>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a neophyte hacker as they begin their criminal career. Design programs, increase your skills, upgrade your hardware, hack systems in cyberspace, battle IC, rob banks, manage your own company and more!
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Positiv (27) - 81 % der 27 Nutzerrezensionen für dieses Spiel sind positiv.
Veröffentlichung:
11. Mai 2017
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Was die Entwickler zu sagen haben:

Wozu Early Access?

„Early Access is a great resource for indie developers to get community feedback, and involve them in the process. Already the community has help shaped the game over the last 60+ patches and updates!“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Originally I was hoping to have the game out of Early Access by summer 2019, however the community feedback has been fantastic, providing great ideas for improved mechanics and features. Rushing it out of Early Access wouldn't do the game justice. The current aim is for the end of 2019.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„In addition to bug fixing and polishing, feedback garnered from the community could cause some features/items to be added, removed, or adjusted. The final version will also be content heavy compared to the initial release. More story branches, endings, side stories, programs, IC, systems, etc.“

Was ist der derzeitige Stand der Early Access-Version?

„This game is currently in Alpha. We have been in early access for two years, and the game has come a long way. We have a few major updates to go, including the story, but the game currently has a lot of depth with a lot of features and content to sink your teeth into.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price of the game will increase after the early access phase is over. Players buying during early access will get the product for less.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback is very important. Suggestions will be taken seriously, changes will be made and be reflected in updates throughout the process. I have an open dialogue with the community, with several active discussions in the forums. We bounce ideas off one another, and I often get the community's input before trying a risky feature or radical change.“
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Infos zum Spiel

The year is 2049. Technology and capitalism have kept plodding forward unabated. Today almost every business in the world is owned by one of five mega-corporations or one of their many subsidiaries. Robotics have streamlined and automated every production industry. The divide between the rich and the poor has turned into a vast expanse, with unemployment rates at an all time high. Why pay a man when a robot can do the job better, faster, and cheaper?
Almost every piece of electronics and machinery from phones, cars, street lights, vending machines, door locks, to entire buildings and businesses are now tied-in and controlled via the internet, which has evolved into The Net.
The Net is a virtual world, layered over and intertwined with our own. Machines known as NetDiver Rigs, allow users to project their consciousness into the Net and control virtual Avatars as if they were their own bodies. The world within the Net isn't bound by the laws of physics, but can be shaped and controlled through constructs and programs. A steel wall blocking your path? In reality it's simply a line of code, and with the right tools and know-how it's easy to re-write a couple lines of code.

>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a programmer-turned-hacker as they begin their criminal career. While hacking, enter a virtual world, delving the digital dungeons of cyberspace. Use the money you earn to upgrade your hardware and software, or possibly pay off some debts...

Features

  • You Career, Your Way: Start the game indentured to your sponsor company. Stay with the company and work your way up the ranks, earning perks & bonuses, while being sheltered under their protection. Complete special operations for the company, and help them grow in power! However as an employee you will be paying a steep commission on all money earned, and have to meet daily quotas. Or you can choose to buy-out your contract and go Freelance, allowing you to earn more money per job and live your life with no obligations. As a Freelancer you can launder money, rob banks, and pilfer valuable PayData for secure systems. Once you've banked some serious creds, you could even start your own company and hire other hackers to do the work for you!

  • Work Generator: In addition to story jobs and special jobs, players will take regular hacking jobs to earn money and experience. These regular hacking jobs are generated dynamically. You could work forever.

  • Open-Ended Character Growth: Software ratings and Skill ratings have no upper limit. The game uses formula based calculations instead of a fixed graph. There are no real limits in the virtual world.

  • Create Custom Programs: Control every aspect of your hacking software using an intuitive interface. Stack multiple subroutines in a single program for greater versatility, or add negative elements that make it easier to build. As your Programming skill increases you will be able to build more and more complex hacking software.

  • Customize your Cyberdeck: Collect and slot a variety of chips in your cyberdeck to determine your Avatar's stat's within cyberspace. If you need stealth, slot extra Masking chips. If you're expecting heavy IC resistance, slot extra Firewall chips. Upgrade your motherboard to gain more chip-slots, or dump a ton of creds to purchase hyper-efficient high end hardware.

  • Semi-Scaled Difficulty: As you grow in skill and power, the regular generated jobs will increase in difficulty in order to always provide a challenge, and the rewards required to fuel higher level growth. Story and special missions will have a static difficulty, which means you could either dominate... or get crushed. If you fail, you can always try again later.

  • Overwatch: Join a team of mercenaries as the resident hacker, and help them complete dangerous runs. Do legwork, and prep-work beforehand, and then chaperone your team as they infiltrate secure facilities to commit a variety of crimes.

Upcoming Features

  • New Tutorial System, covering every feature, and is more user friendly.
  • Steal blueprints from corporations and 3D print your own hardware ad a steep discount.
  • More system and environment styles to reflect different corporate aesthetic, system function, etc.
  • Explore the Net to discover new systems to hack.
  • Epic-Level Challenges. Very high level quests, or ultra-violet systems with unique and powerful rewards. Most rewards are geared towards enriching the player experience opposed to giving power. Such as adding a new minor feature, discovering a side-story, or unlocking a better ending.
  • Environmental Manipulation. Change the architecture within cyperspace to suite your own needs.
  • Branching story with multiple endings.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem *: Windows (64) 7+
    • Prozessor: 2 Ghz
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: 1024mb Dedicated VRAM
    • Speicherplatz: 16 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: While in early access system requirements may change.
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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