TRUE BLADES™ is a cutting edge medieval fighting adventure which provides a very realistic and immersive sword fighting experience for VR. Fight hordes of monsters or strategically duel against highly skilled knights and develop true-to-life fighting skills.
All Reviews:
Mixed (20) - 45% of the 20 user reviews for this game are positive.
Release Date:
May 29, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At first, we wanted to get all the feedback we could while creating the best Medieval Sword Fighting VR game possible. After your reviews, comments and some discussions with the community, we now want your feedback to create a real VR RPG… Yes, we said it, a VR RPG.”

Approximately how long will this game be in Early Access?

“3-6 months.”

How is the full version planned to differ from the Early Access version?

“As of June 14th 2017, the revised Road Map for True Blades is:

Online / Steam
  • Achievements, with objectives that brings replay value
  • Scoring system and leaderboards to see who are the True Blades!

Environment
  • More encounters with new enemies when going off-path to make the game feel even more like an open world
  • Flying enemies
  • Better night lighting
  • Desert (ruins, monsters and some surprises)

Game modes
  • A special Survival mode.
  • Single Player Arena

RPG elements
  • NPC integration
  • True Blades story development
  • Quest system

Fighting system
  • Fighting master which helps you understand combat mechanics
  • Fight mechanics improvements
  • Better responsiveness
  • Stabbing

Navigation
  • Teleport system

Localization

Support of the Oculus Rift and Touch

We look forward for your suggestions on how to improve True Blades!”

What is the current state of the Early Access version?

“The main path is populated with encounters and there are a few hours of play available.
It's more of a VR Medieval Sword Fighting game in an open world environment than a full VR RPG at the moment.”

Will the game be priced differently during and after Early Access?

“Pricing options are still on the table but should not change when we leave early access.

This being said, we understand that Early Access buyers take a leap of faith with us. So be assured that each time we talk about pricing options, we want it to be fair for you.”

How are you planning on involving the Community in your development process?

“Involving the community in the development process is one of the main reasons why we are doing Early Access.

For instance, the Teleportation and Oculus support will be added because of your feedback.

Please use the Steam forum for bugs or feature requests”
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True Blades™ Update v.051

Hello True Blades Champions,

After reading your thoughts and feature requests in the Steam Forum, the team is happy to announce the first big update.

Thanks for all the feedback and keep it coming.

P.S. Next major update will include NPC’s and a new quest system ;)

Here is the list of updated / new features :

  • Oculus Touch support
  • Added Teleportation as a locomotion method
  • Improved lighting system
  • Enhanced the Day / night cycle
  • Improved visibility of dark areas
  • Improved visibility of inventory
  • Populated environment with more trees and foliage
  • Enhanced Texture rendering

About This Game

TRUE BLADES™ is an epic fantasy medieval fighting adventure which provides a very realistic and immersive sword fighting experience for VR.
As a player, you will explore a vast island of one square km, wage heroic fights against hordes of well armored guards, goblins, orcs and other terrifying creatures. You will also strategically duel against highly skilled knights and develop true-to-life fighting skills by parrying and counter attacking your opponents at the right time.

Key Features:
  • Vast island of 1 square kilometer size with day/night cycle.
  • Realistic sword fighting.
  • Many different weapons and shields.
  • Health and Energy management.
  • Seamless transition from 1st person perspective (fighting) to 3rd person perspective (exploring).
  • Many hours of game play.

Available on HTC Vive & Oculus Rift with Touch controllers.

System Requirements

    Minimum:
    • OS *: Windows 7 - 64 bit
    • Processor: Intel i7-4790 equivalent or greater
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 equivalent or greater
    • DirectX: Version 11
    • Storage: 3 GB available space
    • VR Support: SteamVR. Room Scale 2m by 1.5m area required
    • Additional Notes: Requires a functional HTC Vive setup with 2 controllers, or an Oculus Rift platform with 2 Touch controllers
    Recommended:
    • OS: Windows 10
    • Processor: Intel i7-6800k equivalent or greater
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1080 equivalent or greater
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Additional Notes: Requires a functional HTC Vive setup with 2 controllers, or an Oculus Rift platform with 2 Touch controllers
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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