CEFORE is a physics-based puzzler in an abstract simplistic art style in which you get contracted to bring down different structures in the most creative ways possible. Try not to cause too much destruction, of course.
All Reviews:
Mostly Positive (19) - 78% of the 19 user reviews for this game are positive.
Release Date:
Apr 6, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“For us, Early Access on Steam is a way to obtain the most of the community's feedback to be able to polish the product up to what the players expect as quality and features on full release.”

Approximately how long will this game be in Early Access?

“We are not planning to stay in Early access for too long. The goal is to make sure the players are enjoying what we offer in game up until we are confident the experience is fun and enjoyable for everyone. This should last only couple of months.”

How is the full version planned to differ from the Early Access version?

“While the Early access version of the game is fully playable, it is missing some animations, art, models, sounds, and others. The core gameplay will remain the same from early access to the final version. We plan to add different features such as game modes, unlockable content, new puzzles, new physical tools, etc.”

What is the current state of the Early Access version?

“Currently, we are in Alpha, which means that we have 75% of the levels (puzzles) in the build, most of the art and features are there.

The game features:

- 20 puzzle levels
- Sandbox mode for unlimited gameplay
- GIF sharing tool
- Skins and unlockable content”

Will the game be priced differently during and after Early Access?

“We are planning on keeping the price tag as is.”

How are you planning on involving the Community in your development process?

“We have a Discord channel where we talk to our fans and players and where they can freely give us feedback. We are also very involved on our Twitter and Facebook page. The community is the main key point for us through the development of Cefore.”
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Recent updates View all (16)

September 24

15% off CEFORE week long!

Hey guys!

Cefore is now 15% off on Steam for the entire week! We are also working on the transition from Early Access to Full release at the moment.

Make sure you stay tune on all our social hubs for more and to reach out to us.


0 comments Read more

June 18



Date: June 18th 2018

General updates:
  • Added the level editor! You can create, share, download and rate levels from steam workshop!
  • Added some objects compared to what’s in the sandbox for the level editor :
    • Modular platforms
    • Wooden planks
    • Floating islands
  • Added UI elements for the Steam workshop browser
  • Added UI elements for the community levels and level editor
  • Added 3D level editor thematic assets to the menu
Bug fixes:
  • Fixed a bug where the camera would constantly spin around if a controller was plugged in
  • Unlocalized text now shows the english version instead of : “Localized text not found”
  • Fixed a bug where finishing the last level would bring you in the sandbox
  • Can’t scale the quai anymore in the sandbox to break it
  • Fixed a bug where you couldn’t select object too close to another one in the sandbox
  • Can’t see the preview of the bin or the ball when trying to clone it anymore
  • Fixed a bug where objects on a moving platforms sometimes didn’t move with the platform
  • Sometimes a platform would never go down in the level editor
  • The camera could have a hard time to follow to the player sometimes, now fixed
  • The warpzone will now be deselected when clicking on anything else than what can be linked to it
  • A lot of code optimization obviously
  • Levels now only give you MD the first time you complete it (including workshop levels)
  • Added sounds on some UI elements
  • Changed the way you can rotate the preview of an object
  • Removed the information panel when placing or clicking on a tool (was kind of useless)
  • No need to hold down [LMB] to place the beacon anymore
Known issues and bugs:
  • Rotating a object’s preview can make it rotate in the wrong axis
  • Hot air balloon on metal wall doesn't work at all
  • Some UI appear on top of other UI elements (confirmation canvas on top of options menu, Baro's fuel on top of loading screens...)
  • Beacon can be placed on a modular platform's track and then the modular platform can go through the beacon
  • At the end of the tutorial cutscene, the jetpack is activated
  • Landing from the jetpack at the moment you open a crate causes Baro to open it with the remote instead of the crowbar
  • Placing tools on sandbox objects than scaling them always result in weird behaviour
  • Getting an error when uploading a level to the workshop can upload empty items to the workshop on some occasion
2 comments Read more
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“Cefore is fun, challenging and simple making it an ideal title for those who love puzzle themed PC games.”
Honeys Anime



About This Game

Did you ever want to be an expert at blowing stuff up? Cefore is a physics-based puzzler with a whimsical and simplistic art-style. In Cefore, you play as Baro and are contracted to demolish structures in the most creative ways possible. As the structures get bigger and more complex, your methods of demolition must get more creative.
But try not to cause too much destruction!

In Cefore you control Baro, an intergalactic contractor in charge of gathering the data on different planets. To do so, Baro uses different tools (such as explosive charges, grapples, hot air balloons and several others...) to destroy the environment and gather what he needs.

  • Visit different planets

    Play through different biomes and enjoy different themes and challenges.

  • 100% destructible environment

    Everything in the environment is affected by the physics.

  • Game modes

    play the missions or launch the sandbox mode to get creative as you wish!

  • Several tools to destroy and manipulate the environment

    Use the tools you want the way you want and get creative destroying the structures

  • Character customization

    Unlock different skins and hats for the character (Baro)

  • Fly around with your jet-pack

  • Over 25 unique and challenging levels


    Create, share and play other people's level with the LEVEL EDITOR and Steam Workshop integration!

System Requirements

    • OS: Win 7
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 770
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Yes
    • OS: Win10
    • Processor: Eight Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia geforce GTX 960
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Yes

What Curators Say

14 Curators have reviewed this product. Click here to see them.
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