Fight. Die. Win! (And probably die some more.) There are no health kits. Sorry!
All Reviews:
Mixed (51) - 68% of the 51 user reviews for this game are positive.
Release Date:
Jan 11, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Community Continue is a new concept that uses player participation at the core of the game system. We’re not so bold to think we’ll get it exactly right on the first try, so we’re enlisting the Steam Community to help us!”

Approximately how long will this game be in Early Access?

“3-5 months.”

How is the full version planned to differ from the Early Access version?

“During Early Access, we’re going to unveil the Champion Trial, which is a series of interconnected Game Ventures that will be unique, created by our own level designers. These will require problem solving and contributions from the entire community to beat. In addition to the Champion Trial, we also plan on adding new enemies, characters, bosses and game modes.”

What is the current state of the Early Access version?

“From a gameplay point of view, Early Access will contain the foundation of all the core features, feel, pacing and mechanics that we’d expect to launch with. We’re confident we have a fun, exciting game experience that will only grow as our community does.”

Will the game be priced differently during and after Early Access?

“We plan on keeping the pricing consistent. Depending on how much content makes its way into the launch version of the game, we may reevaluate.”

How are you planning on involving the Community in your development process?

“We’re going to actively solicit feedback on Character Balance, Abilities, Enemies, Difficulty and new level modes.”
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Recent updates View all (10)

April 9

Dungeon Maker, Loot & Progression Overhaul, Mixer Interactive, and Analytics, Oh My!

Since Early Access launched, we’ve watched you defeat the Champion Trial, suffer to the might of Toppers, and dab on the haters with Mixtape. Take a look at these statistics we’ve put together since our launch. Thank you all for your suggestions, ideas, bug reports, and great videos.

Now for the good stuff. Meet the largest update to Next Up Hero yet! Let’s take a look inside:

  • Dungeon Maker Mode: Craft and create a diabolical venture, and challenge the community to defeat it! 10 levels of darkness? Make it happen! Wager against the community. If you dungeon is defeated in one-life, a rare loot reward goes to the player. If no one can defeat the dungeon, the dungeon maker gets the loot!

    We’ve heard you when it comes to levels. You love RPG mode, but Don’t Be Greedy is your worst nightmare. So we thought OK, what if we could give you 10 levels of RPG mode, wouldn’t that be epic? Then Nitin enabled the ability to setup and craft ventures with all of the modes, so we have a proper system in place to let you be the DM of your dreams (or nightmares).

    Even better, now we’ll be able to highlight the deadliest ventures from the community. If you have a venture that’s really epic, shoot a note to @aspyrbash in Discord, so we can move it to the Featured Section.

  • Equipment drops, slots and progression overhaul: 2 ability slots, 3 armor slots, and an individual leveling system per character

    Y’all got to Max level really quickly as you worked through the story, but you’ve frequently requested more reasons to try other characters, and per-character leveling. We’ve now added a per-character leveling system that will unlock 3 equipment slots, as well as 2 ability slots.

    Prestiging a character will unlock the leveling system now, and you’ll have a more clear view of which stats are being Min-Maxed. Did I mention how equipment changes your stats? Because it does!

    Artifacts have been re-purposed from one-time use objects into permanent loot drops. The harder the venture, the rarer and more valuable the loot. The rarest loot? That’s reserved for the deadliest dungeons in Dungeon Maker Mode!

  • Mixer Interactive: Enable Interactive while streaming on Mixer, and invite your friends to play alongside you via the browser. Will they control your echo army, leading you to victory? Or will they summon shadows to destroy you?

    The Mixer community has welcomed Next Up Hero with open arms since day one. And we’ve had many requests to use Mixer Interactive, so we did. Mixer Interactive is now enabled on Next Up Hero.

    Pit your friends and audience against each other in a chaotic brawl between the Commander and the Dirge. Echoes will follow your Commander’s lead, fighting and focusing on the enemies of their choice. Dirge will buff the enemies, as well as put you in harm’s way with Stuns, Freezes, and Slows.

    And everyone else needs to pick a side. Cheer for your favorite streamer, summoning Echoes to assist them. Or cheer Dirge, and summon Shadows to thwart their progress.

  • UI Improvements, Bug Fixes, & More: We’ve implemented a lot of user feedback to create a buttery smooth experience.

    Of course, while we worked on these new features, we’ve gone in and fixed tons of bugs, updated the UI, and polished the experience.
The full patch notes are available in this thread.

For the latest update, we’ve changed the attack system to allow Auto-Attack (Just hold down the Mouse or Trigger). We know this is a major change, so we’ve put together a short survey to collect your thoughts.

Play around with a few different heroes, and revisit some that you didn’t connect with before. Then take this survey so we can really determine if this is the right feel for the game.
3 comments Read more

March 6

Take the Next Up Hero Survey!


We're doing a brief survey about Next Up Hero. If you could, please take a few minutes to answer our questions.

We want to use our valuable time in Early Access to channel your feedback. Help us heroes!

You can take the survey via this link

And if you haven't joined us in Discord yet, what are you waiting for?

Join Up!
0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Fight. Die. Win! (And probably die some more.)

Next Up Hero is a Gauntlet-style dungeon crawler starring hand-drawn heroes that hack, slash, shoot, drum, boomerang, jet, and explode their way through Ventures. Choose your Hero (and/or invite a friend to co-op) and start rolling dungeons, gearing out, and maxing your stats against the vile monsters known as the Ceaseless Dirge.

  • Defeated the bosses? Craft your own dungeon for the community
  • Dungeon defeated? Do it on Insane!
  • You did that? Then Min-Max your favorite character.
  • Maxed all heroes? Tell us what you want next on!
  • You seriously did all that? Try it again with your favorite co-op partner.

Next Up Hero? So what? My backlog is full of dungeon crawlers!

Dungeon Maker Mode: Fancy yourself a game designer? Let’s see what you got. Craft a savage dungeon, and challenge the community to beat it. If they beat the dungeon, they get to keep a rare piece of loot. If they fail, the treasure is yours.

Perma-Permadeath: Death is so permanent in Next Up Hero that your “echo” remains for the next player to raise. People die a lot in Next Up Hero, so you can resurrect up to 20 AI followers!

Mixer Interactive Enabled: It’s Hero vs. Dirge powered by Mixer Interactive. Spectators can control the echo army, helping the hero survive the flood, or buff the Dirge enemies, slowing and freezing the player.

Supported Gamepads

Microsoft® Xbox® 360 Controller for Windows® (Wired)
Microsoft® Xbox® One Controller (Wired)
Microsoft® Xbox® One Elite Controller
SONY® PS4 DUALSHOCK®4 wireless controller (Wired)
Logitech RumblePad™ 2
Logitech™ Dual Action™
Logitech™ Wireless Gamepad F710
Logitech™ Gamepad F310
Afterglow Wired Controller for Xbox 360
Rock Candy Controller for Xbox 360
Thrustmaster GPX Controller for Xbox 360
RAZER Sabertooth

System Requirements

    • OS: Windows 7, Windows 10
    • Processor: Intel Core i3 (3.4 GHz) or AMD A8-7600 (3.1 GHz)
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon HD 6850 / NVIDIA GeForce 650 / Intel Iris Pro 5200
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 1 GB VRAM; Windows 8 & 8.1 are unsupported
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