Online co-op, dungeon adventure board game.
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Release Date:
Late 2020

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Available: Late 2020


Recent updates View all (4)

May 31

Beta Update - Potions

-Health and stamina potions, in a quick-belt display at the bottom of the screen.
-Heroes and enemies can walk through eachother.
-The ai pathfinding is fixed and they make a nice que if their path is blocked.
-Improved the value change text that is animated above the heroes heads.
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May 20

Winner of 50.000SEK

In this weekend's Creative Coast Festival, I applied for the "Game Concept Challenge" and received 50.000SEK plus an office space.

If you are curious, you can read my design document here: google docs
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About This Game

ToGG is a digital adaptation of the tabletop "dungeon adventure"-genre (e.g. Descent and HeroQuest). Designed to be played online, together with your friends.
The game is divided into short independent sessions, which starts with creating a hero, and then fighting your way through a dungeon filled with evil minions.

Planned release is somewhere early 2020 to late 2021.

  • 2-5 players online co-op.
  • Strategic simultanious-turn-based combat.
  • All progression is of 'side-grade' nature, new players can join at any point.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, 10
    • Processor: 1.6 Ghz
    • Memory: 512 MB RAM
    • Graphics: 128mb Video Memory, capable of Shader Model 3.0
    • Storage: 512 MB available space
    • Requires a 64-bit processor and operating system
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