Flashing Lights - Police, Firefighting, Emergency Services Simulator (警情,消防,急救)
Flashing Lights is a single player and multiplayer emergency services simulator focusing on police, emergency medical services and the fire department.
Recent Reviews:
Mostly Positive (155) - 72% of the 155 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,332) - 68% of the 1,332 user reviews for this game are positive.
Release Date:
Jun 7, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would want to use Early Access to give players an opportunity to experience early game play and be a part of the progress of Flashing Lights development as we evolve the map and game play mechanics. Early feedback from the community will allow us to detect any faults and issues much faster and help to make it a more stable game when it releases as a full game.”

Approximately how long will this game be in Early Access?

“We are considering an 18 month Early Access period. After the full release there will be updates for bug fixes.”

How is the full version planned to differ from the Early Access version?

“The full version marks the point at which new game play mechanics and updates will not be as frequent. During the time we should have a number of missions for each role, vehicle customization, several map updates as well as more tools and equipment functionality. Closer to the full release we would hope to have all major languages added to the game as well.”

What is the current state of the Early Access version?

“The game is currently in Alpha and players may come across bugs. Various additional game features and mechanics are also in development and will be added throughout Early Access.


The role of police includes a mission in which players pursue a vehicle in an exciting car chase. They will also be able to pull over vehicles, ask them questions and issue an alcohol test. The speed gun, located in the boot, can be used to scan passing cars. The internal computer also has some functionality and is able to check the speed of the vehicle in front of you. Players can issue parking tickets to parked cars and will gain reputation based on positive and negative behaviour.


The fire department have several callouts (missions) which require the player to put out building fires, container fires and rescue trapped civilians. They are able to operate the fire truck, use fire extinguishers, a fire hose and the jaws of life to complete a variety of missions.


The EMS department has a couple of emergency missions to respond to which require the player to use the med bag to assess the injuries of a patient, and a stretcher that can be used to transport the patient back to the hospital.


The game can be played with up to six players in online multiplayer. There may be a decrease in vehicles and pedestrians as we focus on online synchronization during development.”

Will the game be priced differently during and after Early Access?

“The games price may increase with substantial updates. We will do our best to inform you before a price increase is planned to happen.”

How are you planning on involving the Community in your development process?

“We appreciate the suggestions from the community and will consider implementing them into the game. We hope that much of the community will share their thoughts in the community forums and help us to shape a fun game. We will also be looking towards adding multiple languages and would be very grateful to have help from players that know other languages which are not listed.”
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Recent updates View all (57)

April 17

Q2 2019 ROADMAP REVEALED (May - June)

Hello all,

I am excited to announce Flashing Lights' Q2 2019 roadmap!

We're excited to bring you all the much requested fire and EMS enhancements and additions in May and June. Thank you very much for all of your support so far, and we continue to listen closely to what you all want to see next!

The Flashing lights Team
28 comments Read more

April 9


Hello all,

I'm excited to reveal that Flashing Lights' Gun Update is now available for everybody. We appreciate your patience, and we would love to hear what you all think of this new update!

New to the police department are weapons and a number of new and updated callouts. As well as the new handgun and shotgun, developer Nils Jakrins has also added a variety of building interiors for you to explore in the game’s open world. The entirety of Flashing Lights, including today’s new content, is available in either single player or up to ten player multiplayer.

Limited Time Discount | Biggest Sale Yet

Flashing Lights is also on a 25% off sale for the next ten days - this is the largest discount we've ever done on Steam, so make sure to jump in!



- Shotguns and handguns have been added for the police department
- Armed robbery callout for police added (ID 1014)
- Possible armed suspects added to some existing callouts
- Basic interior for gas stations and diner cafes introduced
- Weapon wheel menu added, mapped to the Q key by default (Can still use regular number keys 1; 3; 4; 5)
- Shotgun accessible from police vehicle trunk
- Ability to call EMS for NPCs who have died added
- Can now press the Z button to switch shoulders while on foot
- NPCs now receive damage when being hit by a car
- Player character and NPCs take damage depending on body part hit
- Player and NPC health bars added
- Player healing spots added at Hospital, Police and Fire departments, as well as gas stations around the open world
- Player character now ragdolls and respawns after health reaches zero
- Negative reputation points for shooting or running over unarmed NPCs
- Pedestrians and suspects may put their hands up when player aims at them
- Crosshair added when aiming weapons
- Lights added to the diner, gas stations and hospital
- You can now search Incapacitated suspects
- Screen dim effect added when player receives damage
- Weapon shot muzzle flash effect added
- Bullet impace sound effect added (currently universal for all surfaces)
- Shotgun now has a temporary reload animation
- Person with a gun callout added for police (ID 1015)
- Experimental command /m-cancel added for multiplayer clients to end calls


