Guided by your spirit totem animal, assume the role of a young ursine brave whose fate has not yet been determined and embark on an astral journey into the dream world where the shadows of an ancient conflict are on the rise and destiny awaits.
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褒貶不一 (61) - 61 篇使用者評論中有 42% 給予此遊戲好評。
發行日期:
2017 年 1 月 24 日
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Developing on Early Access is a way to offset some of the challenges we face as a startup indie team, working remotely from around the world, and on such an ambitious title. To begin with, Early Access gives us the ability to break development into stages which speeds up our content delivery to players and helps us keep our targets reachable on a smaller scale/budget. It’s also a huge asset to interact with YOU, the players, to get regular suggestions/feedback, to keep our finger on the pulse of what you want to see in the game, and to help us make our game the very best rpg it can be. Perhaps most importantly, it allows you to become our benefactors and partners, potentially bringing in a new source of funding to support the continued development of the game.」

這款遊戲的搶先體驗時間大約會持續多久?

「Witanlore: Dreamtime will be in Early Access for approximately 6-8 months to complete the core game. It is our commitment to you, our players, to maintain active development and regular content/patch updates during this period to prevent the game from ever languishing in Early Access.」

正式版預計會與搶先體驗版有何不同?

「These bullet lists outline what is finished as of Day 1 on Early Access, and what features we would like to implement as we work through Early Access together over these months ahead. The majority of gameplay systems have at least some foundation in the current version at various levels of In Progress but this should give you a good idea of what’s playable and where we’d like to go next.

Early Access Feature List

  • Detailed, Realistic World to Explore - Episode One Region
  • Quick Role Play Menu - Build camps, go fishing, pass time
  • Totem System - Charm State, Level your totem for buffs & bonuses!
  • Physics based Decorator/Grab System
  • Activators - Sit, Sleep, Open Doors/Chests
  • Voiced, Lip Synched Non-linear Dialogue - WIP
  • First Five Chapters of the Main Story PLUS Side Quests
  • Rich Cultural Histories & Lore Books to Discover
  • Fauna, Flora, & Enemy Spawns
  • Basic Player Character Customization - M/F Blackclaw Race Only
  • Basic Combat - Shield/Sword, Paw to Paw, Bow/Arrow
  • Time of Day - Basic Weather
  • Equip Weapons & Armor - Multiple Types
  • Collectible Craft Materials
  • Potions & Inventory Items
  • Storage Containers
  • WIP HUD and UI Menus
  • Customize Settings Menus
  • Basic Mercantile System
  • Basic Save/Load - Functional but Still in Active Development
  • Basic Cinematics and Load Screens
  • Base Skills/Traits - WIP

Planned Features List

  • Fully Developed Open World + Dreamworld
  • Totem System - Spirit State, Summon your totem to solve puzzles & fight for you!!
  • Totem System - Companion State, Bring a companion totem into the physical world!
  • Symbiotic Magic - Use Druid technology to tap into the magic of creation!
  • Additional items, characters, and discoverable locations
  • Additional Puzzles with Totem Co-Op Solutions
  • Advanced Combat - Dual Wield, Staves, Blunts, and Archery
  • Stealth & Scouting System
  • More Weapon & Armor Types per Race
  • Advanced Player Character Customization - All Races
  • Improved Character/Creature Models
  • Recruit Companions & Allies
  • Additional Dungeons & Unique Rewards
  • Additional Save/Load Features
  • Improved Menus, HUD, and UI
  • Remappable Keys & Settings
  • Improved Optimization
  • Advanced Skill and Trait Systems
  • Improved Trading/Bartering
  • Mod Support

搶先體驗版目前的開發進度如何?

「The Early Access version of Witanlore: Dreamtime is the core game which contains the building blocks for all of the game's gameplay systems present and future. The current state of the game is beta playable. As outlined above, many features are still in development and will continue to be changed and expanded on with the collaboration of our players. The main quest is incomplete but new chapters will be regularly added in.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. In Early Access, the core game will sell at a 70% reduced price which will increase to full price once the game ships in the main store.

