CEFORE is a physics-based puzzler in an abstract simplistic art style in which you get contracted to bring down different structures in the most creative ways possible. Try not to cause too much destruction, of course.
All Reviews:
Positive (21) - 80% of the 21 user reviews for this game are positive.
Release Date:
Apr 6, 2018
Developer:
Publisher:

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Recent updates View all (18)

November 9

CEFORE FULL RELEASE - 20% launch discount



That is right! The game is finally in 1.0 out of early access adding tons of content.

Check out the patch note for more info!

  • New levels
  • New tools
  • New level editor themes
  • New skins
  • New musics
  • and more...




3 comments Read more

November 8

PATCH NOTE - CEFORE 1.0 FULL RELEASE

CEFORE PATCH NOTES - 1.0
Date: November 9th 2018

General updates:
  • Added the second planet! Desert planet
  • Added a third planet for the level editor only! Floor is lava
  • Added new tools and objects to go with the second planet:
  • Jammer
  • Large bomb
  • Drone
  • Pressure plate
  • Forcefield wall
  • Players can now make levels in the second planet also with all the available tools and objects from it
  • Some object can now be linked to others in the level editor. Once linked they will move with the linked object
  • Removed Beta splash screen when loading a level
  • Made the Forcefield still visible a bit when disabled
  • New music to go with the planet 2

Bug fixes:
  • Fixed multiple bugs with the balloon going crazy on certain objects
  • Can’t open the level editors tutorial when playing someone else’s level anymore
  • Fixed being able to place bombs in edit mode of the level editor in some occasion
  • Fixed additional platforms tops not following properly the main platform
  • Fixed a physic bug with the floating island
  • Fixed a bug where you could see the preview of the ball and the bin when cloning it in the sandbox
  • Multiple objects had some weird behaviour sometimes in the level editor when switching to edit/play mode, fixed
  • UI attached to objects won’t scale with the objects itself anymore in the level editor
  • Fixed Baro having a big jetpack boost when using it above mines and some other objects
  • Fixed multiple bugs related to changing a cube type in the level editor
  • Music was loading twice when loading from the main menu, fixed
  • It’s now easier to place floating island on top of another
  • Fixed game breaking bug when saving a gif on a completed level
  • Fixed a bug where you couldn’t clone objects
  • Fixed a bug where some objects would spawn higher than the preview in the level editor
  • Fixed a problem with the mine physics
  • Fixed a crash when the game was loading a scene while the player was controlling a modular platform
  • Deleted additional tops of the modular platform we’re still saved and loaded in levels, fixed
  • Fixed some actions being done even when clicking through UI
  • Fixed a bug where moving the modular platform in the level editor wouldn’t move the first waypoint with it
  • Fixed a bug where cloning the floating island would raise the original one
  • Jammer would keep everything jammed when bulldozed in the editor
  • Forcefield would always reappear when bulldozed and going back to the edit mode in the level editor
  • Drone getting refunded even when has been used is now fixed
  • Fixed Baronette voice not being mutable

Misc:
  • Better rotation when placing an object on some occasion
  • Removed the share buttons on the gif (sharing a gif to twitter/reddit directly isn’t possible anymore) as it was causing multiple issues and it wasn’t really used
  • Can now rotate the modular platforms console in the level editor
  • Added a new music in Planet 1 (03)

Known issues and bugs:
  • Game crashes in the main menu once in a while due to IMGUR API.
  • Missing lots of localization in th level editor and planet 2
1 comments Read more

Reviews

“Cefore is fun, challenging and simple making it an ideal title for those who love puzzle themed PC games.”
Honeys Anime

LEVEL EDITOR!

TRY THE NEW LEVEL EDITOR WITH STEAM WORKSHOP INTEGRATION!

About This Game


Did you ever want to be an expert at blowing stuff up? Cefore is a physics-based puzzler with a whimsical and simplistic art-style. In Cefore, you play as Baro and are contracted to demolish structures in the most creative ways possible. As the structures get bigger and more complex, your methods of demolition must get more creative.
But try not to cause too much destruction!

In Cefore you control Baro, an intergalactic contractor in charge of gathering the data on different planets. To do so, Baro uses different tools (such as explosive charges, grapples, hot air balloons and several others...) to destroy the environment and gather what he needs.



  • Visit different planets

    Play through different biomes and enjoy different themes and challenges.

  • 100% destructible environment

    Everything in the environment is affected by the physics.

  • LEVEL EDITOR!

    Create, share and play other people's level with the LEVEL EDITOR and Steam Workshop integration!

  • Game modes

    play the missions or launch the level editor / sandbox modes to get creative as you wish!

  • Several tools to destroy and manipulate the environment

    Use the tools you want the way you want and get creative destroying the structures

  • Character customization

    Unlock different skins and hats for the character (Baro)

  • Fly around with your jet-pack


  • Over 25 unique and challenging levels

System Requirements

    Minimum:
    • OS: Win 7
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 770
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Yes
    Recommended:
    • OS: Win10
    • Processor: Eight Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia geforce GTX 960
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Yes

What Curators Say

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