Stan Prokopenko shows an effective approach to drawing figures. You'll start by studying the basics of figure drawing and finish with a final demo. The information is presented in an entertaining way to keep you engaged and willing to re-watch the lessons.
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10 juin 2013
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Remarque : Figure Drawing Fundamentals n'est plus disponible sur le magasin Steam.
 

Contenu de la série

Contenu de tutoriel
The Long Drawing
1. How to Draw Gesture
13 févr. 2018
16 minutes
In this lesson you'll learn about gesture. What it is and why it's an important first step for learning how to draw the human figure.
2. How to Draw Gesture Step by Step
13 févr. 2018
28 minutes
A step by step approach to drawing gesture.
3. Drawing Gestures 30 Second and 2 Minute Examples
13 févr. 2018
45 minutes
Gesture drawing examples with various time limits.
4. Gesture Critiques with Marshall Vandruff
13 févr. 2018
61 minutes
Special guest instructor Marshall Vandruff comes in to help me critique student gestures.
5. The Bean
16 juil. 2013
13 minutes
There are 3 major masses connected by the spine. Head, rib cage and pelvis. In this episode we’ll take a look at the two that make up the torso.
6. The Bean - Examples
22 juil. 2013
40 minutes
More examples of the last lesson about The Bean. Finding the motion and simple volumes of the torso.
7. The Bean - Critiques
16 oct. 2013
18 minutes
Special guest instructor Marshall Vandruff comes in to help me critique student beans.
8. Structure Basics – Making Things Look 3D
5 aout 2013
14 minutes
In this episode I’ll talk about structure. What is structure, how does it work? And how do you show structure in your drawings? The next few episodes after this will be on applying structure to the human figure.
9. Structure Basics - Critiques
16 oct. 2013
23 minutes
Special guest instructor Marshall Vandruff comes in to help me critique student drawings on structure.
10. Landmarks of the Human Body
13 aout 2013
9 minutes
The early stages of a figure drawing usually involve careful measuring and identifying the gesture. To help us with this, the human body is filled with landmarks that give us clues to the gesture and points from which to measure the proportions.
11. Landmarks of the Human Body - Examples
23 aout 2013
46 minutes
In the last lesson we went over the landmarks of the body and in this video I show you how to apply them.
12. Landmarks of the Human Body - Critiques
18 oct. 2013
9 minutes
Special guest instructor Marshall Vandruff comes in to help me critique student drawings on landmarks.
13. The Robo Bean
19 oct. 2013
13 minutes
In this episode we’ll add structure to the bean to create the Robo Bean. If you haven’t seen the bean, structure or landmarks videos, you might be a little confused with some of the things in this video because we’ll be taking the bean and adding structure to it based on the landmarks.
14. Robo Bean Examples - Step by Step
20 oct. 2013
65 minutes
In the last lesson I showed how to find the structure of the torso using the Robo Bean. In this video I’ll show you examples of applying the Robo Bean to various poses.
15. The Robo Bean - Critiques
21 oct. 2013
18 minutes
Special guest instructor Marshall Vandruff comes in to help me critique student Robo Beans.
16. Mannequinization
22 oct. 2013
18 minutes
What I think of as mannequinization is constructing the pose from simple 3 dimensional forms that lock together all the way down the body. And when you look at all the parts they form what resembles a person. All these parts, they’re all separate, but they all connect to the whole. And what brings
17. Mannequinization - Examples
23 oct. 2013
139 minutes
In this video I’ll show you examples of the mannequinization process with various poses.
18. Mannequinization - Critiques
24 oct. 2013
23 minutes
Marshall Vandruff and Stan Prokopenko critique students’ drawings based on the Mannequinization video.
19. How to Draw Balanced Poses
25 oct. 2013
7 minutes
To balance a pose you need to think of what’s known as the center of gravity. When you take the mass of the figure and drop a line down to the ground, the support (commonly the feet) need to be on that point or evenly spread around that point If the weight is evenly distributed among the feet.
20. How to Draw Exaggerated Poses
25 oct. 2013
6 minutes
I give you an approach that might help you a bit to push and change your reference. It’s like training wheels. We’re gonna take it one step at a time. And when you’re ready you can combine all the steps into one. And eventually, do it from your imagination.

