You are the Captain in charge of controlling a colossus cannon on planet X Alpha 52. The enemy placed hostile cannons behind the mountain. With the wind speed changing, control your cannon to shoot projectiles above the mountains to hit the enemy. You do that by analyzing the information on 3D mini-map.
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Veröffentlichung:
23. Jan. 2017
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Important parts of this game will be the tactical 3D mini-map an which could be a new concept, and d multiplayer gameplay in VR. Gamers can provide valuable user experience feedback about the clarity of information on the mini-map and the ease of use.

The plan for the game is to have an action based short term goal, such as defending self from enemy, and a long term, which will involve chess-like moves using the mini-map. Players will be allowed to place gravity fields, weather machines, ... to affect the outcome of the battle.

Our goal is to make this game a long term project, where we release new features and upgrades every 6 months for free. If anything, either the base price of the game will increase as new features are added, or users can purchase additional maps (not features) through micro-transactions.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Between 1 to 2 years.

While the functionality will be the top priority, when it is complete, the artwork will have to improve. Also, we want to bring multiplayer, team vs team where a team can operate same cannon, or each individual in the team operates a different cannon. These different game modes will be influenced by customer feedback“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„More information on the tactical mini-map and more interaction
Multiplayer gameplay, 1v1, team vs team, real-time and turn-based
Customizing difficulty settings
More VR interactions and customization, reducing menus and replacing them with VR interactions
Steam achievements, stats, and other integration
Supplies and Weapons upgrades
Improved art-work, sounds, assets...“

Was ist der derzeitige Stand der Early Access-Version?

„Basic game functionality is ready and is playable (without multiplayer)
It is fun to play and immersive. There are 4 maps showing different game styles, which also include a tutorial.
It can be pre-released for public at lower price. Feedback is very valuable at this point.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The early access duration is long. The current price is set to match the provided content.
As more features get added, the early access price will gradually go up.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Forums discussion on the game website will be opened to discuss the game. Also, users can comment on Steam site to provide opinions

We are planning, if the users consent, to acknowledge who's ideas significantly influenced the game play on the game website.“
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Über dieses Spiel

PreRelease:
You are the Captain in charge of controlling a colossus cannon on planet X Alpha 52. The enemy placed hostile cannons behind the mountain. With the wind speed changing, control your cannon to shoot projectiles above the mountains to hit the enemy. You do that by analyzing the information on 3D mini-map.

The enemy will fire back at you, and you will be destroyed if you get hit after your shield is destroyed. To defend yourself, you are equipped with RPG launcher and shells. While trying to hit the enemy, you have to load your RPG launcher and shoot down incoming enemy projectiles as necessary.

Features:
Maps:
Training map to help you learn the game.
"Invade" map where you have to destroy the enemy with limited shells. Enemy will not fire back.
"Defense" map. You have to shoot down a number of enemy shells to win. You cannot fire back with cannon. Can you handle the intensity?
"Battle" map. Destroy the enemy before you are destroyed. You have to keep an eye on the 3D mini-map while defending your cannon from enemy projectiles

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem *: Windows 7
    • Prozessor: Intel Core i7-4770K (quadcore) or better
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: GeForce GTX 980, GeForce GTX 1060 or better
    • DirectX: Version 12
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 1500 MB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible soundcard or onboard chipset
    • VR-Unterstützung: SteamVR. Standing Only
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Grafik: GeForce GTX 980 ti, GeForce GTX 1070 or better
    • DirectX: Version 12
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 1500 MB verfügbarer Speicherplatz
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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