Equin: The Lantern is a challenging roguelike that's easy to get into but tough to master. Conquer the huge 50 floor dungeon and its evil inhabitants in a quest to the bottom of the joint to find the mysterious lantern itself. Free updates all the time!
All Reviews:
Positive (30) - 96% of the 30 user reviews for this game are positive.
Release Date:
Aug 27, 2016

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Recent updates View all (60)

June 5

Glass Cannon who?? It's the Evil Blessing Update!


I've taken a small break from overseeing one of my other games up here (ODW) in order to bring you a very good addition to good 'ol Equin: The Lantern.

This update is all about everybody's favorite punching bag, the Cultist!

Hunting down the weak and making them pay has never been more worthwhile!


  • Cultists now gain an Evil Blessing bonus whenever they sacrifice weak enemies (i.e. Auto-Kill). What's it do? Well, every time you auto-kill something you'll gain +1-3 ATK power as gratitude from your evil culty god. Yes, every single time. How will you know if you have an evil blessing going on? You'll see a new flashing upside-down purple cross as an effect box and be surrounded by a purple mist!

    What's the catch, you ask? The evil bonus goes away after landing a hit on an enemy in a regular fight (that is, any normal combat situation that doesn't register an auto-kill). The bonus will also disappear at the start of a Yellow lantern phase too. However, it should be duly noted that the damage cap on this blessing is tremendous:

    Evil Blessing ATK bonus = (Cultist Level - 3) * 10

    That means for example that a level 7 cultist can acrue a whopping +40 ATK just by squishing puny snakes and bats!! The potential for cultists to have some real pop now exists. A level 13 cultist can gain up to +100 ATK power, so imagine that against a boss enemy for a second..

    Any enchanced ATK power via Evil Bonus will also now show up as a purple number on the Self screen.


    • The Grim Ring now provides an additional +3 Evil Bonus ATK per auto-kill. Yeah!

    • The Grim Ring's item description has been changed a bit to reflect its new property.

    • The Ritual Dagger now changes the gains from Auto-Kills to +2-5 Evil Bonus ATK. This thing is lethal as sh!t now.


    • Changed the Titan Spear's item description to "a titan's toothpick", instead of something best left to the darkest regions of the internet :steamhappy:

    And that's about it for today! This update will make the cultist a real force to be reckoned with, yet still keep her playthrough pretty challenging. It'll be different, that's for sure.

    Let me know what you think if you give it a shot!

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April 27

Tell your friends!

May 19th is just around the corner..

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“Indie Game Friday Review”
Recommended – RPG Crawler

About This Game

A randomly generated deal, each game is different!


You're a kid. Who's gray. With rabbit ears.

People have been grumbling about the goings-on below town. Seems there's some sort of magic lantern that's throwing the whole joint into chaos. Yeah, that's what I said too! Full of it, they gotta' be, right? Turns out- not so much..

So.. What's it you do again, kid? Warrior? Thief? Wizard? Cleric??! Cultist??!!
OH! A lawyer!?

Hahaha, well you sure had me fooled there for a while.. little jerk..

Here's what you're gonna' do: Head below town, JUST FOR ME, and see what the hell that Lantern's on about. They tell me it turns all kinds of colors, and each color changes the rules.

How so!? What am I, an electrician?!?
That's up to you to find out!

And so you did!


Equin: The Lantern is my fun roguelike with some wholly original ideas. Easy to get into, tough to master. Conquer the 50 floor dungeon and its evil inhabitants in a quest to the bottom of the joint to find the mysterious lantern itself. With features like a turn-based 1st person battle system, Auto Killing weaker enemies, an XP Hit Streak bonus, hundreds of weapons and armor to find, diabolical floor events to shake things up, a lantern who screws with the rules, and oh yeah- PERMADEATH BABY, this is the game for those who like a good challenge.

STRATEGERIZE by slamming doors in your enemy's face to lock them in a room, or lead them into a web and trap their stank @sses. Watch out for stronger champ versions though and much stronger bosses at every turn!

NOTE: This time around I got some help from the fantasic Rocco W and his sick 8-bit tunes! They were so good I decided to scrap all my own music except for the title theme.

System Requirements

    • OS: Win XP, 7
    • Processor: Fully tested on 2Ghz, older machines should have no problem too
    • Memory: 512 MB RAM
    • Graphics: Anything that handles basic hardware acceleration
    • Storage: 110 MB available space
    • Sound Card: No fancy sound card required
    • Additional Notes: 54 MB hard drive space is req for the awesomeness
    • OS: Win 7, 8, 10
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