And its also just a really good e
21. Exaggeration – Step by Step
26 oct. 2013
29 minutes
A real-time example of how to exaggerate a pose.
22. Human Proportions – Average Figure
27 oct. 2013
6 minutes
Studying the average human proportions is a common practice among artists. Even though everyone’s proportions are slightly different it’s very useful to have a guide – something to keep your drawing from looking wrong. Knowing the average proportions gives you something to measure from. This l
23. Human Proportions – Cranial Units
28 oct. 2013
9 minutes
In the last lesson we looked at Dr. Paul Richer’s system of measuring human proportions based on the height of the head.

In this lesson we’ll take a look at a different approach, based on the same proportions as Richer’s, but using a different unit for measuring: the head.
24. Human Proportions – Idealistic Figures
29 oct. 2013
4 minutes
In this lesson we look at Loomis's approach to measuring an ideal figure.
25. Measuring Techniques
30 oct. 2013
13 minutes
Measuring is exclusive to observational drawing and you won’t use it so much when drawing from imagination, but it’s important to practice because it tunes your eye to what’s correct. In this lesson you'll learn how to measure.
26. How to Practice and Check Your Measuring
31 oct. 2013
3 minutes
In this lesson you'll focus on how to practice and check your measuring.
1. Prerequisite: Supplies Overview
1 nov. 2013
3 minutes
An overview of the supplies I use to draw.
2. Prerequisite: How to Sharpen a Charcoal Pencil
2 nov. 2013
3 minutes
A lesson on how to sharpen your charcoal pencils to draw.
3. Prerequisite: Shading Light and Form – Basics
3 nov. 2013
7 minutes
A basic overview of shading light and form.
4. Prerequisite: The Basic Elements – Shape, Value, Color, Edge
4 nov. 2013
12 minutes
In this lesson I’m going to introduce to you to the basic elements that make up any picture.
5. Prerequisite: How to Hold and Control Your Pencil
5 nov. 2013
8 minutes
There are many different ways to hold a pencil. In this lesson, I'll teach you the different grips you'll use when drawing.
6. Prerequisite: Drawing Supplies I Use for Longer Drawings
6 nov. 2013
8 minutes
Drawing supplies I use specifically for my longer drawings.
7. Prerequisite: How to Shade a Drawing
7 nov. 2013
20 minutes
A more in depth lesson on how to shade a drawing.
8. Yoni Figure Drawing Timelapse
8 nov. 2013
11 minutes
A quick timelapse of the entire figure drawing demo.
9. Drawing Yoni – Linear Layin – Basic Shapes
9 nov. 2013
17 minutes
The start of the figure drawing demo.
10. Linear Layin – Anatomical Forms
9 nov. 2013
26 minutes
I layin the anatomical forms of the figure.
11. Linear Layin – Shadow Mapping
10 nov. 2013
16 minutes
Shadow mapping for the figure demo.
12. Shading – General Tonal Composition
11 nov. 2013
23 minutes
General Tonal Composition
13. Shading – Upper Body Details
12 nov. 2013
45 minutes
Shading the upper body of the figure.
14. Shading – Leg Details
13 nov. 2013
28 minutes
Shading the legs and lower body of the figure.
15. Shading – Background and Final Touches
14 nov. 2013
17 minutes
Shading the background and putting the finishing touches on the figure demo.
16. Figure Drawing Shading Critique
15 nov. 2013
11 minutes
My critique of a student's piece from the figure drawing demo.
17. Closing Thoughts
16 nov. 2013
3 minutes
My final thoughts for the figure drawing course and where you can go from here.
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Évaluations

“I already feel like this first lesson helped me tremendously when drawing characters and pushing the dynamism in my poses!”
Angela Sasser

“Your figure course is the best ever instruction on drawing true figurative likeness ever made. It is so inspiring to see.”
Sky David

“I think you have an amazing talent, not only as an artist, but as a teacher. I am extremely grateful for your lessons.”
Ryan Heitman

Vidéo Steam

Ce contenu est seulement disponible dans un format de diffusion en continu (streaming) et en ligne. D'autres informations sur les vidéos en streaming peuvent être trouvées dans la FAQ Vidéos en streaming sur Steam.

