This content requires the base application 3DMark on Steam in order to run.

All Reviews:
Positive (12) - 83% of the 12 user reviews for this game are positive.
Release Date:
Aug 26, 2019
Developer:
UL
Publisher:
UL

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Downloadable Content

This content requires the base application 3DMark on Steam in order to run.

Download 3DMark VRS feature test

Packages that include this game

Buy 3DMark

Includes 14 items: 3DMark, 3DMark Time Spy upgrade, 3DMark Port Royal upgrade, 3DMark Night Raid benchmark, 3DMark Wild Life benchmark, 3DMark Fire Strike benchmarks, 3DMark Sky Diver benchmark, 3DMark API Overhead feature test, 3DMark PCI Express feature test, 3DMark VRS feature test, 3DMark Cloud Gate benchmark, 3DMark Ice Storm benchmarks, 3DMark Mesh Shader feature test, VRMark Preview

Buy 3DMark + PCMark 10 + VRMark BUNDLE (?)

Includes 3 items: 3DMark, PCMark 10, VRMark

-25%
$59.97
 

About This Content

Variable-Rate Shading (VRS) is a new feature in DirectX 12 that allows developers to improve performance by selectively reducing the level of detail in parts of the frame where there will be little noticeable effect on image quality.

There are two tiers of VRS support. With Tier 1, developers can specify a different shading rate for each draw call. Tier 2 adds more flexibility and control by allowing different shading rates within each draw call.

This 3DMark feature test helps you compare differences in performance and image quality when using Tier 1 or Tier 2 Variable-Rate Shading. There is also an interactive mode for experimenting with different VRS settings and exporting frames for comparison.

  • Compare performance and image quality with Variable-Rate Shading.
  • Separate tests for Tier 1 and Tier 2.
  • DirectX 12 API implementation for impartial results.
  • Interactive mode for experimenting with VRS settings.

System Requirements

    Minimum:
    • OS: Windows 10 version 1903 or later
    • Processor:Dual-core processor
    • Memory:4 GB
    • Graphics:DirectX 12*
    • Video memory:1 GB
    • Storage:720 MB

    * To run the Tier 1 test you need a DirectX 12 GPU that supports Tier 1 Variable-Rate Shading. You need a GPU that supports Tier 2 Variable-Rate Shading to run the Tier 2 test.

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