Future DLCs will be priced based on the level of content added and will also be reduced for Early Access.」

在開發過程中,您打算如何與社群互動?

「As veteran modders we're quite accustomed to developing content hand in hand with the players who are as passionate about our projects as we are! This is a trend we would love to carry forward as developers on Early Access.

A Community of Creative Minds

We have an active community where players can join in discussions about Witanlore with other fans and the development team, hop in the chat to connect with other players, share their thoughts, post bug reports/questions for answers straight from the team. Because we really do care about our fans, every month, we’d like to showcase our players’ screenshots, artwork, fanfic, and content on our community as a way of giving back and showing our appreciation for the creativity and passion of our fan base which is such an inspiration for us.

A Public Roadmap

A public Trello board will provide a place where our players can more closely track our development progress, see what's planned for upcoming patches, leave notes for the team, and get an overview picture of the game’s development as a whole.

Live Development Streams

Our developers will take turns jumping onto our Twitch channel every month to share a new stream where players can tune in to watch the game develop live, offer feedback, interact with a developer in real time, and catch sneak peeks at upcoming content as it's rolled into the game.

Developer Meet Ups

Regular live chat meet-up events will continue to be scheduled every couple months to let players and developers gather together in a chatroom to get to know the team, ask questions, make suggestions, talk about all things Witanlore, and influence the direction of the game.」
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In Witanlore: Dreamtime, you assume the role of a young Ursine brave whose destiny has not yet been determined. Guided by a spirit totem animal, you embark on an astral journey into the spirit world to stand before your patron deity and receive divine messages about your destiny. However, there is something far less benevolent than a goddess waiting for you in the mists...

Find yourself swept up in the chaos of an ancient battle for power, the outcome of which hinges on your decisions and a weapon that could lead us all to salvation or ruin. The path you take and the choices you make will determine the story’s outcome and alter the very fabric of the world.

Witanlore: Dreamtime is a single player, story-driven, Adventure RPG for Windows PC, being developed on Unreal Engine 4.


  • Detailed, Realistic Open World to Explore
  • Story-driven, Role-playing Focus
  • Totem System - Level Up Your Spirit Guide for Buffs & Bonuses!
  • Choices & Consequences - What Players Say & Do Matters!
  • Voiced, Non-linear Dialogue
  • Extensive Main Quest & Numerous Side Quests
  • Rich Cultural Histories & Lore to Discover
  • In-depth Player Character Customization
  • Recruit Companions & Allies
  • Unique Dungeon Diving & Rewards - No Pointless Loot Dungeons!
  • Multiple Weapon Styles with Tribal Bonuses

Please see the Early Access section for detailed lists of current game features!







Our pledge is to always be honest, transparent, and respectful to our growing community as we navigate the inevitable hurdles we’ll encounter on the road to completion together. We will listen to your comments, with an open and willing spirit, and keep communication at the forefront of our development so that each of you feels your voice is heard and that you are part of something awesome.

系統需求

    最低配備:
    • 作業系統 *: 64-Bit Windows 7 Service Pack 1, Windows 8, or Windows 10
    • 處理器: Quad-core Intel or AMD, 2.5 GHz or faster 64-bit CPU
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series or higher with 1 GB Video RAM
    • DirectX: 版本:11
    • 儲存空間: 10000 MB 可用空間
    建議配備:
    • 作業系統 *: 64-Bit Windows 7 Service Pack 1, Windows 8, or Windows 10
    • 處理器: Quad-core Intel or AMD, 2.5 GHz or faster 64-bit CPU
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series or higher with 2 GB Video RAM
    • DirectX: 版本:11
    • 儲存空間: 40000 MB 可用空間
    • 備註: Subject to Changes
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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