Pro Motion NG is not only a powerhouse of tools for creating pixel art and animations in general, it also offers many custom features to help you perfectly match the color fidelity, resolutions and graphical limitations of classic game consoles and computers.
Reseñas generales:
Muy positivas (116) - El 93 % de las 116 reseñas de los usuarios sobre este software son positivas.
Fecha de lanzamiento:
25 SEP 2017
Editor:
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Acerca de este software

An industry standard for two decades, talent from game studios like Yacht club Games, Wayforward, HalfBrick studios, and many more, have been using Pro Motion to create the sprite animations, static images, environment art, and tile-sets for their top tier pixel art games.

The latest version, Pro Motion NG, continues to add and improve upon an already proven and powerful tool-set, enabling pixel artists of all skill levels to bring their imaginations to life.

Dive right in and use the basic brush tools in conjunction with the layer features to sketch out your design.. quickly and easily perfecting the desired sizes, shapes and placement of all key elements - then use the large array of drawing, blending, dithering, and shading features to refine your objects and add detail.

Use the rich array of color management tools to finalize your overall color scheme and arrange your indexed color palette.

Once your mock-up has allowed you to reach the desired aesthetic and designs, branch out to specific project files to begin working on the individual assets, animations, and tile-sets. Change layer opacity or blending mode for special effects. You can even simulate specific console effect modes like the transparency effects seen in Super Nintendo games.

Create a master project which displays your other projects as separate layers, so you can always see how the most recent and polished versions of all your assets work together to form a finished game screen.

Use the large array of features such as onion-skinning, animated brushes, and time-line editing to animate all the characters, effects and objects for your project. Even use classic color-cycling features to bring single images to life.

Pro Motion NG is not only a powerhouse of tools for creating pixel art and animations in general, it also offers many custom features to help you perfectly match the color fidelity, resolutions and graphical limitations of classic game consoles and computers. If truly legit retro pixel art is your goal, there is no tool better than Pro Motion NG.

Unleash your imagination and make every pixel count, with Pro Motion NG

Excerpt of Features

- Simple color index and alpha transparency
- Layer system including layer groups, effects settings, transparency, locking
- Full featured selection tool including multi layer/multi frame copy & paste
- Selection and brush transformations (free, rotate, skew, scale), multi layer/multi frame
- Pixel size definition to have sizes like 2x1
- Support for pattern drawing to create endless textures
- Sprite Sheet support (reading/writing), PNG/BMP
- Tile map editor with auto optimization, mirroring, flexible export, in place tile modification
- Pen pressure support for brush sizes, colors, dithering and gradients
- Pixel perfect drawing to remove smeared pixels in real time
- Animated brushes (brush is animation itself)
- Automatic realtime halftone and transition patterns
- Over 25 different paint modes such as translucent, brighten, darken, shade, soften, color cycle, halftone, tint...
- AnimPainting to automatically flip through frames while drawing
- Draw symmetrical images with a special symmetry drawing options applying to every drawing tool
- Brush container to save and organize brushes, objects and animations for reuse
- Create and use bitmap fonts
- Make canvas transparent to see and draw over any content displayed behind the application like for Rotoscoping
- Key frame definition
- Light table/onion skinning to ease animating
- Define colors in RGB/RYB/HSB/HSL/LCh color schemes
- Create smooth color ramps
- Use gradients to fill objects with different color shades (linear, contour, radial...)
- Sort color palette by hue, saturation, brightness...
- Modify contrast, saturation and brightness of a range of palette colors

Requisitos del sistema

    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 7, 8, 10, 11
    • Procesador: 1 GHz Single Core
    • Memoria: 512 MB de RAM
    • Gráficos: Any that is capable of video type 2D graphics
    • Almacenamiento: 30 MB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO *: Win 7, 8, 10, 11
    • Procesador: 2 GHz Dual Core
    • Memoria: 2 GB de RAM
    • Gráficos: Any that is capable of video type 2D graphics
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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