- Minor SUVs physics centre of mass adjustments
- Fire SUV no longer spawns with lights on
- Minor front flashing lights adjustments for SUVs
- Alcohol check BAC value capped to 0.2
- Fixed an issue with the reload sound effect playing twice
- Potential fix introduced for vehicle doors stuck closed (please report if you still encounter the issue)
- Temporarily removed weapon selection menu at PD until more variety of weapons are added
- NPC bone structure reset after respawn
- Disabled reload while typing "r" in chat
- Interaction menus now cancel if NPC or player goes into ragdoll mode
- Ambulance truck stretcher spawn positions altered
- Traffic stop on foot process is now faster
- Adjustments for parked cars in some locations
- Incapacitated suspects can no longer keep shooting
- NPC ambulances now appear for both clients and hosts on multiplayer
- Player list now correctly shows when pressing Tab
- Armed robbery locations correctly show for all players on multiplayer
- Gas station windows can no longer be walked through
- Vehicle wheel colliders have been adjusted to reduce bouncing on cars
- Vehicle door tag issue potentially fixed - please report if it still happens
- Shotgun holding adjustments for aim pose
- Shotgun recoil adjusted
- Adjusted camera distance while aiming
- Bullet trail adjustments made
- Suspects no longer spawn on gas station roof
- You can no longer reload weapons when fully loaded

Watch out for news coming soon on what's next for Flashing Lights!

The Flashing Lights Team
25 comments Read more
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About This Game

Enrol with the police, emergency medical services or fire department and take on missions unique to each service in an open world. Engage in desperate car chases, diagnose life-threatening injuries, and put out lethal fires! Each department has its own vehicles and equipment for you to operate while on duty. Play in single player, or work together with friends in online multiplayer to tackle incidents across a shared world.

Usually the first to respond to a criminal incident, the police are equipped with the fastest vehicle and a variety of equipment. Their roles vary from handing out parking tickets to chasing down dangerous suspects. They’ll do everything they can to prevent criminal activity and put a stop to any crimes in progress.

As an emergency medical specialist, your job lies in keeping members of the public alive, treating patients’ injuries, diagnosis and more. Lifesaving equipment you’ll utilise includes medical kits, stretchers and ambulances.

The role of the fire department extends far beyond putting out flames, as they work closely with medical services out in the field, swiftly cutting open crashed cars so that medical staff can reach the casualty. The fire department won’t engage in the pursuit of suspects, but will handle the aftermath of an incident, including, of course, putting out fires. Battling raging flames and freeing trapped civilians involves some heavy-duty gear including spreaders, a fire hose, a fire extinguisher and a fire truck.


Team up with fellow players online and divide your team between the three emergency services at will. Race around the open world in various vehicles, to where you are needed, working together to help civilians in accidents or catch a fleeing criminal.


Various calls to action will see you responding to incidents based on your chosen department, as well as the relevant area in the open world. From speeding and illegal parking, to raging fires and life-threatening car accidents, the pressure is on in Flashing Lights.


Flashing Lights features a thriving open world (currently 3.5KM x 3.5KM) that will see emergencies break out in all corners of life.

Early Access

All screenshots on this page are a work in progress, and visuals are subject to change. It is our plan to expand the open world to include different environments, missions and scenarios. We will also be adding further emergency services equipment and gameplay mechanics throughout the Early Access period.

System Requirements

Mac OS X
    • OS: Windows 7/8/10 (64bit)
    • Processor: Intel Core i3 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD R7 200 Series / NVidia 700 series with 1GB vram or above
    • DirectX: Version 11
    • Storage: 4 GB available space
    • OS: OS X 10.10 and above (64 bits only)
    • Processor: Intel Core i3 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with 1GB memory
    • Storage: 4 GB available space

What Curators Say

24 Curators have reviewed this product. Click here to see them.

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