À propos de cette série

This course is approachable enough for beginners and detailed enough for advanced artists. My philosophy is to teach timeless concepts in an approachable entertaining way. I believe that when you are having fun, you learn better. I take pride in producing high quality videos that you will enjoy watching and re-watching.

Videos are uncensored.

Total Runtime: 15 hours 30 minutes


What You’ll Learn

Gesture: One of the most important concepts to drawing the figure. Gesture is the rhythm, motion, action, flow, and posture of the pose.

The Bean: An effective tool for identifying and drawing the tilting, leaning, twisting, and foreshortening of the body.

Landmarks: Know the areas where the bone is at the surface. Landmarks are used to find forms and to measure proportion.

Mannequinization: Give your drawings volume and perspective by using mannequinization to help invent poses from your imagination.

Robo Bean: Create a representation of the body with boxes to help find its orientation and use it to visualize it as a 3D form.

Proportions & Measuring: Learn how to use Dr. Paul Richer’s scientific system of measuring an average person and apply it to your own work.

Shading: Use highlights, halftones, core shadows and more to make objects feel 3 dimensional. Identify specific elements of light and apply it to the form.

Practice & Patience: Develop a drawing schedule and stay motivated. Knowing how to actually draw this stuff helps with… well, drawing this stuff!

Features

Extended Lessons: Premium videos are in-depth and cover a lot of information about each topic. These lessons are detailed and will guide you, as you learn to draw the human figure.

Demos & Examples: Most of us are visual learners (we’re artists!), so hearing it explained is not enough. We have to see it many times. Course members get access to a selection of example drawings and real-time demonstrations that help artists develop their skills.

Assignments & Answers: The course includes a variety of exercises to help you learn about the information. After you’re done with the lesson, I will actually show you how to do the assignment so that you can check your work.

Critique Videos: Students that follow along with new videos and submit assignments have a chance to be in critique videos. This shows improves of artists of all experience levels. After critique videos are made, students can email me for private critiques.

Configuration requise

Windows
macOS
SteamOS + Linux
    Minimale :
    • Système d'exploitation  *: Windows 7
    • Processeur : Un processeur Intel Core 2 ou l'équivalent d'AMD
    • Mémoire vive : 1 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 200 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 5Mbps pour 540p, 3Mbps pour 360p
    Recommandée :
    • Système d'exploitation : Windows 10
    • Processeur : Un processeur Intel Core I3+ ou l'équivalent d'AMD est recommandé pour une lecture en HD 1080p
    • Mémoire vive : 2 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 12Mbps pour 1080p ou 8Mbps pour 720p
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
    Minimale :
    • Système d'exploitation : Mac OS X 10.7
    • Processeur : Un processeur Intel Core 2 ou l'équivalent d'AMD
    • Mémoire vive : 1 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 200 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 5Mbps pour 540p, 3Mbps pour 360p
    Recommandée :
    • Système d'exploitation : macOS 10.10+
    • Processeur : Un processeur Intel Core I3+ ou l'équivalent d'AMD est recommandé pour une lecture en HD 1080p
    • Mémoire vive : 2 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 12Mbps pour 1080p ou 8Mbps pour 720p
* À compter du 15 février 2024, le client Steam ne sera plus compatible avec les jeux 32 bits, ni avec macOS 10.14 et ses versions plus anciennes.
    Minimale :
    • Système d'exploitation : Linux Ubuntu 12.04 ou ultérieur, SteamOS 2.20 ou ultérieur
    • Processeur : Un processeur Intel Core 2 ou l'équivalent d'AMD
    • Mémoire vive : 1 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 200 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 5Mbps pour 540p, 3Mbps pour 360p
    Recommandée :
    • Système d'exploitation : Linux Ubuntu 12.04 ou ultérieur, SteamOS 2.20 ou ultérieur
    • Processeur : Un processeur Intel Core I3+ ou l'équivalent d'AMD est recommandé pour une lecture en HD 1080p
    • Mémoire vive : 2 GB de mémoire
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible
    • Notes supplémentaires : Bande-passante de 12Mbps pour 1080p ou 8Mbps pour 720p

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