Healer’s Quest is a comedy RPG where you play as the most underappreciated party member in any fantasy realm: the Healer. As per usual, your teammates are a band of inept jerks.
All Reviews:
Very Positive (58) - 91% of the 58 user reviews for this game are positive.
Release Date:
Apr 18, 2018
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Includes 2 items: Healer's Quest, Healer's Quest - Original Soundtrack

 

Recent updates View all (17)

June 17

Spell balance patch (v1.0.18)



Greeting, healers!

Healer’s Quest released about 2 month ago, and many of you sent me feedback about what they thought about the spells balance. It’s now clear that some spells received more love from the players than others, and some of them are seen as poor choices. As the game is widely considered to be on the hard side, it make sense to leave the powerful spell as they are, and give some love to some of the weakest (or less used) ones.

The following balance patch has been made to give more relevant options to the players, hopefully making new builds viable in the highest difficulties.
I’m looking forward to your feedback, so please don’t hesitate to tell me your thoughts in the forum.

Enjoy healing!



Speed
The base mana cost per second is reduced by 2 points (10 →8).
The mana cost upgrades have been modified accordingly, further reducing it to 6 and 4 instead of 8 and 6.
The increase of the heat gauge while using Speed is now only 65% of the old value. This means Speed will take longer to become less efficient, and “Burnout” will happen much less often.

Heal First line
Base mana cost reduced by 1 point (8 → 7)
Base healing increased by 1 HP (9 → 10)
It is now clear in the description that if one of the front line allies is dead, the ally behind him will benefit from the healing (which was already the case before the update but was not mentioned).

Immune
Base mana cost reduced by 2 points (6 → 4 mana)

Taunt
Base mana cost reduced by 8 points (20 → 12 mana)

Shield
Base mana cost reduced by 2 points: 20 → 18 mana
Mana cost upgrades now reduce it to 15 and 12 instead of 17 and 14.


Bless
Base mana cost reduced by 2 points (20 → 18)
The mana cost reduction upgrade now put Bless’ mana cost to 8 instead of 10.


Strength
All passives which boost the critical strike chances now give +4% instead of +3%.
Maximum amount of bonus critical strikes chances is now +25% instead of +20%
The passive which boosts Super Move damage now gives them +33% damage instead of +25%. The sorcerer’s Super move now correctly benefits from this damage boost.


Heal
The boost upgrades now give +7 HP when a boost is performed instead of +5 HP
The secret upgrade for which you need to upgrade Boon now gives +12 mana instead of +10 when a boost is performed
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June 9

Patch notes v1.0.14

- New save game system allowing players to share, copy, backup and import their saved games on different computers. Learn more here: https://steamcommunity.com/app/598490/discussions/0/1696048426810136485/

- The boss after you finished the 5th dungeon deals slightly less damage on a certain attack.

- Fixed a bug when allies died while the Mini-Regen upgrade of the Super Heal All spell was active on them. Enemies could attack their dead bodies, and the Life spell didn’t work. All fixed.
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Reviews

“I was impressed that something with as many sight gags and one-liners about video games as Healer’s Quest had some serious RPG chops to it.”
- Polygon

“It’s actually an RPG, and by all reports a pretty good one. If you like stats and meter juggling and, uh, RPGs, it looks like a neat breath of fresh air.”
- PC Gamer

“The cutesy characters, beautiful pastel-shaded graphics and superb soundtrack make for an appealing adventure”
- GameSpew

About This Game

When evil forces awaken in the darkness, the world needs a team of heroes… But when these heroes are a ragtag bunch of unskilled jerks, only the healer can save the day.

Healer’s Quest is a lighthearted Comedy RPG where you take on the role of the most underappreciated party member in any fantasy realm: the Healer. Joining a band of inept misfits - a bossy tank, a handsome archer, a depraved mage, and a raging barbarian - you must keep your party’s health topped up whilst simultaneously managing dwindling mana reserves.

Not only can your party be taken down when their health ebbs away, they can also be hit with a range of debilitating status effects. It’s like juggling with magic, and the crowd hates you. If you let party members die, they may well go into a sulk in subsequent encounters. Manage moods with magical curatives, death prevention, and witty dialogue choices.

Features:

  • Master 22 different spells to successfully buff your party to victory
  • Use in-depth skill trees and upgrades to carve out your own playstyle
  • Choose your karma alignment, each with its own dialogue options (Good, Evil, or Victim)
  • Secure legendary loot for your allies
  • Heal, buff, and cure ailments
  • Keep everyone alive to avoid moody party members

System Requirements

    Minimum:
    • OS: Windows 7+
    • Processor: 1.8 GHZ
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Storage: 500 MB available space

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