Steampunk Airship Battle Simulation
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Release Date:
Oct 6, 2016
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The basics are in place, what we'd like to understand better is what parts of the game players enjoy versus avoid. Before we start layering on polish, we want to make sure no major direction changes are warranted.”

Approximately how long will this game be in Early Access?

“The plan is less than a year.”

How is the full version planned to differ from the Early Access version?

“The initial early access version is a minimally viable version of the game in our heads. Things we'd like to add before full release include:

Additional Campaigns
New Weapons
New factions and Vessel Types
Attack and defend capital ships
Minefields
Bombing Missions
Improved Audio
Ramming and collisions
Sub-system targeting/”

What is the current state of the Early Access version?

“5 mission single player campaign
6 Airship Types: Two Royal Navy vessels, two Narcopope Gangster vessels, Cargo vessel, Boarding vessel
4 Mission Types: Patrol, Interdiction, VIP Snatch and Escort
4 Random Missions: Small, Medium, Large, Insane
Ambient wildlife
City environment”

Will the game be priced differently during and after Early Access?

“To be determined.”

How are you planning on involving the Community in your development process?

“The Airship Commander team are playtest extremists. We believe there's nothing more important to crafting a special game than spending as much time as possible playing it.

After spending hundreds of hours with a game though developers can become desensitized. We accrue so much experience that our "eyes get stale". Key to assessing a game is first time experience feedback and early access gives us a much larger stable of "fresh eyes" playtesters.”
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About This Game

Airship Commander is my attempt to cram together a Wing Commander inspired mission structure, with the multi-station B-17 bomber sim popular in 1990s. Except with airships. Over a steampunk mega city one.

The game is all about doing what VR does well. Namely move slowly, communicate a tremendous sense of scale, and have all kinds of wild spectacle occurring around the player at different distances.

System Requirements

    Minimum:
    • OS *: OS Windows 7 SP1 64 bit or newer.
    • Processor: CPU Intel i5-4590 equivalent or greater.
    • Memory: 8 GB RAM
    • Graphics: Video Card NVIDIA GTX 970 / AMD R9 290 equivalent or greater.
    • Storage: 1250 MB available space
    • VR Support: SteamVR
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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