As a shipwrecked person, you are stranded on a beautiful and wild island. Collect resources and build structures like campfires and shelters to survive but be cautious - the raw environment is constantly challenging you! Are you ready for the adventure of your life?
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Verdeeld (18) - 44% van de 18 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
14 mrt 2017
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Vroegtijdige toegang

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Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The development of a game is very complex and requires a lot of time. The game is completely playable and offers some hours of fun. To further develop the game we need your support and feedback!'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The game will lose early access status when there is at least one chance to leave the island and end the adventure. But there will still be new updates with new content.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'You can look forward to the following features:

  • At least one large, handmade island with different biomes
  • An exciting underwater world with fishes, reefs and sea grass
  • Various land-based animals that are aggressive (brown bears, ...) and peaceful (goats, ...),
  • Small animals that can only be caught with luck or traps (crabs, ...)
  • At least one way to survive the adventure
  • A skill tree - this greatly increases the replay value
  • Many useful items that can be manufactured and built
  • And of course a hard survival fight against Mother Nature with a real survival feeling
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The state changes with every update and becomes more and more extensive. The game is quite stable and all important features are already built in.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Currently, no price changes are planned.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The feedback of the community is taken seriously and we create extensive surveys.'
Meer informatie

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Over dit spel

As a shipwrecked person, you are stranded on a beautiful and wild island. Explore the island, collect resources and build structures to survive. Lost in Nature is a challenging survival simulation that will test you, but not in a frustrating way.




Dynamic Ocean
The realistic and beautiful ocean generates thousands of waves in real time. Foam, sound and caustic effects are also included. You can swim and dive, which gets you wet and can cost you your life in the wilderness (while night or bad weather). To prevent that, you should go to a campfire and dry up.

Day-Night cycle and realistic, randomly generated weather
In Lost in Nature, a day is not like the other. Sun and moon move like in reality which creates breathtaking sunsets and the weather is randomly generated: Sun, clouds, wind, rain, fog and lightning create a realistic weather which can produce the whole range from nice weather to massive storms.

Collect Ressources
To survive, you must use what nature offers you. Many things like stones, shells and branches can be simply picked up, but there are also things that you can only gather with tools. These include, among other things, chopping rocks and trees. You can find leaves, bark and berries by searching trees and shrubs. The items spawn in random time intervals for a random time. If you want to pick them up, you have to be fast. This is not only much more fun than simply clicking, but you also have only items in the inventory that you really wanted.

Build Structures
Build structures such as camp fire, shelter, crates and fences! A campfire is very important, you can dry yourself and in the night they are vital. In order to ignite a fire, you first have to produce tinder and light it with a branch. Put enough wood on it to fuel it and put food on top that you want to roast. The food is cooking slowly and you should take them back at the right moment, so they don't carbonize!

Dynamic Generated Environment
Most resources are generated randomly, but realistically. Where in the last game was a berry bush is now perhaps a water source. For example, mushrooms always grow near dead wood. If you remove the fallen tree trunk, no more fungi will grow. The sea also rinses crates from the sunken ship to the beach, which can contain a valuable cargo.

Loneliness as a risk
Besides hunger and thirst, you must also take care of your mental state. A lonely life in isolation is not easy and your additional status "sanity" will be really exciting, especially during the endgame.




  • Underwater world: In the near future I will add an underwater world with seaweed, corals and fish swarms. In addition to that, the structure "fish trap".
  • Animals & fighting: I also will add animals in near future, which are aggressive or gentle. For example bears/goats/crabs. They provide new resources (fur, meat, ...) and the new structure "animal trap", as well as weapons and armor.
  • Cooking: There will be a new resource "clay" and a buildable structure "improvised cooking station" to cook food with individual ingredients and spices.
  • Metal Processing: A simple form of metal processing may be implemented.
  • Food Conservation: There will be ways to conserve food.
  • Multiple Scenarios: The islands are handmade in LIN. There will probably be several islands (different scenarios) that can be played. An island possesses perhaps a volcano, which is just before the break out and you must leave it within a certain time.
  • Events: Eventually "Events" will be added, which will provide variety and surprise. Example: Giant crabs or pirates appear all over the beach.
  • Skill tree: There will be a talent tree and each day you get a skill point. This increases the replay value.
  • Survive Permadeath: In LIN, death is permanent, but LIN should not be frustrating, so there will be the structure "emergency shelter". Instead of dying, you awake there (you escaped the danger) and all items on the island lose 25% durability (because you were 2 weeks in the cave).
  • Endgame: There will be structures to make you visible to ships. This includes flags and signal fires. When you see floating ships, you can get their attention. If the attention is high enough, you can be saved.

I think I can make Lost in Nature GREAT with your help! Are you coming on board? :o)

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7, 8, 10 (64-bit)
    • Processor: Dual Core 2 Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: 1 GB GPU with Shader Model 4 or higher
    • DirectX: Versie 10
    • Opslagruimte: 2 GB beschikbare ruimte
    • Aanvullende opmerkingen: Minimum screen resolution: 1024x768. Software may run on lower and older systems.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7, 8, 10 (64-bit)
    • Processor: Dual Core 3 Ghz
    • Geheugen: 16 GB RAM
    • Grafische kaart: 2 GB GPU with Shader Model 4 or higher
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    • Aanvullende opmerkingen: Minimum screen resolution: 1024x768. Software may run on lower and older systems.
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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