It's a playground. Build with blocks. Play with friends. Get cool apps.
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Date de parution :
30 oct. 2016
Développement :
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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Remarque : la dernière mise à jour a été publiée par l'équipe de développement il y a 8 ans. Les informations et le calendrier présentés ici peuvent être obsolètes.
Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Long story short: Vox-L is in Early Access because we want to add more features and get your feedback on what features you want to see.

The Early Access version comes with an in-game tablet computer (like an iPad) that has apps installed. Each app allows you to extend the functionality of Vox-L. We'll be adding more and more apps throughout the Early Access timeframe. We want to build a user community and to collaborate with the community about what apps they want to see in the game. We'll even be letting some members of the community develop their own apps in our developer Beta.

The end goal is to take Vox-L out of Early Access in about a year, when there is a large app eco-system, allowing players an infinite number of ways to customize their playing experience for themselves and their friends. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« It will be in Early Access for about a year, with frequent updates. We plan to take it out of early access in October 2017. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« We'll be adding more apps throughout Early Access and adding features to the ones that are currently there.

In particular, we'll be adding more worlds to the world app. We would like to add about 100 new worlds between now and early 2017. We'll also add an app for saving and sharing your voxel worlds with other users.

Additionally, we'll be adding some of the following apps (and also trying to get players to tell us what kinds of apps they want to see):

* Gravity app - Let's you adjust gravity in the game
* Weapons app - Let's you equip and customize in-game tools and weapons
* Sports app - Let's you spawn and configure in-game sports goals (basketball goals, soccer goals, etc.). So you can invent your own virtual sports for up to 8 players.
* Music app - Let's you set the music in the game
* Camera app - Let's you take pictures in-game
* Player scale app -- Let's you change your size (become a giant or really tiny)
* Movie app - Let's you watch YouTube videos in game with your friends

Mainly, though, we're in Early Access because we want to involve players in the design process. There are a lot of apps we can add to the game. We want to see what you do with the existing apps and tell us what other apps you're dying to see. »

Quel est l'état actuel de la version en accès anticipé ?

« The collection of apps that currently ships with Vox-L allows you to invite your friends to multi-player games, transform the terrain with voxels (kind of like Minecraft), and spawn physical objects in game (kind of like in Gary's Mod). Everything is synchronized in multiplayer, so you can collaboratively build your own creative play experiences. Make a basketball court and play basketball. Dig a hole and fill it up with a bunch of colored balls -- like at McDonalds. Load a massive forest world and play hide and seek in the dark with flashlights. All of these experiences are currently possible -- as are many more that we haven't thought of.

There is also an app that allows you to load new voxel worlds. There's a stadium world (where you can play sports). There's a forest world (great for hide and seek or capture the flag). Etc. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« It will probably cost more after Early Access. We plan to gradually raise the price as we ship new content and features. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We'll have a forum for discussion of upcoming apps, and for managing the developer beta. »
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VR uniquement

Acheter Vox-L

 
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Signalez les bugs et donnez-nous votre avis sur les forums de discussion

À propos de ce jeu

Vox-L is not a game. It's a customizable virtual reality playground.

By default, Vox-L is just an infinite white terrain. There's nothing there. You can't do anything fun. Sounds boring, I know...

But here are some reasons we think you'll enjoy it.


Reason 1:

It has free multiplayer. You can invite your friends. (If you have troubles starting a multiplayer game, we have a forum topic where we are discussing the multiplayer feature. See the Basic Info section for a link to our forum.)


Reason 2:

It is customizable. With free in-game apps, you can transform your playground into whatever you want. Apps let you change the terrain, spawn toys, load dynamic content, launch mini-games, etc.


Reason 3:

We've already added several apps for you to customize your experience.

  • Builder app: Gives you tools to deform the voxel terrain by placing/removing blocks (like in Minecraft). Lets you spawn physical objects in the world.
  • Multiplayer app: Host a server and invite your friends. Or find and join a server. (NOTE: This feature is still in development. If it doesn't work for you, please post on our support forum.)
  • Worlds app: Choose from various pre-built worlds. We currently have 3 voxel worlds. We'll be adding over 100 more in early 2017.
  • Flashlight app: Turn your tablet into a flashlight. Control the color and brightness. It's surprisingly fun.
  • Sky app: Change the time of day, add fog, add clouds.


Reason 4:

We are adding new apps constantly. In fact, if you want to, you can make your own. (NOTE: If you want to develop apps for Vox-L, contact us to be part of our developer Beta. Anyone who knows JavaScript, HTML, and CSS can do it.)

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7
    • Processeur : Intel i3-6100 / AMD FX 6300
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GeForce® GTX 970 / Or equivalent
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 1 GB d'espace disque disponible
    • Prise en charge VR: SteamVR
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7
    • Processeur : Intel i5-4590 / AMD FX 8350
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce® GTX 1060 / Or equivalent
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 1 GB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
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