Set in a dark vision of a high-tech future, Drone: Remote Tactical Warfare is a unique gameplay experience combining stealth, strategy and visceral action.
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Release Date:
Jul 19, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Drone: Remote Tactical Warfare has the potential to become a great(er) game. The thousands who up-voted during the Greenlight campaign clearly agree! Despite the potential, taking Drone to the next level will require help from the Steam community and this is why the decision was made to release Drone as an Early Access title.

Currently Drone is being worked on in the spare time of the development team. If Early Access is successful the small but highly skilled team of artists and designers working on this title will be in the privileged position of being able to divert our entire energies into making Drone the best experience it can be.

Aside from financial help we need the keen-eyed testers and brave QA volunteers of the Steam community to help produce a balanced, refined and highly enjoyable experience.”

Approximately how long will this game be in Early Access?

“As shorter time as possible! The hard part is done - the core gameplay is very polished, playable and fun but needs more testing, tweaking and refinement. But overall, no major changes/features to core mechanics are required meaning that those last kinks can be ironed out as an explosive expansion of content is implemented.

If all goes to plan Drone should be in Early Access for around a year.

How is the full version planned to differ from the Early Access version?

“The Early Access version will initially consist of an 'Arcade' mode with 3 zones, 12 levels and 20 unique unlocks. This will allow access to some of the weapons, items and mechs that will be available in the full version. More importantly it will allow Steam users to stress test, respond to and help improve the core mechanics of Drone without giving away the narrative.

The highly requested Multiplayer mode will also be made available as soon as is humanly possible during the Early Access phase. Multiplayer will include deathmatch and coop modes.

As mentioned earlier, the full version will include a single-player campaign mode which will be navigated by a world map and have varied mission types and super-secret bonus levels to discover.”

What is the current state of the Early Access version?

“The current state is the near-completion of Arcade Mode. Non-affiliated QA testers have all said how they found the current state of Drone to be a highly polished experience.

The core gameplay mechanics are highly developed, bug free and locked-down. All that remains is the task of higher-level game logic balancing which will require the help of input by the community to formulate a challenging but fun experience.

New content (a new zone, enemies and weapons) for arcade mode will be released in the next update and the campaign mode has its functional framework in place. Improving the art assets for each update will be also a major focus.”

Will the game be priced differently during and after Early Access?

“The price will most likely increase for the final release version but only if warranted or necessary.”

How are you planning on involving the Community in your development process?

“Drone would greatly benefit from the input of the Steam community to ensure a fun and polished experience. Direct contact with the developers will be made available via a dedicated email address and, of course, Steam Community Hub which will be checked at least daily.

Be sure of this: constructive feedback from the Steam community is welcomed and will certainly be taken into account throughout the Early Access phase of Drone's development.”
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About This Game

Drone: Remote Tactical Warfare is a top-down action game that combines stealth and visceral combat. Unleash destructive mayhem by unlawfully taking control of remotely operated mechanized assets. View the action from a highly responsive satellite camera (SATCAM) that can track over the entire battlefield.


PLAY USING A KEYBOARD OR CONTROLLER


Thank you to the thousands who up-voted during the Greenlight campaign!!!




SCREENSHOT AND VIDEO IMAGERY SEEN HERE HAS BEEN CAPTURED STRAIGHT FROM THE GAME

FEATURES


Early Access Arcade mode features:

Infiltrate and Annihilate

  • use your small support drone to infiltrate high security facilities
  • collect ammo, hack security turrets, lay hidden mines and stealthily dispatch patrolling enemies
  • when you're armed to the teeth and you've set deadly traps use your heavy assault drone to raise the alarm and raise hell on waves of responding local forces
  • brutal 'close in' combat with dozens of enemies on screen at once

3 Zones and 12 Missions
  • 12 challenging levels of increasing security and enemy troop response numbers across 3 installations
  • many hours of gameplay in the game's current state

20+ Unlocks in Arcade Mode (with many more to come soon!)
  • high performance will be rewarded with new weapons and upgrades for you to devastate your opposition
  • unlock futuristic heavy weaponry based on real-world weapons
  • gadgets include mines, laser targeters and suppressors

Clever enemy AI
  • infantry are organised into sections and commanded by squad leaders who will give orders to attack, find cover or retreat when necessary
  • as well as giving orders, squad leaders also increase the morale of their unit
  • autonomous enemy vehicle assets will keep themselves within firing range

Combat performance bonus system (only found in Arcade mode)
  • Multi-kills, high value target destruction, stealth kills and many, many more creative ways to annihilate your enemy will earn you a 'combat performance bonus'
  • earn 5 bonuses to unleash awesome, death from above firepower such as missile strikes and tank busting close air support

Stealth System

  • automated security turrets will relentlessly observe the area with long range scanners
  • patrolling units will investigate and report anything out of the ordinary
  • try to set as many traps as you can without being noticed

STORY


In a post-post-apocalyptic future...

Mankind, under the control of hyper-corporate entities and the only biology remaining on Earth, has taken its destructive thirst for resources off-world. Resource-laden exo-planets in nearby systems are mined until their physical structures collapse. Newly discovered life is often exterminated to conform with a doctrine of "potential competition eradication". Alien life that has biological characteristics considered to provide financial or military benefit is "acquired" - suffering a fate far worse than eradication.

Despite a persistent saturation of pervasive propaganda, a small uprising deep within the walls of Earth's mega-cities has risen to oppose the relentless destruction and crushing oppression of the corporations. Specializing in cyber-warfare, the uprising has found an opportunity for retaliation in the form of access to the drone control networks of the iron-fisted military divisions of the ruling corporations. This development represents a rare chance to inflict wide-reaching disruption of highly profitable off-world operations.

As a veteran cyber-mercenary you have been assigned to prevent the destruction of what remains of Planet Zerous. At this time, the expeditionary forces of Universal Industries have nearly come to the end of another eradication routine and all but secured the unknown resource that drew them there in the first place. Your mission is to deplete combat forces on Zerous and secure the resource. This will be achieved by conducting a remote cyber-warfare operation.

Probing has revealed a breach in the satellite network (SATNET) on Zerous enabling the remote operation of an RT6 maintenance unit. Scans also show an assault mech located in the area of operation. Harnessing the potential firepower of the battle-tested R65 'Big-cat' will be essential to complete this operation successfully. The combination of drones with careful strategy and resourceful tactics may be just enough to force the invaders of Zerous to evacuate the planet and send a stern warning to the hostile brotherhood of ruling CEOs.

ROADMAP


  • Release Early Access mid-2017 (this release)
  • Implement multi-player (deathmatch and coop) as part of Early Access
  • Complete single-player campaign
  • Release full version Beta early-2018
  • Balance multiplayer/refine singleplayer based on community feedback and extensive dev testing (ongoing)
  • Final retail release 2018

Stay tuned for development updates, weapons tests, gameplay videos and screenshots!

System Requirements

    Minimum:
    • OS: Windows 7 64 Bit
    • Processor: Intel I5-2500K, AMD FX-8120
    • Memory: 4 GB RAM
    • Graphics: 2GB of Video Memory & NVIDIA GeForce GTX 660, AMD Radeon HD7870
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compliant Sound card
    Recommended:
    • OS: Windows 7 64 Bit
    • Processor: Intel I7-3770, AMD FX 8350 4.0 Ghz
    • Memory: 8 GB RAM
    • Graphics: 4GB of Video Memory & NVIDIA Geforce GTX 780, AMD Radeon R9 290X
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX Compliant Sound card

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