As a shipwrecked person, you are stranded on a beautiful and wild island. Collect resources and build structures like campfires and shelters to survive but be cautious - the raw environment is constantly challenging you! Are you ready for the adventure of your life?
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moyennes (18) - 44 % des 18 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
14 mars 2017
Développement :
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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« The development of a game is very complex and requires a lot of time. The game is completely playable and offers some hours of fun. To further develop the game we need your support and feedback! »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« The game will lose early access status when there is at least one chance to leave the island and end the adventure. But there will still be new updates with new content. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« You can look forward to the following features:

  • At least one large, handmade island with different biomes
  • An exciting underwater world with fishes, reefs and sea grass
  • Various land-based animals that are aggressive (brown bears, ...) and peaceful (goats, ...),
  • Small animals that can only be caught with luck or traps (crabs, ...)
  • At least one way to survive the adventure
  • A skill tree - this greatly increases the replay value
  • Many useful items that can be manufactured and built
  • And of course a hard survival fight against Mother Nature with a real survival feeling
 »

Quel est l'état actuel de la version en accès anticipé ?

« The state changes with every update and becomes more and more extensive. The game is quite stable and all important features are already built in. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Currently, no price changes are planned. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« The feedback of the community is taken seriously and we create extensive surveys. »
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À propos de ce jeu

As a shipwrecked person, you are stranded on a beautiful and wild island. Explore the island, collect resources and build structures to survive. Lost in Nature is a challenging survival simulation that will test you, but not in a frustrating way.




Dynamic Ocean
The realistic and beautiful ocean generates thousands of waves in real time. Foam, sound and caustic effects are also included. You can swim and dive, which gets you wet and can cost you your life in the wilderness (while night or bad weather). To prevent that, you should go to a campfire and dry up.

Day-Night cycle and realistic, randomly generated weather
In Lost in Nature, a day is not like the other. Sun and moon move like in reality which creates breathtaking sunsets and the weather is randomly generated: Sun, clouds, wind, rain, fog and lightning create a realistic weather which can produce the whole range from nice weather to massive storms.

Collect Ressources
To survive, you must use what nature offers you. Many things like stones, shells and branches can be simply picked up, but there are also things that you can only gather with tools. These include, among other things, chopping rocks and trees. You can find leaves, bark and berries by searching trees and shrubs. The items spawn in random time intervals for a random time. If you want to pick them up, you have to be fast. This is not only much more fun than simply clicking, but you also have only items in the inventory that you really wanted.

Build Structures
Build structures such as camp fire, shelter, crates and fences! A campfire is very important, you can dry yourself and in the night they are vital. In order to ignite a fire, you first have to produce tinder and light it with a branch. Put enough wood on it to fuel it and put food on top that you want to roast. The food is cooking slowly and you should take them back at the right moment, so they don't carbonize!

Dynamic Generated Environment
Most resources are generated randomly, but realistically. Where in the last game was a berry bush is now perhaps a water source. For example, mushrooms always grow near dead wood. If you remove the fallen tree trunk, no more fungi will grow. The sea also rinses crates from the sunken ship to the beach, which can contain a valuable cargo.

Loneliness as a risk
Besides hunger and thirst, you must also take care of your mental state. A lonely life in isolation is not easy and your additional status "sanity" will be really exciting, especially during the endgame.




  • Underwater world: In the near future I will add an underwater world with seaweed, corals and fish swarms. In addition to that, the structure "fish trap".
  • Animals & fighting: I also will add animals in near future, which are aggressive or gentle. For example bears/goats/crabs. They provide new resources (fur, meat, ...) and the new structure "animal trap", as well as weapons and armor.
  • Cooking: There will be a new resource "clay" and a buildable structure "improvised cooking station" to cook food with individual ingredients and spices.
  • Metal Processing: A simple form of metal processing may be implemented.
  • Food Conservation: There will be ways to conserve food.
  • Multiple Scenarios: The islands are handmade in LIN. There will probably be several islands (different scenarios) that can be played. An island possesses perhaps a volcano, which is just before the break out and you must leave it within a certain time.
  • Events: Eventually "Events" will be added, which will provide variety and surprise. Example: Giant crabs or pirates appear all over the beach.
  • Skill tree: There will be a talent tree and each day you get a skill point. This increases the replay value.
  • Survive Permadeath: In LIN, death is permanent, but LIN should not be frustrating, so there will be the structure "emergency shelter". Instead of dying, you awake there (you escaped the danger) and all items on the island lose 25% durability (because you were 2 weeks in the cave).
  • Endgame: There will be structures to make you visible to ships. This includes flags and signal fires. When you see floating ships, you can get their attention. If the attention is high enough, you can be saved.

I think I can make Lost in Nature GREAT with your help! Are you coming on board? :o)

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7, 8, 10 (64-bit)
    • Processeur : Dual Core 2 Ghz
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : 1 GB GPU with Shader Model 4 or higher
    • DirectX : Version 10
    • Espace disque : 2 GB d'espace disque disponible
    • Notes supplémentaires : Minimum screen resolution: 1024x768. Software may run on lower and older systems.
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7, 8, 10 (64-bit)
    • Processeur : Dual Core 3 Ghz
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : 2 GB GPU with Shader Model 4 or higher
    • DirectX : Version 11
    • Espace disque : 2 GB d'espace disque disponible
    • Notes supplémentaires : Minimum screen resolution: 1024x768. Software may run on lower and older systems.
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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