 90s Novotrade running under the new name of Appaloosa Interactive became the biggest independent studio for game development at the time. During these years Hungarian developers have produced such world-famous games as 'Ecco the Dolphin', 'Adventures of Batman & Robin', 'Star Trek: Deep Space Nine - Crossroads of Time', 'Contra: Legacy of War,' 'Lost World: Jurassic Park', etc.

Extramaterial

11 videor, 282 minuter
Köp Moleman 4 - Longplay (Deluxe Edition) och få följande extramaterial:
Moleman 4 - Secret Level
Bonusmaterial
8 minuter
The agent discovers a secret level in the system where they hid information about independent developers working at home making text adventures.
Subtitles: English / 日本語 / Español / Français / Deutsch / Português (Brazil)
Moleman 4 - 90s Expansion Pack
Bonusmaterial
9 minuter
The agent takes a look around for any other documents from the nineties. He found numerous cases where motivated high school kids started to develop games.
Subtitles: English / 日本語 / Español / Français / Deutsch / Português (Brazil)
Moleman 4: Ian Livingstone interview
Bonusmaterial
27 minuter
Interview with Ian Livingstone, co-founder of Games Workshop, co-author of the Fighting Fantasy books, later chairman of Eidos, who secured such major franchises as Tomb Raider and Hitman.
Moleman 4: David Bishop interview
Bonusmaterial
25 minuter
Interview with David Bishop, former producer of Andromeda Software, later head of design at Virgin, senior game designer. Worked on games like Dune, Disney's Aladdin, The 7th Guest, Plants vs. Zombies and more.
Moleman 4: Dominic Wheatley interview
Bonusmaterial
26 minuter
Interview with Dominic Wheatley co-founder of Domark, later CEO of Eidos, CEO of Catalis SE.
Moleman 4: Mark Cale interview
Bonusmaterial
10 minuter
Interview with Mark Cale co-founder of System 3, producer of games like The Last Ninja, Bangkok Knights, Myth.
Moleman 2 - Demoscene: The Art of the Algorithms
Bonusmaterial
90 minuter
Moleman 2 is a documentary about the Demoscene subculture. A demo can best be understood as a spectacular animated music video which is usually a few minutes long. And yet it's something entirely different from a traditional video.
Subtitles: 13 languages
Moleman 2: Sir Garbagetruck interview
Bonusmaterial
42 minuter
Sir Garbagetruck. American coder, organizer, who has moved to Europe.
Moleman 2: Sceners from Poland
Bonusmaterial
29 minuter
Interview with Borys, Fei, Hakon and Voyager.
Moleman 2: Xtrium interview
Bonusmaterial
11 minuter
Interview with xtrium from France.
Moleman 2: BTS - Recording voice-over
Bonusmaterial
5 minuter
Behind the scenes video: Recording voice-over for Moleman 2 - Demoscene.
Starring: Gábor Csépai, Gargaj.
init_data: 0.0744, render: 0.0228

Systemkrav

Windows
macOS
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    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 eller AMD motsvarighet
    • Minne: 1 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 200 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 5Mbps för 540p, 3Mbps för 360p.
    Rekommenderade:
    • OS: Windows 10
    • Processor: Intel Core I3+ eller motsvarande från AMD rekommenderas för HD 1080p-uppspelning
    • Minne: 2 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 12Mbps för 1080p eller 8Mbps för 720p.
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Intel Core 2 eller AMD motsvarighet
    • Minne: 1 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 200 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 5Mbps för 540p, 3Mbps för 360p.
    Rekommenderade:
    • OS: Mac OSX 10.10+
    • Processor: Intel Core I3+ eller motsvarande från AMD rekommenderas för HD 1080p-uppspelning
    • Minne: 2 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 12Mbps för 1080p eller 8Mbps för 720p.
* Från och med den 15 februari 2024 kommer Steam-klienten inte längre att ha stöd för 32-bitarsspel eller macOS 10.14 eller lägre.
    Minimum:
    • OS: Linux Ubuntu 12.04 eller senare, SteamOS 2.20 eller senare
    • Processor: Intel Core 2 eller AMD motsvarighet
    • Minne: 1 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 200 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 5Mbps för 540p, 3Mbps för 360p.
    Rekommenderade:
    • OS: Linux Ubuntu 12.04 eller senare, SteamOS 2.20 eller senare
    • Processor: Intel Core I3+ eller motsvarande från AMD rekommenderas för HD 1080p-uppspelning
    • Minne: 2 GB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ytterligare anmärkningar: Nätverksbandbredd av 12Mbps för 1080p eller 8Mbps för 720p.

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