Soundboxing is a VR music video kickboxing game where you create the beats! You can either punch to the music and compete to beat the best, or record your own challenge for others to beat—all set to your favorite music in a cool outdoor environment.
Recent Reviews:
Very Positive (11) - 81% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (455) - 89% of the 455 user reviews for this game are positive.
Release Date:
Sep 29, 2016
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Publisher:

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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (12)

May 11

Soundboxing 1.1.20 - Player bugfixes! Drum-style keyboard, Unity and shader updates

Player Bugfixes
Many people have reported issues with the player over the past few days, and I heard you. Some things changed recently on the target site and now it's not working well at all. Fortunately, since the last patch I've been digging in and trying to find every single bug that causes the player to get stuck or loop. After extensive testing and a lot of code rewriting, we have a new player! If you notice anything acting worse than before, please let me know and I'll fix it up ASAP.

Drum-style Keyboard
If you haven't tried out a drum-style keyboard in another VR game, it's a fun and intuitive way of typing in VR. If you're using the Oculus Rift, or are having issues with the SteamVR keyboard, there's now a drum-style keyboard sitting there in the search screen. Thanks to NormalVR for their fantastic CutieKeys project that was a great starting point. Head over to search to check it out!

Unity and Shader Upgrades
In this patch the game has been upgraded to use Unity 2018.1.0f2, which also led to replacing a bunch of objects that were using old legacy shaders and deprecated functionality. This upgrade also made it necessary to regenerate the lighting information for the game (you may notice a larger patch delta this time as a result.) Not much has changed, but you may notice some minor visual differences here and there, and for some video hardware, a performance improvement.

That's it - this is mostly a quality of life and bugfix update. Hope everyone has fun playing!
7 comments Read more

April 30

Soundboxing 1.1.17 - LIV, Controller Pause, HD Videos, Speech Search, Bugfix Release!

New update for Soundboxing out today!

LIV Mixed Reality Support!
LIV is a fantastic set of tools for doing mixed reality VR streaming. Mixed reality lets those outside of VR see what you're doing inside the game, and right now it's the best way to introduce people to VR. We're thrilled to launch first-class LIV integration today. Now go do some awesome Twitch and Youtube streams!

Controller Pause Button
I play this game a lot myself, and I know how frustrating it can be if you need to pause quickly and you can't aim at that stupid little button. As of today, hitting A or B on Oculus or the pad or menu button on Vive while in play mode, will easily and immediately pause or play the game. This should have been done long ago, sorry about that, but you can thank Job Stauffer for prodding me to fix this :)

HD Videos!
Video content has been upgraded to 720p by default, compared to the SD resolution that was being shown before in-game. When VR headsets were all low resolution, it made little sense to render HD video. But now as the resolution of these headsets gets better and better, let's take advantage!

Speech Search Fixed
Due to some changes in the speech recognition APIs we were using (Watson) it had stopped working. We've upgraded to the latest and now it should be working again.

General Upgrades
  • Upgraded to use Unity 2017.4.1f1
  • Fixed duplicated network requests and message boxes
  • Updated to latest browser engine, postprocessing stack, VR libraries, Steam auth library
  • Beam to game much faster

New Website
If you haven't checked it out yet - you really should visit the new website at https://www.soundboxing.co. It makes it easy to find new challenges and beam them to the VR game, share challenges and playlists, find new players to follow, and - I think you'll be surprised how good the new WebVR demo is. You can send a challenge to a friend and if they have a WebVR-compatible browser, they can play it in VR (with interactive gloves and everything) right from their browser. Thanks to Megumi Tanaka again for her fantastic work on the redesign, after the inspired work on the logo last year.

What's next
I have to apologize for the long amount of time between updates. There are some good reasons but it doesn't matter - the important thing to know is that I'm still committed to improving this game. Check out all the work done on rebuilding the website and the WebVR demo, the smaller but numerous fixes to the full game, and trust that there are some larger Soundboxing efforts going on in the background that are taking longer than I'd hoped.

Soundboxing will continue to improve for quite a long time - I see it as a decade-long endeavor. For now join me in-game, check out some challenges, and enjoy the ride!
6 comments Read more

About This Game

Soundboxing is a VR music video kickboxing game where you create the beats! Feeling competitive? Search for challenges and compete by punching to the beat of your favorite music videos. The longer your streak of correct punches, and the stronger you punch, the more points you'll earn. Feeling creative? You can record the challenges that others compete in!

While you're Soundboxing, remember: if you feel the urge to dance, you're doing it right!

Features

  • Designed for VR and the HTC Vive with Motion Tracked Controllers
  • Youtube video search
  • User generated beats and challenges!
  • Share your challenges with a web link, for your friends outside of VR and around the world
  • High score leaderboards keep track of whoever performs best
  • Play back your high scores with a robot marionette boxing match

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8
    • Processor: Intel i5-4590
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i7-4770
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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