Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
Všechny recenze:
Kladné (10) - 80 % z 10 uživatelů ohodnotilo tento seriál kladně.
Datum vydání:
26. kvě. 2017
Značky

Abyste mohli tento produkt přidat do svého seznamu přání, začít ho sledovat nebo ho zařadit mezi ignorované, musíte se nejprve přihlásit.

Čeština není podporována

Tento produkt nepodporuje Váš místní jazyk. Seznam podporovaných jazyků je k dispozici níže na této stránce.

Poznámka: Produkt Amnesia Fortnight již není dostupný v obchodu služby Steam.
 

Obsah seriálu

Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
1. AF 2012 - Day 0
26. lis. 2012
21 minut
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
27. lis. 2012
28 minut
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
28. lis. 2012
22 minut
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
29. lis. 2012
29 minut
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
30. lis. 2012
24 minut
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
3. pro. 2012
26 minut
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
4. pro. 2012
31 minut
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
5. pro. 2012
27 minut
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
6. pro. 2012
32 minut
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
7. pro. 2012
27 minut
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
10. pro. 2012
22 minut
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
12. led. 2013
27 minut
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
AF 2012 - Bonus - BRAZEN Documentary
Bonusový obsah
5 minut
"We're in the middle of it, and this process is a little bit weird because usually we don't show people video games this early on in the process."
AF 2012 - Bonus - Intro
Bonusový obsah
8 minut
"You're hurting it!"
AF 2012 - Bonus - All 30 Second Pitches
Bonusový obsah
12 minut
The full pitch videos created for the selection phase of the 2012 series.
AF 2012 - Bonus - Autonomous Playthrough
Bonusový obsah
33 minut
"In full disclosure, I had a lot of beer at lunch, which is true. And this mouse sucks."
AF 2012 - Bonus - Black Lake Playthrough
Bonusový obsah
24 minut
"Isn't everything better with a hat?"
AF 2012 - Bonus - BRAZEN Playthrough
Bonusový obsah
10 minut
"So you're in the drunk section, and then there's the buzzed section and the sober section."
AF 2012 - Bonus - Hack 'n' Slash Playthrough
Bonusový obsah
11 minut
"I'm so glad that I was bad enough to not get here... because this is awesome! This is all brand new."
AF 2012 - Bonus - Spacebase DF-9 Playthrough
Bonusový obsah
34 minut
"We have these doors that you can lock, but they don't actually do anything."
AF 2012 - Bonus - The White Birch Playthrough
Bonusový obsah
10 minut
"You animated it the crazy people way."
AF 2012 - Bonus - End Credits
Bonusový obsah
2 minut
The end credits for each of the five prototypes developed in 2012.
1. AF 2014 - Day 0
18. úno. 2014
26 minut
"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."
2. AF 2014 - Day 1
20. úno. 2014
29 minut
"We need a cuss jar, but it's a pun jar."
3. AF 2014 - Day 2
21. úno. 2014
29 minut
"Have you ever had any... body problems?"
4. AF 2014 - Day 3
24. úno. 2014
30 minut
"Ultimately, the game is a critique of what I think is a bad way of governing."
5. AF 2014 - Day 4
26. úno. 2014
32 minut
"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"
