ReturnState is a sci-fi themed action platformer with gameplay inspired by 2D classics like Castlevania, Sonic, and Super Mario Bros.

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Erken Erişim Oyunu

Hemen erişim sağlayın ve oynamaya başlayın; oyun gelişirken siz de içinde olun.

Not: Erken Erişim aşamasında olan oyunlar geliştirme boyunca önemli ölçüde değişebilir ya da değişmeyebilir. Eğer oyunu bu aşamada oynamak için çok hevesli değilseniz oyunun geliştirilme sürecinde ilerlemesini beklemek isteyebilirsiniz. Daha fazla bilgi edinin.

Not: Geliştiriciler tarafından yapılan son güncelleme 8 yıl önceydi. Geliştiricilerin burada belirttiği bilgiler ve zaman çizelgesi güncel olmayabilir.
Geliştirici ürün hakkında ne diyor:

Neden Erken Erişim?

"I've chosen to release ReturnState in early access, to get feedback from the community on what features they'd like added that I don't already have in mind. There are a number of different directions the game could go in - secondary weapons, powerups, environment changing abilities. I'm interested in what the community wants to play. I'm a single person developer with the funds to finish development on my own without any sales, but being able to sell on Steam while developing will greatly speed up productivity. For example, I'll use those added funds to get a faster computer and better art software. But, I am fully prepared to continue development even if the game doesn't sell well."

Bu oyun ne kadar süre için Erken Erişim'de olacak?

"The game should be in early access for around a year."

Erken Erişim versiyonunun tam versiyonundan ne kadar farklı olması planlanıyor?

"The plan is for the full version to contain much more content at a higher level of artistic quality. More levels, gameplay actions, enemies, boss fights, music, and secrets, including traditional game cheats. The plan is to also refine the art style over the next year to make it as beautiful as possible.

• The plan is to evolve the look of the game during development, with the 32-bit and 16-bit versions having a larger player and enemies than those in the trailer and screenshots. Also, I intend for the environments to become much more detailed and varied. I also plan to add background animations, such as, spaceship traffic flying by.
• There are 3 game modes planned. Adventure, Arcade, and Survival. Adventure allows the player to gain strength over time, and travel a world map with more story scenes. Arcade is a straightforward action platformer where enemies die with one hit. Survival is a proceedurally generated world with only one life. The current version is Arcade mode only. The plan is to finish that first, then make Adventure, and finally finish the game by adding Survival mode.
• The current version has 4 levels with 4 boss fights. I plan for the full version to have 6 zones with a few levels each, and 6 unique bosses. The current version reuses 1 boss for levels 1 - 3, with increased difficulty. The current final boss is already a unique fight of its own.
• I intend to make better cinematic story scenes. The current version includes both an intro and ending scenes.
• Warp zones are planned.
• The current version has 1 graphic tileset. All levels use it. 5 more are planned, so that each zone of the game has its own look.
• Better character animations are planned, both for the player and enemies.
• The full version is intended to have 4 game styles: 8-bit Handheld, 8-bit, 16-bit, and 32-bit.
• I plan on adding a password feature to access game cheats like god mode.
• I intend to optimize the level design to improve speedrunning.
• I plan to make a unique background song for each zone. Currently, the same song plays in every level.
• There are several types of regular enemies reused throughout the game. The plan is to create many more, so that each zone has its own assortment of unique enemies.
• Support for the Steam Controller is intended."

Erken Erişim sürümünün şu anki durumu nedir?

"The current early access version is a fully working, single player platformer game with 4 levels that use the same tileset and song. Each level ends in a boss fight. It has both intro and ending cinematics. It can be played in 3 styles: 32-bit, 8-bit, and 8-bit Handheld. 32-bit attempts to look like a Playstation 1 2D game, while 8-bit uses the NES color palette and limitations, and 8-bit Handheld is inspired by the Game Boy. The trailer shows a password option, but that is not yet finished."

Erken Erişim sırasında ve sonrasında oyunun fiyatı değişecek mi?

"I plan to gradually raise the price as I ship new content and features."

Topluluğu, geliştirme sürecine nasıl dahil etmeyi düşünüyorsunuz?

"There's a number of directions the gameplay and feature list can go during development, and I'm looking forward to finding out what the players want to do in ReturnState. All reasonable suggestions will be considered."
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Bu Oyun Hakkında

Neon is a busy guy, but if your world is under siege and you've got the coin, he'll return things to the way they were. ReturnState is a sci-fi themed action platformer with gameplay inspired by 2D classics like Castlevania, Sonic, and Super Mario Bros. Expect to run, jump, and slash waves of enemies. The game can be played in various retro graphical styles. Future features: more retro styles, game cheats, and more secrets.

Yetişkin İçerik Açıklaması

Geliştiriciler içeriği şu şekilde tarif ediyorlar:

Future updates of the game will add a more mature theme, subject matter, and increased levels of violence.

Sistem Gereksinimleri

    Minimum:
    • İşletim Sistemi *: Windows 7
    • İşlemci: Intel Core™ Duo or faster
    • Bellek: 4 GB RAM
    • Ekran Kartı: OpenGL 3.0 compliant video card
    • Depolama: 100 MB kullanılabilir alan
    • Ses Kartı: A sound card is not required, but is recommended
    • İlave Notlar: Gamepad highly recommended.
* Steam istemcisi, 1 Ocak 2024'ten itibaren yalnızca Windows 10 ve üstünü destekleyecektir.
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