Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
Toate recenziile:
Pozitive (10) - 80% din 10 de recenzii ale utilizatorilor pentru această serie sunt pozitive.
Data lansării:
26 mai 2017
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Conținutul serialului

Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
1. AF 2012 - Day 0
26 nov. 2012
21 minute
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
27 nov. 2012
28 minute
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
28 nov. 2012
22 minute
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
29 nov. 2012
29 minute
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
30 nov. 2012
24 minute
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
3 dec. 2012
26 minute
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
4 dec. 2012
31 minute
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
5 dec. 2012
27 minute
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
6 dec. 2012
32 minute
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
7 dec. 2012
27 minute
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
10 dec. 2012
22 minute
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
12 ian. 2013
27 minute
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
AF 2012 - Bonus - BRAZEN Documentary
Conținut suplimentar
5 minute
"We're in the middle of it, and this process is a little bit weird because usually we don't show people video games this early on in the process."
AF 2012 - Bonus - Intro
Conținut suplimentar
8 minute
"You're hurting it!"
AF 2012 - Bonus - All 30 Second Pitches
Conținut suplimentar
12 minute
The full pitch videos created for the selection phase of the 2012 series.
AF 2012 - Bonus - Autonomous Playthrough
Conținut suplimentar
33 minute
"In full disclosure, I had a lot of beer at lunch, which is true. And this mouse sucks."
AF 2012 - Bonus - Black Lake Playthrough
Conținut suplimentar
24 minute
"Isn't everything better with a hat?"
AF 2012 - Bonus - BRAZEN Playthrough
Conținut suplimentar
10 minute
"So you're in the drunk section, and then there's the buzzed section and the sober section."
AF 2012 - Bonus - Hack 'n' Slash Playthrough
Conținut suplimentar
11 minute
"I'm so glad that I was bad enough to not get here... because this is awesome! This is all brand new."
AF 2012 - Bonus - Spacebase DF-9 Playthrough
Conținut suplimentar
34 minute
"We have these doors that you can lock, but they don't actually do anything."
AF 2012 - Bonus - The White Birch Playthrough
Conținut suplimentar
10 minute
"You animated it the crazy people way."
AF 2012 - Bonus - End Credits
Conținut suplimentar
2 minute
The end credits for each of the five prototypes developed in 2012.
1. AF 2014 - Day 0
18 febr. 2014
26 minute
"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."
2. AF 2014 - Day 1
20 febr. 2014
29 minute
"We need a cuss jar, but it's a pun jar."
3. AF 2014 - Day 2
21 febr. 2014
29 minute
"Have you ever had any... body problems?"
4. AF 2014 - Day 3
24 febr. 2014
30 minute
"Ultimately, the game is a critique of what I think is a bad way of governing."
5. AF 2014 - Day 4
26 febr. 2014
32 minute
"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"
6. AF 2014 - Day 5
26 febr. 2014
30 minute
"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."
7. AF 2014 - Day 6
27 febr. 2014
32 minute
"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"
8. AF 2014 - Day 7
28 febr. 2014
29 minute
"Hey, I'm hairy. No one wants to be my friend for some reason."
9. AF 2014 - Day 8
3 mart. 2014
35 minute
"My AF pitch next year? Fences: The Game."
10. AF 2014 - Day 9
4 mart. 2014
28 minute
"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."
11. AF 2014 - Day 10
5 mart. 2014
58 minute
"Yeah that sounded fun. I heard it from over here."
12. AF 2014 - The Day After
27 mart. 2014
37 minute
"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."
AF 2014 - Bonus - Trailer
Conținut suplimentar
1 minute
The promotional trailer for the 2014 series.
AF 2014 - Bonus - Intro
Conținut suplimentar
8 minute
"I had to Tweet about it. A lot!"
AF 2014 - Bonus - All 30 Second Pitches
Conținut suplimentar
34 minute
The full 30 second pitch videos for the 2014 series.
AF 2014 - Bonus - Tim and Project Lead Interviews
Conținut suplimentar
20 minute
"So you're going to see all the dead people in a real funny way?"
AF 2014 - Bonus - Tim and Pen Ward Interview
Conținut suplimentar
29 minute
"But somehow you're not happy being the king of cartoons. You want to be king of all interactive media, right?"
AF 2014 - Bonus - Spoilers With Pen Ward
Conținut suplimentar
8 minute
"Maybe there's a little wine."
AF 2014 - Bonus - Audio Department Postmortem
Conținut suplimentar
43 minute
"It is a frightening place because you know you're just saving up more pain for yourself at the end."
AF 2014 - Bonus - Dear Leader Playthrough
Conținut suplimentar
52 minute
"I actually can't remember anything about this game."
AF 2014 - Bonus - Little Pink Best Buds Playthrough
Conținut suplimentar
33 minute
"Mostly I think I just spent all my time on grass, though."
AF 2014 - Bonus - Mnemonic Playthrough
Conținut suplimentar
36 minute
"Yeah, that lighting-on-a-wall tech? It's pretty dope."
AF 2014 - Bonus - Steed Playthrough
Conținut suplimentar
39 minute
"I think this is the first blinking horse I've ever seen in my life."
1. AF 2017 - Day 0
13 apr. 2017
14 minute
"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."
2. AF 2017 - Day 1
17 apr. 2017
22 minute
"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."
3. AF 2017 - Day 2
19 apr. 2017
19 minute
"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"
4. AF 2017 - Day 3
20 apr. 2017
18 minute
"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."
5. AF 2017 - Day 4
24 apr. 2017
25 minute
"I came in today feeling pretty rested. And now I don't feel that way at all."
6. AF 2017 - Day 5
28 apr. 2017
31 minute
"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."
7. AF 2017 - Day 6
4 mai 2017
27 minute
"Any time that I am not actively hitting the keyboard I am wasting time."
8. AF 2017 - Day 7
9 mai 2017
26 minute
"That is awkward... It's functional, and right now that's probably the most important part."
9. AF 2017 - Day 8
12 mai 2017
20 minute
"Zak wants the pickle to be floppy, so I'm making a floppy pickle."
10. AF 2017 - Day 9
18 mai 2017
25 minute
"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."
11. AF 2017 - Day 10
26 mai 2017
35 minute
"We're kinda all riding our cowboy programming. Yeah, it's just crazy."
12. AF 2017 - The Day After
1 iun. 2017
30 minute
"Is everyone emotionally prepared to go live?"
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Prototypes

