Discover a strange but exciting world, where computers were smuggled through the Iron Curtain and Hungarian engineers, still under Soviet pressure, started developing world-famous video games released by companies such as Activision, Epyx, Commodore, Konami, Virgin, Sony, etc.
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Utgivelsesdato:
28. juni 2017
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Merknad: Moleman 4 - Longplay (Deluxe Edition) er ikke lenger tilgjengelig i Steam-butikken.
 

Anmeldelser

“I was touched by it. It was fascinating and it lifted my spirits.”
Louis Castle, co-founder of Westwood Studios

“It's a very fun and very creative way of telling a story.”
Chris Taylor, founder of Gas Powered Games

“Its strength is that it's passionate. It was very powerful and very informative.”
Ian Livingstone, co-founder of Games Workshop

Steam-video

Dette innholdet er kun tilgjengelig gjennom strømming på nett. Du kan finne mer informasjon om dette i ofte stilte spørsmål om strømmevideoer på Steam.

Om denne videoen


In 1983 video game development began in Hungary on an industrial scale still under the Soviet influence. While in the Western nations at that time we can only speak of handfuls of bedroom developers in Hungary on behalf of Novotrade already more than 150 people were developing games for Commodore 64, ZX Spectrum and other types of computers. Due to the Iron Curtain the computers used for developing several times had to be smuggled in through the borders. Despite the difficulties posed by the circumstances as early as 1983 the Hungarian developers evinced such a high level of technical brilliance that even Jack Tramiel, the legendary leader of Commodore, decided to pay a visit to Hungary to meet with them.

As far back as 1984 the British newspaper The Times reported that ’’Western computer stores are clearing room on their shelves for Hungarian products...” Hungarian developers released such world-famous games as the ’Scarabeus’ ('Invaders of the Lost Tomb') for instance which probably was the very first 3D image-tear free, first person labyrinth game to appear on C64. Or there was the 'Impossible Mission II'. And as it turns out the Hungarians are to be thanked for the creation of the 'The Last Ninja' too. Eidos’ later president, Ian Livingstone, too, started to develop his first video game with the help of Hungarians. What’s more, it’s quite possible that the first video game developed in Europe and released in Japan as well was the Hungarian ’Traffic’ which Sony released for MSX in 1986.

Hungarians developed games for Nintendo’s console as well with no official development kit at their disposal that no one in the world, let alone Nintendo, could comprehend how they actually managed to pull off. The Hungarian games were released by companies such as Activision, Epyx, Commodore, Konami, Virgin, Sony, etc.

According to SEGA in the middle of the 90s Novotrade running under the new name of Appaloosa Interactive became the biggest independent studio for game development at the time. During these years Hungarian developers have produced such world-famous games as 'Ecco the Dolphin', 'Adventures of Batman & Robin', 'Star Trek: Deep Space Nine - Crossroads of Time', 'Contra: Legacy of War,' 'Lost World: Jurassic Park', etc.

Ekstramateriale

11 videoer, 282 minutter
Kjøp Moleman 4 - Longplay (Deluxe Edition) og få følgende ekstramateriale:
Moleman 4 - Secret Level
Bonusinnhold
8 minutter
The agent discovers a secret level in the system where they hid information about independent developers working at home making text adventures.
Subtitles: English / 日本語 / Español / Français / Deutsch / Português (Brazil)
Moleman 4 - 90s Expansion Pack
Bonusinnhold
9 minutter
The agent takes a look around for any other documents from the nineties. He found numerous cases where motivated high school kids started to develop games.
Subtitles: English / 日本語 / Español / Français / Deutsch / Português (Brazil)
Moleman 4: Ian Livingstone interview
Bonusinnhold
27 minutter
Interview with Ian Livingstone, co-founder of Games Workshop, co-author of the Fighting Fantasy books, later chairman of Eidos, who secured such major franchises as Tomb Raider and Hitman.
Moleman 4: David Bishop interview
Bonusinnhold
25 minutter
Interview with David Bishop, former producer of Andromeda Software, later head of design at Virgin, senior game designer. Worked on games like Dune, Disney's Aladdin, The 7th Guest, Plants vs. Zombies and more.
Moleman 4: Dominic Wheatley interview
Bonusinnhold
26 minutter
Interview with Dominic Wheatley co-founder of Domark, later CEO of Eidos, CEO of Catalis SE.
Moleman 4: Mark Cale interview
Bonusinnhold
10 minutter
Interview with Mark Cale co-founder of System 3, producer of games like The Last Ninja, Bangkok Knights, Myth.
Moleman 2 - Demoscene: The Art of the Algorithms
Bonusinnhold
90 minutter
Moleman 2 is a documentary about the Demoscene subculture. A demo can best be understood as a spectacular animated music video which is usually a few minutes long. And yet it's something entirely different from a traditional video.
Subtitles: 13 languages
Moleman 2: Sir Garbagetruck interview
Bonusinnhold
42 minutter
Sir Garbagetruck. American coder, organizer, who has moved to Europe.
Moleman 2: Sceners from Poland
Bonusinnhold
29 minutter
Interview with Borys, Fei, Hakon and Voyager.
Moleman 2: Xtrium interview
Bonusinnhold
11 minutter
Interview with xtrium from France.
Moleman 2: BTS - Recording voice-over
Bonusinnhold
5 minutter
Behind the scenes video: Recording voice-over for Moleman 2 - Demoscene.
Starring: Gábor Csépai, Gargaj.
init_data: 0.0693, render: 0.0434

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Prosessor: Intel Core 2 eller tilsvarende AMD
    • Minne: 1 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 200 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 5 Mbps for 540p, 3 Mbps for 360p.
    Anbefalt:
    • OS: Windows 10
    • Prosessor: Intel Core i3 (eller høyere) eller tilsvarende AMD-enhet anbefalt for HD 1080p-avspilling
    • Minne: 2 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 12 Mbps for 1080p eller 8 Mbps for 720p.
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: Mac OSX 10.7
    • Prosessor: Intel Core 2 eller tilsvarende AMD
    • Minne: 1 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 200 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 5 Mbps for 540p, 3 Mbps for 360p.
    Anbefalt:
    • OS: Mac OSX 10.10+
    • Prosessor: Intel Core i3 (eller høyere) eller tilsvarende AMD-enhet anbefalt for HD 1080p-avspilling
    • Minne: 2 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 12 Mbps for 1080p eller 8 Mbps for 720p.
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
    Minimum:
    • OS: Linux Ubuntu 12.04 eller senere, SteamOS 2.20 eller senere
    • Prosessor: Intel Core 2 eller tilsvarende AMD
    • Minne: 1 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 200 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 5 Mbps for 540p, 3 Mbps for 360p.
    Anbefalt:
    • OS: Linux Ubuntu 12.04 eller senere, SteamOS 2.20 eller senere
    • Prosessor: Intel Core i3 (eller høyere) eller tilsvarende AMD-enhet anbefalt for HD 1080p-avspilling
    • Minne: 2 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader: Nettverksbåndbredde på 12 Mbps for 1080p eller 8 Mbps for 720p.

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