"The Physiology of the Eye" is an educational VR experience that teaches you about the anatomical structures and physiology of the eye. As you work your way through each of the chapters you will be quizzed and given a GPA at the end.
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Release Date:
Jan 19, 2017
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (3)

May 24

New labeling system! ​


Our new labeling system allows you to expand each label to find out more about the exact piece you have selected and get an in depth understand about each structure or system. The new labels also have audio clips attached to them so you can hear exactly how to pronounce the various parts of the model. We hope this update allows you to more easily understand complex structures and systems.
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About This Game

"The Physiology of the Eye" is an interactive VR platform, that features two modes. It starts in a real-time automatic training mode that guides you through our visual content. Then, at any time in the application, the user can push the "Mode" button on the VR controller and switch to our interactive training mode. This is the most popular way to use the VR application, because it allows the user to choose which areas they need to focus on and learn at their own pace. This application also includes an assessment system to judge your learning comprehension with our interactive testing system. It will also provide you with a final GPA at the end of the course.

Quotes:

  • "...facilitates learning through active engagement in the content and allows learners to apply content in ways that quickly and effectively solve challenges and create new opportunities." - Charles H. Patti, Ph.D., University of Denver and Queensland University of Technology.
  • "...photorealism aesthetics and scientific accuracy, the perfect mix to take education to the next level." - Alban Denoyel, CEO & Co-founder @ Sketchfab
  • "A beautiful example of how virtual reality is poised to transform life sciences and education." - Sean Wagstaff, NVIDIA

Features:

  • Automatic mode: Like a traditional text book, with sections in the chapter and voice over talking to you about the model in front of you.
  • Interactive mode: Use this mode to pick the models up, scale, rotate, as well as pull on different parts of the model to see how it functions. You can also select the different parts of the model to find out what they are and learn at your own pace.
  • Scientifically accurate representations
  • Quizzes with final GPA

About the team:

Intervoke is a startup company with a dynamic group of people who are responsible for creating award winning 3D animations for over 20 years. This company was started to create world class scientifically accurate content and 3D animation to effectively communicate various complex biological interactions inside the human body. Our team consists of 3D animators, medical illustrators, Unity code engineers, virtual reality specialists, and custom tailored physicians. We have come together to custom engineer virtual reality training programs and 3D animations for scientific visualization. Using photo-realistic thought provoking visuals, we can achieve detailed scientific accuracy. All while presenting content using custom designed clean interactive interfaces. We are passionate about science and technology and maintain the highest possible quality.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel® i5-4590 / AMD equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce® GTX 970 / AMD Radeon R9 390 or greater
    • DirectX: Version 10
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel® i7-4790K / AMD equivalent or greater
    • Memory: 16 GB RAM
    • Graphics: NVIDIA Geforce® GTX 1060 / AMD Radeon RX 480 or greater
    • DirectX: Version 11
    • Storage: 3 GB available space
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