Upon purchase of any season or the Whole Box bundle, entries for the associated prototype games will be added to your Steam Games library.

Video Downloads

Upon purchase of any seasons of the Whole Box bundle, you may optionally download a copy of the videos by clicking the appropriate link below:

Amnesia Fortnight 2017 Video Downloads
Amnesia Fortnight 2014 Video Downloads
Amnesia Fortnight 2012 Video Downloads

*AF2017 Downloads includes game assets for viewing in Unreal 4

Despre această serie

“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”

That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…

The Amnesia Fortnight bundle includes the documentary series by industry stalwarts 2 Player Productions and the actual game prototypes you watched be developed! The doc series captures the mayhem of a 2 week jam, while enlightening the viewer about the industry and the people within it. The prototypes themselves are fascinating glimpses beyond the typical game experience, and coupled with the documentary, devotees of games can observe the creative process like never before!

Prototypes can be found in the Software section of your Steam Library after purchase.

2017 Prototypes:

  • Darwin's Dinner
  • The Gods Must Be Hungry
  • I Have No Idea What I'm Doing
  • Kiln

2014 Prototypes:

  • Dear Leader
  • Mnemonic
  • Steed
  • Little Pink Best Buds

2012 Prototypes:

  • Autonomous
  • Black Lake
  • Spacebase DF-9
  • Hack n Slash
  • White Birch

Bonus Prototypes:

  • Happy Song
  • Costume Quest
  • Brazen

Requirements:

  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-4790 (3,6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, AMD Radeon R9 390 / NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1.5 GB per prototype
  • Internet: Required for Kiln multiplayer connection
  • VR: Required for I Have No Idea What I'm Doing. Headsets: Oculus / Vive, Input: Hand / touch controllers, Play area: Default

Cerințe de sistem

Windows
macOS
SteamOS + Linux
    Minim:
    • SO *: Windows 7
    • Procesor: Intel Core 2 sau AMD echivalent
    • Memorie: 1 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 200 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 5Mbps pentru 540p, 3Mbps pentru 360p.
    Recomandat:
    • SO: Windows 10
    • Procesor: Intel Core i3+ sau echivalentul AMD recomandat pentru redare HD 1080p
    • Memorie: 2 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 500 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 12Mbps pentru 1080p sau 8Mbps pentru 720p.
* Începând cu 1 ianuarie 2024, clientul Steam va fi compatibil numai cu Windows 10 și versiunile ulterioare.
    Minim:
    • SO: Mac OSX 10.7
    • Procesor: Intel Core 2 sau AMD echivalent
    • Memorie: 1 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 200 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 5Mbps pentru 540p, 3Mbps pentru 360p.
    Recomandat:
    • SO: Mac OSX 10.10+
    • Procesor: Intel Core i3+ sau echivalentul AMD recomandat pentru redare HD 1080p
    • Memorie: 2 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 500 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 12Mbps pentru 1080p sau 8Mbps pentru 720p.
* Începând cu 15 februarie 2024, clientul Steam nu va mai oferi compatibilitate pentru jocurile pe 32 de biți sau macOS 10.14 și versiunile anterioare.
    Minim:
    • SO: Linux Ubuntu 12.04 sau mai recent, SteamOS 2.20 sau mai recent
    • Procesor: Intel Core 2 sau AMD echivalent
    • Memorie: 1 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 200 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 5Mbps pentru 540p, 3Mbps pentru 360p.
    Recomandat:
    • SO: Linux Ubuntu 12.04 sau mai recent, SteamOS 2.20 sau mai recent
    • Procesor: Intel Core i3+ sau echivalentul AMD recomandat pentru redare HD 1080p
    • Memorie: 2 GB RAM
    • Rețea: Conexiune broadband la internet
    • Stocare: 500 MB spațiu disponibil
    • Note adiționale: Lățime de bandă a rețelei de 12Mbps pentru 1080p sau 8Mbps pentru 720p.

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