Lead a party of runaway mages through the dangerous world of Rund. Discover alchemy. Master magic. Explore the land. Survive the challenges.
Alle recensies:
Verdeeld (135) - 43% van de 135 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
21 okt 2021
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We launched in Early Access because we were still developing the game at that time (2021). Early Access allowed us to develop the game in a transparent way, and incorporate feedback from players on the fly.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Spire of Sorcery will remain in Early Access forever, because after shipping the 4 story chapters (out of 7) we placed the development on hold, permanently, to pursue a more ambitious vision of the same concept – with a different game designer, and as a new standalone game.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We aimed to ship 7 chapters of Spire of Sorcery, but halfway through we realised that we could make it so much better if we made major adjustment to the vision: a stronger storyline, a much more scalable mechanics of encounters, and more exploration in the core loop. This ambition exceeds the capabilities of Spire of Sorcery, hence the freeze of this game – and the start of a new project.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Everything that you read in the description on the store page is in the game: spellcasting, alchemy, equipment, exploration and discoveries, creatures and items and mechanics. What's lacking is that the game has 4 chapters out of a total of planned 7, so you never get to finish the journey – upon reaching the Dismal Marshes, the game ends.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The game is priced for what it is: an original TBS about mages, with about 4-8 hours of content.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We appreciate the feedback of all the players who completed the demo, or the EA version of the game, and who messaged us about the parts they loved and the parts they found boring. This helped us identify the direction of our new effort.'
Meer informatie
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Dear players:

We developed this version of Spire of Sorcery in 2020-2022 as a turn-based strategy about a party of mages traveling across the world of Rund. The version available on Steam features 4 story chapters. We do not plan any further updates. Please try the demo before you decide to buy this game, and please buy it only if you're looking for a party-based TBS about spellcasting with no expectations of further content. This version will not be updated.

In the middle of 2022, we experienced a burnout and considered closing the studio for good. After taking a break, we decided to give this idea one more try, making our best effort and giving it everything (time, money, passion):

We partnered with a veteran game designer (with millions of copies of his previous games sold here on Steam) to develop a dark fantasy story-driven game about mages in the world of Rund – with a much more complex, and scalable, system for spellcasting, crafting and exploration; and with a proper storyline (we have a full-time writer working on the project). It will be our "everything or nothing" moment: either we forget about Rund, or we succeed and you love the new game.

We aim to introduce this new game with a playable demo some time in 2024.

Meanwhile, we leave Spire of Sorcery available for purchase, as it features enough content to play for a few hours – and represents the original mechanics that we now develop further. It is not a bad game, and it shows the potential for what we currently build.

SPLATTER CAT GAMING REVIEWS SPIRE OF SORCERY

Over dit spel

On the western coast stretches the Empire, the last known shard of human civilization. Occasionally, a person with the talent for magic is born there. Hunted and persecuted, such people are confined to the Sanctuaries for the Corrupted. Under the watchful eye of the Inquisition, the mages are made to work for the benefit of the state.



Across the Great River from the Empire begin the Wild Lands. Once civilized, they are now roamed by predators, ghosts and demons. Dismal Marshes, Elderwood, Deceiving Plains: these lands are home to sentient non-human tribes. There is little contact and no sympathy between the Empire and these dwellers of the Wild Lands.



At the feet of the Blue Mountains, in the north of the Wild Lands, rests the Spire of Sorcery. For centuries this sentient citadel slumbered, yet now it is awakened by a dark threat coming from the east. The Spire sounds an ancient Call, summoning all mages to join its cause. Answering its bidding, dozens of mages attempt to reach the Spire, attracted by the promise of a new life with the citadel. But only three succeed in crossing the Great River…

SPELLCASTING WITH ORIGINAL TOKEN MECHANICS


At the heart of the game is the original system of tokens that stack, convert and combine – binding together the effects of spellcasting, alchemic potions and environments, as well as character traits and their special powers.

EXPLORE THE WORLD, DISCOVER AND EXPERIMENT


The world of Rund is dark and full of dangers: each chapter features new biomes and new opponents. Discover new locations and new resources. Uncover new recipes when cooking food and concocting alchemy, procure new equipment.

EXPERIENCE THE STORY, MAKE MEANINGFUL CHOICES


Complete the journey that takes the mages from the Empire and into the Distorted Lands. Encounter different tribes and fractions, unlock side quests, make meaningful choices that affect the way that the campaign plays.

MANAGE YOUR PARTY, EXPAND YOUR BASE


Assemble your initial party based on stats, personal traits and specialisation of each mage. Upgrade their spellbooks, influence their mood, modify their looks. Find new party members. Expand the Spire with new rooms that unlock new mechanics.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7/8/10
    • Processor: Intel 2.3Ghz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel Iris 5000
    • DirectX: Versie 9.0
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: Internal
    Aanbevolen:
    • Besturingssysteem *: Windows 7/8/10
    • Processor: Intel i5 / similar AMD or higher
    • Geheugen: 8 GB RAM
    • Grafische kaart: GeForce 7XX / similar Radeon or higher
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: Internal
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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