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Jogo com acesso antecipado

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Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

Aviso: a última atualização pelos desenvolvedores foi há mais de 4 anos. As informações e o cronograma descritos pelos desenvolvedores aqui podem estar desatualizados.
O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"Early Access is an awesome way to get the community involved sooner. The sooner we get feedback the faster I can make changes to fix bugs and add new features.

Although I have a roadmap of what would be in the final game, I'm excited to see what fans will come up with along the journey. Early access will help me reach out to the fans of the game sooner and make updates more quickly accessible.

Part of my development process is to do live Steam on Twitch. This way players can directly reach out with feedback in the chat live as the game is being made.

In addition to the live streams I have buttons in the game where players can submit feature requests or bugs they encounter. I want to make it as easy as possible for players to give feedback about their experience.

Since Early access will allow me to make releases sooner, I'm going to plan on doing a major update every month. The major releases will include features like new campaigns, enemies, environments, badges, and tiles. Also I plan to release minor and patch releases as necessary.

The goal is to make a fun game where players can create fun campaigns and share them with each other. I'm committed to continue working on it to make sure that happens."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Until there is enough features in the game and bugs out the game that it feels right to change the game from early access to release. This may be for another year or two. Even when the game is released I plan to do continual updates to it."

Como a versão completa será diferente da versão de acesso antecipado?

"Right now there is no online database to upload your adventures and get a share code like Mario Maker. I'd like to make that possible. I plan on adding more enemies, props, badges, and decoration tiles so you can customize your campaigns more. As you play it now you can see a bunch of the ones that are not done that are in the plans to be made.

To see the whole list of features, bugs, and ideas that I have come up with so far check it out the roadmap. It already has lots of new features planned including but not limited to:
  • 40 Unique Enemies. ( Many of them already have art made for them. )
  • 25 Different Interactable props.
  • 75 Badges to power up your hero.
"

Qual é o estado atual da versão de acesso antecipado?

"Pretty early. Lots of the base things needed to make a campaign are in place but I still have more menu work that's needed. There are lots of enemies, props, badges, and decoration tiles I'd like to make so you can customize your campaigns more.

This pixel art co-op Metroidvania-Maker game you can find power ups so you can Jump, Slash, Defeat and Loot enemies. This game plays as a 1-4 player side scrolling platformer and has a built in campaign editor. There are at least the following:
  • 3 Unique Enemies.
  • 2 Different Interactable props.
  • 5 Badges to power up your hero.
  • 10 Preview Tiles which are works in progress but unusable.
"

O preço do jogo será alterado após o fim do acesso antecipado?

"You will have to wait and see. There is no specific plans on the price point changing at this time however. This said the development of the game does not rely on funds generated by early access sales. This project is developed by one person as his passion project. It also should be noted that the price may change if I feel the additional features added to the game justify it's price being raised or lowered or based on market conditions."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"You better believe it! We have a discord channel where we can chat, in app you can suggest features or report bugs. Plus there will be the standard Steam community tab where you can post questions, share your campaigns etc."
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Sobre este jogo

Be the Hero!

The King has declared,"He who marries another kingdom's princess shall rule the land" Try to win the hearts of the stubborn picky princesses trapped in dangerous dungeons full of dubious enemies, surprising traps, bountiful treasure, frightening bosses and more! Pyxelaria needs heroes and now it's your chance to shine.

In this pixel art co-op Metroidvania-Maker game get ready to Jump, Slash and loot enemies to earn and find badges to power up your player.

The current list of features are as follows:
  • Co-op: 1-4 player Co-op. Go on an adventure yourself or with friends.
  • Use 20 different Tiles to create your own custom campaigns to share.
  • Defeat 4 different enemies or place them in your campaign.
  • Collect 5 Unique Badges or hide them as secrets in your own campaign.
  • Earn Badge Points by finding them and defeating enemies to equip badges.
The game is in development so there is more to come! See the Early Access page for more details about upcoming features.

Requisitos de sistema

Windows
macOS
SteamOS + Linux
    Mínimos:
    • SO *: Windows 7
    • Memória: 512 MB de RAM
    • DirectX: Versão 6.0
    • Armazenamento: 100 MB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
    Mínimos:
    • Armazenamento: 100 MB de espaço disponível
* A partir do dia 15 de fevereiro de 2024, o cliente Steam não será mais compatível com jogos de 32 bits no macOS 10.14 (Mojave) ou anterior.
    Mínimos:
    • Memória: 100 MB de RAM
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