CANARI is a 3d rogue-like in the dark. Players control LUMIN a shipwrecked robot who uses its flashlight to fend off creatures in the darkness. Collect energy from crystals and look for loot to power up your robot; hidden in the constantly changing labyrinth of caves.
Todas as análises:
1 análises de usuários - Análises insuficientes para gerar uma pontuação
Data de lançamento:
28/set./2017
Desenvolvedor:
Distribuidora:
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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"PixelBot Games has been working on CANARI's formula for a few years, establishing the foundation game mechanics and making the game into something special. However, what we really need in order to move forward in its production is feedback from players like you. Steam gives us access to a much larger player base than the local game events and competitions we've been to. By releasing to Steam in Early Access, we can get YOUR feedback and make CANARI the best game it can be. We are a new developer and we want to cultivate a community around our game. We believe Steam Early Access gives us the opportunity."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"We honestly do not know how long CANARI will remain in Early Access. This will largely depend on how it received in the community and how far the base scope gets expanded based on feedback."

Como a versão completa será diferente da versão de acesso antecipado?

"Our current plan for release includes:
  • 3 additional worlds (containing three procedurally generated levels in each)
  • New equipment upgrades
  • New robot skills
  • At least one other boss battle
  • Each world will include its own flora and fauna
  • An interesting narrative with cinematic cut scenes

We have been working on a "survival" type mode called Swarm. In this game mode, players attend to survive as long as possible through waves of enemies. Players who survive long enough can earn energy that can be spent on upgrades. It is all combat no navigation and we think making LUMIN as powerful as possible will be a lot of fun.

All of these features are dependent on feedback from our players. This list could shrink, grow, or change as we determine CANARI's next step forward."

Qual é o estado atual da versão de acesso antecipado?

"Currently CANARI contains a tutorial level (still in development) and what we call the first "world". If you think of it in terms of Super Mario, our first environment, "the caves" contains three procedural levels that share common enemies and visual aesthetic as well as challenges for the player. Every time you play you get a unique maze in the dark, but the game is balanced by providing you with specific challenges tailored to early game play. The location of your exit, the number and species of enemies you face, and the loot that drops changes procedurally after each death. It culminates with a unique boss battle that gives our players a sense of how different our game play is from other games. Additionally, LUMIN has six upgrades that can be found as loot in the wild. Some aid in navigation, while others help with combat."

O preço do jogo será alterado após o fim do acesso antecipado?

"Our plan is to reward players who are interested in our game early on. The price will increase as new features and content are added to the game. With each large content deliverable we plan to increase the price in accordance with our development costs."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"Players can immediately get involved after playing our first version of CANARI. We encourage everyone to participate in the Community forums or send us your feedback. Monthly updates will be detailing our progress. We plan to implement a feature request system that will allow players to tell us what they want most."
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Observação: CANARI requires a controller in order to play.

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Sobre este jogo

CANARI is a science fiction, dual stick action rogue-like not quite like any other.

  • Fend off creatures of the darkness utilizing light as your weapon
  • Upgrade your robot as you find hidden treasures
  • Purchase equipment to make your bot stronger
  • Blend of procedural and hand crafted levels
  • Master the mechanics with unique enemy encounters and dangerous landscapes

The CANARI Corporation is the lucrative entrepreneur responsible for supplying Earth-One with natural resources now that our home world has gone barren. Asteroids and exotic planets contain all of the resources the human race needs. Astro-mining is a dangerous job for humans. So we've outsourced.

Logging into your terminal you find that a rogue LUMIN (light utility bot) is requesting pilot assistance. It seems he's crashed landed on a not so hospitable rock and the impact damaged his auto-pilot capabilities.

Your job is to reunite LUMIN with his ship while avoiding what lurks in the darkness. By extracting energy rich crystals, you are able to rebuild your robot stronger than ever after each death. Out of energy, no more robots. Death is certain. Failure is not.

Requisitos de sistema

Windows
macOS
    Mínimos:
    • SO *: Windows 7
    • Processador: 2.0 Ghz
    • Memória: 8 GB de RAM
    • Placa de vídeo: Dedicated Graphics card - 1 GB
    • DirectX: Versão 9.0
    • Armazenamento: 1250 MB de espaço disponível
    • Placa de som: Any
    • Outras observações: Generally any machine with a dedicated graphics card built within the last 4 years.
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
    Mínimos:
    • SO: 10.6 Snow Leopard
    • Processador: 2.0 Ghz
    • Memória: 8 GB de RAM
    • Placa de vídeo: At least 1 GB of Graphics Memory
    • Armazenamento: 1250 MB de espaço disponível
    • Placa de som: Any
    • Outras observações: Generally any machine with a dedicated graphics card built within the last 4 years.
* A partir do dia 15 de fevereiro de 2024, o cliente Steam não será mais compatível com jogos de 32 bits no macOS 10.14 (Mojave) ou anterior.

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