VR Sand is a 3D falling sand toy made for VR. Place various elements with your controllers and experiment with their reactions.
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Release Date:
Feb 7, 2019
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (4)

February 21

Update 3: Added oil and natural gas

This update adds oil and natural gas. I think you guys will really enjoy them :) I also fixed ants so they will burrow in dirt, but mostly only multiply in Plant. Finally, I fixed the zooming issue.

The tricky part I have with adding new blocks is that since everything is done in a compute shader, the more blocks I add, the more logic needs to be done per step, and this can result in lower performance. This update's performance should still be comparable to before, but it's been tricky navigating this tradeoff, that's what's taken me some time.

The main goal I had with a 3D falling sand game is I wanted to be able to make "pipes" and "rivers" and such where you can have water that will actually flow down them. I also wanted the amount of water to be preserved. I decided to not implement any kind of pressure mechanic, which allowed me to have simple local rules, using a sort of "turbulence" system (I could expand more on how this works if people are interested).

Some people have asked me why I don't just run VR Sand on the CPU instead of on the GPU. The reason is because that would lead to things getting slower when people completely fill up the box, and I find that players really enjoy doing that. I don't want players to have to worry about lag, because in VR that lag can make them sick.

Anyway, I have some ideas for a big overhaul of the physics system that I've been tinkering with for some time now. It won't actually change anything from your perspective, but it should make things run much quicker. It's in the works, stay tuned!

Edit: I just pushed another update that should address performance issues in this update if you are having any
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February 8

Update 2: Added Ants and Lava

You guys requested more interactions so I've been working on adding some. This most recent update adds ants and lava. I also tweaked fire a bit so it looks nicer
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About This Game

VR Sand is a 3D falling sand toy (similar to the popular two-dimensional Powder Toy) which allows you to watch and interact with various colored elements. Within the outlined play area you can place sand, concrete, water, wall, plant, fire, gunpowder, and C4 to experiment with many elemental reactions; with controls made for VR.

Feature List


  • Supports sitting, standing, and 360 degree room-scale configurations
  • Interact with the elements in a box in front of you, or make the box much larger and explore the interactions as a world around you
  • Left and right-handed support
  • Variable brush sizes
  • Source blocks that generate other blocks
  • Use up to 512,000 (80x80x80) particles of elements - this will be expanded in the future as more optimizations are made

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows
    • Processor: AMD 290, Intel i5-4590
    • Memory: 4 MB RAM
    • Graphics: GTX 970
    • DirectX: Version 11
    • Storage: 60 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows
    • Processor: AMD 290, Intel i5-4590
    • Memory: 4 MB RAM
    • Graphics: GTX 970
    • DirectX: Version 11
    • Storage: 60 MB available space

What Curators Say

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