6. AF 2014 - Day 5
26. úno. 2014
30 minut
"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."
7. AF 2014 - Day 6
27. úno. 2014
32 minut
"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"
8. AF 2014 - Day 7
28. úno. 2014
29 minut
"Hey, I'm hairy. No one wants to be my friend for some reason."
9. AF 2014 - Day 8
3. bře. 2014
35 minut
"My AF pitch next year? Fences: The Game."
10. AF 2014 - Day 9
4. bře. 2014
28 minut
"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."
11. AF 2014 - Day 10
5. bře. 2014
58 minut
"Yeah that sounded fun. I heard it from over here."
12. AF 2014 - The Day After
27. bře. 2014
37 minut
"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."
AF 2014 - Bonus - Trailer
Bonusový obsah
1 minut
The promotional trailer for the 2014 series.
AF 2014 - Bonus - Intro
Bonusový obsah
8 minut
"I had to Tweet about it. A lot!"
AF 2014 - Bonus - All 30 Second Pitches
Bonusový obsah
34 minut
The full 30 second pitch videos for the 2014 series.
AF 2014 - Bonus - Tim and Project Lead Interviews
Bonusový obsah
20 minut
"So you're going to see all the dead people in a real funny way?"
AF 2014 - Bonus - Tim and Pen Ward Interview
Bonusový obsah
29 minut
"But somehow you're not happy being the king of cartoons. You want to be king of all interactive media, right?"
AF 2014 - Bonus - Spoilers With Pen Ward
Bonusový obsah
8 minut
"Maybe there's a little wine."
AF 2014 - Bonus - Audio Department Postmortem
Bonusový obsah
43 minut
"It is a frightening place because you know you're just saving up more pain for yourself at the end."
AF 2014 - Bonus - Dear Leader Playthrough
Bonusový obsah
52 minut
"I actually can't remember anything about this game."
AF 2014 - Bonus - Little Pink Best Buds Playthrough
Bonusový obsah
33 minut
"Mostly I think I just spent all my time on grass, though."
AF 2014 - Bonus - Mnemonic Playthrough
Bonusový obsah
36 minut
"Yeah, that lighting-on-a-wall tech? It's pretty dope."
AF 2014 - Bonus - Steed Playthrough
Bonusový obsah
39 minut
"I think this is the first blinking horse I've ever seen in my life."
1. AF 2017 - Day 0
13. dub. 2017
14 minut
"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."
2. AF 2017 - Day 1
17. dub. 2017
22 minut
"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."
3. AF 2017 - Day 2
19. dub. 2017
19 minut
"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"
4. AF 2017 - Day 3
20. dub. 2017
18 minut
"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."
5. AF 2017 - Day 4
24. dub. 2017
25 minut
"I came in today feeling pretty rested. And now I don't feel that way at all."
6. AF 2017 - Day 5
28. dub. 2017
31 minut
"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."
7. AF 2017 - Day 6
4. kvě. 2017
27 minut
"Any time that I am not actively hitting the keyboard I am wasting time."
8. AF 2017 - Day 7
9. kvě. 2017
26 minut
"That is awkward... It's functional, and right now that's probably the most important part."
9. AF 2017 - Day 8
12. kvě. 2017
20 minut
"Zak wants the pickle to be floppy, so I'm making a floppy pickle."
10. AF 2017 - Day 9
18. kvě. 2017
25 minut
"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."
11. AF 2017 - Day 10
26. kvě. 2017
35 minut
"We're kinda all riding our cowboy programming. Yeah, it's just crazy."
12. AF 2017 - The Day After
1. čvn. 2017
30 minut
"Is everyone emotionally prepared to go live?"
init_data: 0.1432, render: 0.0575

