Climbtime - jump and parkour climb up procedurally generated levels for best self or leaderboard time to the top. glide close to rock towers to score points on leaderboard without crashing. Hunt down small crystals within the level in crystal hunt mode or explore the real-world based terrain.
All Reviews:
Mixed (32) - 56% of the 32 user reviews for this game are positive.
Release Date:
May 3, 2017

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Recent updates View all (41)

December 19, 2017

version 1.83 more level types, art prints, tutorial video

For this version, in 'climb' game mode, the jumping blocks will use the same random textures and lighting as found in 'glide' mode for more visual variety. If you want the old plain 'dirt' blocks, choose the 'fixed daytime' option in the menu and restart the level.

For 'glide' mode, added some short tutorial notes and a video link for starting players. Levels also randomly place art prints with point score cubes beneath them.

Added 1 new music track.
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December 8, 2017

version 1.81 new music track, music level adjust

Added another music track and ability to set per game session the music level up or down using the keyboard numpad -/+ keys. Will add permanent audio level settings in later version.
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About This Game

Game supports gamepad and VR Vive controllers.

Game goals/modes
The game currently has 4 modes
  • Climb
    time-attack - reach the highest block(the one with a blue spinning cube over it same as the one at the base) as quickly as possible.

  • Glide
    score-attack - score more points by flying faster/closer to rocks on glide down without crashing. When close to level bottom 'round over' will display. First 3 levels keep steam leaderboard scores.

  • Crystal Hunt
    Find and collect(using the crystal shot) all 10 hidden crystals in the tower. The crystals are small blue cubes and create a sound which grows louder as you get nearer.

  • Explore
    Glide or long-distance teleport over the terrain and enjoy the views which are modeled on the below real-world mountain and canyon terrains. More content to find in this mode coming.

    • Great Smoky Mountains, USA
    • Castle Valley, Utah, USA
    • Yosemite, USA
    • Grand Canyon, USA

See in-game pause menu(start button, F1 or Vive controller menu) for settings, Controls, Game modes and additional notes.

Note that game engine graphics and input config options can be accessed by holding down shift or alt or ctrl key while starting the game.

If using the Oculus Rift and the game fails to load, let me know and I will try to publish a separate branch download oculus rift specific version.

System Requirements

    • OS: Windows Vista SP2 / 7 SP1 / 8 / 10
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
    • DirectX: Version 10
    • Storage: 1200 MB available space
    • OS: Windows 7 SP1 / 8 / 10
    • Processor: Core i5 / AMD FX 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 470 / AMD Radeon HD 6870
    • DirectX: Version 11
    • Storage: 1200 MB available space
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