Get ready to set sail! You are the captain of the M.S. Tradewind, a trade ship bound for the open sea! Gather your crew, test your sea readiness, and explore the world in this 8-bit action/RPG inspired by NES classics.
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Release Date:
Apr 2, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After a long development cycle and much consideration, we have decided to go the Early Access route in order to get a complete story into the hands of players who have been following us for a long time. Launching now will allow our followers to take an active role in developing a massive world and give us the flexibility to continually create new content without holding the game back from the community.”

Approximately how long will this game be in Early Access?

“We are tentatively looking at sometime in 2018 to formally enter full release state. Hopefully with a few months of Early Access, it will give us a chance to fix mission critical bugs and polish the main elements of the primary plot.”

How is the full version planned to differ from the Early Access version?

“When the game is fully released, our aim is to add non-essential side quest content to the world. We plan to improve the ship combat and boarding systems and add more lore and magic.”

What is the current state of the Early Access version?

“Currently, Levantera has rudimentary but working versions of the core game features. Platforming action, overworld ship combat and ship boarding, dialogue-based quest system and quest logs, spellbook and spellcasting abilities, main and sub-weapon swapping, inventory and crew management elements are all present in the current version.
The primary story arc is complete, but there are still bugs, glitches, freezes, and missing pieces. Putting the game into many players hands will help us more effectively identify and fix errors.”

Will the game be priced differently during and after Early Access?

“Pricing at full release should be about 20% higher than the Early Access version.”

How are you planning on involving the Community in your development process?

“The community hub will be the primary point of content for players and developers alike. We intend to implement fixes and suggestions as quickly as possible and provide new builds at intervals.”
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Buy Levantera: Tale of The Winds

 

Recent updates View all (10)

June 24

0.3.0.1 - Windowed Mode Hotfix

There was a window-sizing bug that went unnoticed for a few days that was induced in one of the recent updates, and it is now patched.

Thanks for the reports in the bugs forums!

Still working on the Linux controller crashes, hope to have something in there in the next update.
0 comments Read more

June 1

0.3.0 - It's been a bit!

Howdy!

Took a long Memorial Day vacation to meet up with my family and some of the long distance dev team! Was good to get together, but ready to get back to work.

Couple big things we are trying out in this build.

One major bug that was fixed was highlighted in a couple stream events I had the pleasure of seeing last week, and that was a sequencing bug with Crow's back story.

The flashback sequence should be a little more palatable now and less prone to bugs.



Another thing we are kicking around is a prototype of a card game called "Sea Devils." It's going to be a narrative device for another crew back story but if I can get the gameplay nice and balanced we will probably deploy players around the world of Cerrawyn and implement some kind of extra-curricular gameplay goals. :)



If you can figure out how the system works, feel free to critique it and let me know how I can make it better!

New patch should be up for Linux too, just haven't had a chance to address the Xinput bug yet. Sorry, still working on that one :(

As always, be sure to click Follow to be notified of announcements like these! Also, check us out on social media. It always helps to have people like and share our social media content. If you're on facebook or twitter, look us up! :D


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Reviews

“A Sea Worthy NES style game...”
Indie Retro News

“Recreating the NES colour palette often results in accurately hideous games. Levantera is an outlier that succeeds in looking the part aesthetically, not just chromatically. It also succeeds in approximating “retro” controls without feeling obstructive or gratuitous.”
Rock, Paper, Shotgun

About This Game

Get ready to set sail! You are the captain of the M.S. Tradewind, a trade ship bound for the open sea!
Gather your crew, test your sea readiness, and explore the world in this 8-bit action/RPG inspired by NES classics.
Featuring a persistent world, a robust story, and a full musical score in chiptune style!

In Levantera, use your combat skill and agility to battle by land and sea in both platforming sections and overworld ship combat.
Quick swap main and sub weapons to suit your play style. Gather your crew from taverns and upgrade your ship to face tougher opponents.
Conquer the spellbook and use the silver compass to quick-select your favorite spells.

Prepare to discover exotic locations and encounter fierce combatants as you travel the world in search of your lost former crew.
Action, adventure, and enchantment await as you uncover the secrets of the arcane force of the wind: Levantera.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel or AMD CPU
    • Memory: 512 MB RAM
    • Graphics: Intel HD Onboard
    • DirectX: Version 9.0
    • Storage: 100 MB available space
    Recommended:
    • OS: Windows 7+
    • Processor: Intel or AMD Dual Core CPU
    • DirectX: Version 9.0

What Curators Say

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