Prototypes

Upon purchase of any season or the Whole Box bundle, entries for the associated prototype games will be added to your Steam Games library.

Video Downloads

Upon purchase of any seasons of the Whole Box bundle, you may optionally download a copy of the videos by clicking the appropriate link below:

Amnesia Fortnight 2017 Video Downloads
Amnesia Fortnight 2014 Video Downloads
Amnesia Fortnight 2012 Video Downloads

*AF2017 Downloads includes game assets for viewing in Unreal 4

Informace o seriálu

“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”

That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…

The Amnesia Fortnight bundle includes the documentary series by industry stalwarts 2 Player Productions and the actual game prototypes you watched be developed! The doc series captures the mayhem of a 2 week jam, while enlightening the viewer about the industry and the people within it. The prototypes themselves are fascinating glimpses beyond the typical game experience, and coupled with the documentary, devotees of games can observe the creative process like never before!

Prototypes can be found in the Software section of your Steam Library after purchase.

2017 Prototypes:

  • Darwin's Dinner
  • The Gods Must Be Hungry
  • I Have No Idea What I'm Doing
  • Kiln

2014 Prototypes:

  • Dear Leader
  • Mnemonic
  • Steed
  • Little Pink Best Buds

2012 Prototypes:

  • Autonomous
  • Black Lake
  • Spacebase DF-9
  • Hack n Slash
  • White Birch

Bonus Prototypes:

  • Happy Song
  • Costume Quest
  • Brazen

Requirements:

  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-4790 (3,6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, AMD Radeon R9 390 / NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1.5 GB per prototype
  • Internet: Required for Kiln multiplayer connection
  • VR: Required for I Have No Idea What I'm Doing. Headsets: Oculus / Vive, Input: Hand / touch controllers, Play area: Default

Systémové požadavky

Windows
macOS
SteamOS + Linux
    Minimální:
    • OS *: Windows 7
    • Procesor: Intel Core 2 nebo ekvivalentní od AMD
    • Paměť: 1 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 200 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 3 Mbit/s (pro 360p) nebo 5 Mbit/s (pro 540p)
    Doporučené:
    • OS: Windows 10
    • Procesor: Pro přehrávání v HD 1080p je doporučen procesor Intel Core i3 a lepší nebo ekvivalentní od AMD
    • Paměť: 2 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 500 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 8 Mbit/s (pro 720p) nebo 12 Mbit/s (pro 1080p)
* Od 1. ledna 2024 podporuje klient služby Steam pouze systém Windows 10 a novější.
    Minimální:
    • OS: OS X 10.7
    • Procesor: Intel Core 2 nebo ekvivalentní od AMD
    • Paměť: 1 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 200 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 3 Mbit/s (pro 360p) nebo 5 Mbit/s (pro 540p)
    Doporučené:
    • OS: macOS 10.10+
    • Procesor: Pro přehrávání v HD 1080p je doporučen procesor Intel Core i3 a lepší nebo ekvivalentní od AMD
    • Paměť: 2 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 500 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 8 Mbit/s (pro 720p) nebo 12 Mbit/s (pro 1080p)
* Od 15. února 2024 přestane klient služby Steam podporovat 32bitové hry na systému macOS verze 10.14 nebo nižší.
    Minimální:
    • OS: Linux Ubuntu 12.04 nebo novější, SteamOS 2.20 nebo novější
    • Procesor: Intel Core 2 nebo ekvivalentní od AMD
    • Paměť: 1 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 200 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 3 Mbit/s (pro 360p) nebo 5 Mbit/s (pro 540p)
    Doporučené:
    • OS: Linux Ubuntu 12.04 nebo novější, SteamOS 2.20 nebo novější
    • Procesor: Pro přehrávání v HD 1080p je doporučen procesor Intel Core i3 a lepší nebo ekvivalentní od AMD
    • Paměť: 2 GB RAM
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 500 MB volného místa
    • Dodatečné poznámky: Šířka pásma: 8 Mbit/s (pro 720p) nebo 12 Mbit/s (pro 1080p)

Uživatelské recenze produktu Amnesia Fortnight

Druh verdiktu


Druh nabytí


Jazyk


Časové rozmezí
Pro zobrazení recenzí z daného časového rozmezí ho tažením vyberte v grafu výše nebo přímo klikněte na určitý sloupec.

Zobrazit graf



Odehraný čas
Recenze budou filtrovány dle odehraného času uživatelů v době jejich psaní.


Žádné minimumŽádné maximum

Zobrazení
Recenze budou zobrazeny ve vybraném pořadí.





Více informací
Zobrazit graf
 
Skrýt graf
 
Filtry
Nesouvisející recenze jsou vyloučeny
Odehraný čas:
Recenze primárně ze zařízení Steam Deck
Filtrům neodpovídají žádné další recenze
Abyste viděli všechny recenze, upravte filtry výše
Načítání recenzí...