The Electric Shocktopus has a trick up one of his eight sleeves: he can change his electric charge at will. Zoom across electric fields, twist through magnets, and use conductors to bend the world to your will. Never has the Right Hand Rule involved so many tentacles!
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Release Date:
Jan 25, 2015
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About This Game



Our hero, the titular Shocktopus, is out for revenge against the Magnetic Yeti. Its a dangerous world, but our little Cephalopod has a trick up one of his eight sleeves: he can change his electric charge at will. Zoom across electric fields, twist through magnets, and use conductors to bend the world to your will.

Never has the Right Hand Rule involved so many tentacles!​

The game is based on the actual physics of Electromagnetism -- which means you'll be an expert in the topic by the end. Or, well, you'll have beaten a game. And isn't that enough?





This game has a Level Editor, and as the developer of the game, I see it as my duty to prove I can beat any level players throw my way. So roughly each week, I load up a level and record myself trying to beat it. You can watch my suffering (and joy) in the Feel Bad Friday video series!




  • Accurate Physics from a pedant you can trust
  • Electric charges that attract and repel you
  • Magnetic fields that cause you to spin according to Lorentz Forces
  • Conductors that warp electric fields, calculated using the Relaxation Method
  • Electric currents that lead to magnetic fields, via the Biot-Savart Law
  • 44 Levels of fun! Plus one level of pure torture.
  • A Level Editor so you can make all your own levels, or do your own physics experiments.
  • A whole bunch of spikes and missiles.
  • The game comes with a virtual Voltmeter and electric field meter.
  • One more opportunity not to learn the Right Hand Rule!





Made by TestTubeGames, or more specifically me, Andy Hall. I run an indie game studio that's devoted to making fun, interactive science experiences. Special Relativity, Particle Physics, Gravity, you name it, I'm interested!
Music was created by Brian Allen Holmes, and SFX were made by Kevin Notar.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 300 MB RAM
    • DirectX: Version 9.0
    • Storage: 130 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OSX 10.8+
    • Processor: SSE2 instruction set support
    • Memory: 300 MB RAM
    • Graphics: DX9
    • Storage: 130 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: SSE2 instruction set support
    • Memory: 300 MB RAM
    • Graphics: DX9
    • Storage: 130 MB available space

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