Lead a party of runaway mages through the dangerous world of Rund. Discover alchemy. Master magic. Explore the land. Survive the challenges. Save the world – before this world ends!
All Reviews:
Mixed (114) - 50% of the 114 user reviews for this game are positive.
Release Date:
Oct 21, 2021

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We find player feedback to be very valuable for balancing of the existing mechanics, as well as for validation of the new features. Making the game available now allows us to improve the game early on!”

Approximately how long will this game be in Early Access?

“We aim to reach version 1.0 before the end of 2022. We're hell-bent on shipping new content and new mechanics as fast as we can, and improving the balance and the interface based on the feedback that we receive.”

How is the full version planned to differ from the Early Access version?

“Between now and version 1.0, we will add both content and features. We try not to overstep ourselves, and we add features one by one, to make sure that the game grows organically.”

What is the current state of the Early Access version?

“Everything that you read in the description on the store page is in the game: spellcasting, alchemy, equipment, exploration and discoveries, creatures and items and mechanics – we try not to show "work in progress" here to avoid misleading anyone.”

Will the game be priced differently during and after Early Access?

“The price of the game reflects its features and content. We aim to make a great game, and we'll increase the price once we're confident that we delivered on that ambition.”

How are you planning on involving the Community in your development process?

“In addition to Steam forums, we run the official Discord server and we're always happy to engage in discussions of how we can improve – or expand – the game. We update the game every month with quality-of-life improvements, and once every two months with new chapters and new mechanics. In this way, you’ll regularly have new challenges to try and new mechanics to sample – all the way towards the full release.”
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SPLATTER CAT GAMING REVIEWS SPIRE OF SORCERY

About This Game

On the western coast stretches the Empire, the last known shard of human civilization. Occasionally, a person with the talent for magic is born there. Hunted and persecuted, such people are confined to the Sanctuaries for the Corrupted. Under the watchful eye of the Inquisition, the mages are made to work for the benefit of the state.



Across the Great River from the Empire begin the Wild Lands. Once civilized, they are now roamed by predators, ghosts and demons. Dismal Marshes, Elderwood, Deceiving Plains: these lands are home to sentient non-human tribes. There is little contact and no sympathy between the Empire and these dwellers of the Wild Lands.



At the feet of the Blue Mountains, in the north of the Wild Lands, rests the Spire of Sorcery. For centuries this sentient citadel slumbered, yet now it is awakened by a dark threat coming from the east. The Spire sounds an ancient Call, summoning all mages to join its cause. Answering its bidding, dozens of mages attempt to reach the Spire, attracted by the promise of a new life with the citadel. But only three succeed in crossing the Great River…

SPELLCASTING WITH ORIGINAL TOKEN MECHANICS


At the heart of the game is the original system of tokens that stack, convert and combine – binding together the effects of spellcasting, alchemic potions and environments, as well as character traits and their special powers.

EXPLORE THE WORLD, DISCOVER AND EXPERIMENT


The world of Rund is dark and full of dangers: each chapter features new biomes and new opponents. Discover new locations and new resources. Uncover new recipes when cooking food and concocting alchemy, procure new equipment.

EXPERIENCE THE STORY, MAKE MEANINGFUL CHOICES


Complete the journey that takes the mages from the Empire and into the Distorted Lands. Encounter different tribes and fractions, unlock side quests, make meaningful choices that affect the way that the campaign plays.

MANAGE YOUR PARTY, EXPAND YOUR BASE


Assemble your initial party based on stats, personal traits and specialisation of each mage. Upgrade their spellbooks, influence their mood, modify their looks. Find new party members. Expand the Spire with new rooms that unlock new mechanics.

ABOUT THE DEVELOPER


Spire of Sorcery is created by Charlie Oscar. This is our team’s second big release. Earlier, we shipped the native digital board game Gremlins, Inc.. Working together for the last seven years, we aim to create original games that reward players with new experiences!

HOW IS THE GAME UPDATED?


We update the game every month with quality-of-life improvements, and once every two months with new chapters and new mechanics. In this way, you’ll regularly have new challenges to try and mechanics to sample – all the way towards the full release.

HOW LONG WILL THE GAME REMAIN IN EARLY ACCESS?


We’re looking to reach version 1.0 before the end of 2022. We're hell-bent on shipping new content and new mechanics as fast as we can, and improving the balance and the interface based on the feedback that we receive.

System Requirements

    Minimum:
    • OS: Windows 7/8/10
    • Processor: Intel 2.3Ghz
    • Memory: 4 GB RAM
    • Graphics: Intel Iris 5000
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Internal
    Recommended:
    • OS: Windows 7/8/10
    • Processor: Intel i5 / similar AMD or higher
    • Memory: 8 GB RAM
    • Graphics: GeForce 7XX / similar Radeon or higher
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Internal

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