Botlike - loot and shoot your way through hordes of robots or die trying. Play as S.I.R. - a grumpy old warbot on his path to revenge. Use your ever-growing arsenal of weapons, upgrades and powerful items to defeat an evil and totalitarian robot league. Grab your top hat and let the rampage begin!
All Reviews:
Positive (27) - 85% of the 27 user reviews for this game are positive.
Release Date:
Sep 14, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

In short: player feedback, eradicating bugs, and add more content.

We've been working on Botlike for over two years. We've worked extensively on essential mechanics: gunplay, movement, random levels, opponent AI, etc. are already really polished in the Early Access version. At this point, we think it's important to get feedback from real players, even if the content of the game isn't completely finished yet. The game is already playable, and it's lots of fun.

Moreover, we want to use the time during Early Access to implement more content in the game.
In detail:
  • more biomes and levels
  • more opponents
  • more items
  • more upgrades
  • more weapons
  • champion system

Approximately how long will this game be in Early Access?

“That depends on a few variables. An important factor is your feedback. We expect the Early Access phase to take at least six months.
We have this ambitious goal of making Botlike an absolutely amazing game – with Early Access and your feedback, we can make that happen.”

How is the full version planned to differ from the Early Access version?

“The Early Access version is running very smoothly and bug-free on all our computers. But we're a small indie team and don't have the resources for large-scale testing. There are infinite possibilities to combine hardware, and even a huge test budget (which we, being indie devs, of course don't have) could not cover all of them. An Early Access phase gives us the chance to run Botlike on many different computers and subsequently fix problems that might occur. That way, the final version will be more bug-free and polished. Additionally, the finished game will have more content. This makes for a longer gameplay time and better replayability.”

What is the current state of the Early Access version?

“The Early Access version is technically sound and fun to play. Gameplay is entertaining and lasts several hours; the levels are randomized, so you can re-play the game repeatedly. You'll face new challenges in each playthrough: you will have to adapt your strategy to the weapons and items you find and the opponents you encounter.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price once we are adding more content. Early Access will come with a small discount to benefit early adopters.”

How are you planning on involving the Community in your development process?

“We're looking forward to receiving active community feedback! With your help, we can improve our game.

That means:

Balancing
Botlike uses many systems that allow you to adapt the game to your own playing style. By unlocking upgrades or buying specific item/weapon builds, you can play the game however you like – there are infinite possibilities of gameplay.
But many of those possibilities require an extensive balancing phase. And here's where we need you! The more players there are in Early Access, the more we can collect data and feedback to balance Botlike.

Suggestions and Ideas
We do have a very clear vision for the final version of Botlike. But we're always open to good ideas. So please don't hesitate and send us your ideas and suggestions for improving Botlike.

Bug Hunting
There'll be some bugs! That's 'Game Dev 101'. Our aim is to eliminate as many bugs as possible in the Early Access phase. With your help and active feedback, we can transform Botlike into what it deserves to be: an all-around awesome game.”
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Recent updates View all (22)

November 4

Pulsecannon and Monsteritems in patch 0.5.1

Hello fine Sirs and Madams,

todays patch will complete your arsenal as we added the last remaining weapon: the pulsecannon.
A futuristic gun that shoots deadly energy projectiles which pass through enemies and harms everything in its way before its explode in a small burst.
It may be slow but don't underestimate it as it can be very powerful in the right hands.
Here is what it looks like:



In addition, the two first (long promised) monsteritems made it into the game. Combine two associated super items to powerful monsteritems.
Call in airstrikes with the „Skulls & Bones Membershipcard“ and bring freedom and democracy to your enemies.
Or play god and announce Judgment day upon these soulless machines.



Ever thought you had too much money in your bank account?
Me neither, but if you do you can now put this money to work with the new piggybank superitem.
The more money you collect the stronger you get. How capitalistic, right?

So let us know what you think of these.


Greetings from team Binji and have a great day everyone!
3 comments Read more

July 19

Patch 0.5.0 // here we go again

Hello fine Sirs and Madams,

welcome to the second try of patching to 0.5.0

I am quite nervous to be honest, but this time everything should workout or something like that.
So without too much talking lets jump into it.

Hope you have some fun with it


Complete Patchnotes Botlike 0.5.0 :
  • added grenadelauncher
  • added gaussrifle
  • added bunsenbrenner
  • a problem that these new weapons were not loading animations and come without ammo should be fixed
  • changed weapon pickup. When you pick up a weapon you will no longer switch automatically to it.
  • Added new maps for the first level
  • added new skins for enemys in scrapyard (2nd level)
  • changed slotmachine. Now you always „win“ but the outcome is much more random (before it was only weapons) and you can now win items, scrap and circuits too. You can play only once per run.
  • changed damage and max health progress upgrades slightly
  • added new sounds for all rockets. So if you listen carefully you can here them rockets coming closer to you
  • added a few new sfx that were missing before
  • fixed some sound related bugs
1 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“...it works amazingly well, and I found myself unable to stop until the giant end-boss finally went down.”
Hardcore Gamer

What is in the Supporter Edition?

The Supporter Edition is for those of you who want to support us a little more. By obtaining this Edition you are getting - like in the Deluxe Edition - the Base game and Original Soundtrack + the S.I.R. 9000 skin. Please note that the Price of the skin does not represent its real value - but is meant as an 'thank you' for Supporting us and help us making Botlike the most awesome robot killing fun out there.

About This Game



Botlike - loot and shoot your way through hordes of robots or die trying. Play as S.I.R. - a grumpy old warbot on his path to revenge. Use your ever-growing arsenal of weapons, upgrades and powerful items to defeat an evil and totalitarian robot league. Grab your top hat and let the rampage begin!



In this intense and fast-paced shoot 'em up with roguelike elements like permadeath and randomized levels, it's all about maximizing your killing game. Adapt to different situations and increasing difficulty by collecting different items and upgradable weapons. You will need to use every trick and advantage you've got: dash or double jump to overcome the pure number - and firepower! - of your enemies.

Features
  • Fast paced shoot 'em up action
  • Play as S.I.R., an eccentric and grumpy old warbot on his path to revenge
  • Explore randomized levels
  • Collect and upgrade an arsenal of deadly weapons
  • Tight controls and fluid gun play (Killing robot's like a Sir)
  • Find powerful items and combine them into super- or even monster items (Planed feature - Item merge will come with a future update)
  • Use your dash, double- and wall-jump to avoid getting killed
  • experience permadeath (you know you love the rage)
  • Epic boss battle
  • Kill 'em all!



Steam Achivements + Trading Cards
Please note that Botlike do not has Trading Cards or Achivements yet, but it WILL have them latest on

System Requirements

    Minimum:
    • OS: Windows 7+ (64 bit)
    • Processor: Intel i5+
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 5750+
    • Storage: 3 GB available space
    • Sound Card: Windows Compatible
    • Additional Notes: OpenGL 3.3+
    Recommended:
    • OS: Windows 7+ (64 bit)
    • Processor: Intel i5+
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 Ti+
    • Storage: 3 GB available space
    • Sound Card: Windows Compatible
    • Additional Notes: OpenGL 3.3+

What Curators Say

16 Curators have reviewed this product. Click here to see them.
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