Find the most effective way to construct and manage a hospital. Build your hospital smart and avoid excess time and resources consumed by examining your patients unnecessary. You can choose to micromanage your patients or hope that your doctors are able to identify the cause of their symptoms.
All Reviews:
Mixed (116) - 59% of the 116 user reviews for this game are positive.
Release Date:
Sep 21, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early access gives us the opportunity to include the community in developing Hospitalize. Everyone has a relationship with hospitals, either through own experiences or through friends or familiy. We want to capture community ideas to develop the best gaming experience possible. Feedback from the players are important to us in order to learn what you like, and to know what we can do better.”

Approximately how long will this game be in Early Access?

“We are currently estimating that the game will be in early access for about 12 months.”

How is the full version planned to differ from the Early Access version?

“Our goal is a casual, but complex hospital simulator. It should be easy to play and uncomplicated at start, but with depth and challenge in the long run.
A fully equipped hospital will include emergency rooms, intensive care unit, mental ward and many other departments found in real hospitals.”

What is the current state of the Early Access version?

“The current state of the game features patients, illnesses and hospital management. You start the with the tools to create a basic doctor’s office and turn it into a medium size hospital. Each new game starts with a tutorial that walks you through the mechanics of the game, followed by randomly generated missions to guide you throughout the game. All patients have interactable journals with symptoms, conditions and scheduled activities.
We are currently polishing and balancing the initial content and features.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Feedback is important to know we are developing in the right direction. Player ideas and thoughts will be included whenever we are deciding on new content and drawing the roadmap for future development.
We will be present at steam forum as much as possible and available by email support.”
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Recent updates View all (72)

September 3, 2018



To get started: We're back from vacation! (and other deviations...)

First, we'd like to get the main branch of the game on the same level as Experimental, as we have some exciting content coming to Experimental in not very long! We don't want to say much of about it right now, but we can asure you it's great stuff!

This patch will bring more modding capability to the main branch as well as some quality of life changes and fixes.


New additions:
  • Added a delete button to workshop items.
  • Added color markers to selected objects in the scope dropdown menu.
  • Added highlightning to warning triangles.
  • Added functionality for replacing lines from the vanilla content.
  • Added the option to prioritize activities in the Department activity view.
  • Added the patients' conditions in the activity view of a Department.
  • Added links to a patient's journal in the Department activity view.
  • Added more detailed error messages when loading a mod with errors.
  • Added a Recruit Staff button to the Department staff window.

  • Improved the support for mods with identical names.
  • Improved text popups to tell if rooms are needed in the hospital or a department.
  • Doubleclicking on a room template text will now open the handbook.

  • Fixed an error which caused the "one moment" screen to get stuck.
  • Fixed an issue with the "Remove mod" button.
  • Fixed the "missing mod" error message.
  • Fixed a bug which caused the loading circle on the recruitment screen to continue while paused.
  • Fixed an issue which caused unnassigned rooms to be stuck with the wrong department color.
  • Fixed a bug that caused all rooms for a task to seemingly be required within the department even though it is not specified as such in the task.
  • Fixed a bug which caused entries to appear twice in warning popups.
  • Fixed several typos.
  • Fixed a bug in storing and selling objects.
  • Fixed a bug in the room assignment mechanics.
  • Fixed a bug which caused the room warning triangles to get stuck if the room was destroyed.
  • Fixed an error which caused the Department activity list to freeze.
  • Fixed a bug which disabled the option to prioritize tasks.
  • Minor improvements++.

For a more detailed look at the modding changes, please click here!
We're also (usually) quite quick to read the messages on Discord if you should need any modding assistance! (link below)

"It's been a long and beautiful summer, with many challenges to overcome. Hope you have had a nice summer as well! We have made some improvements to the game which we're patching now, and we have worked on an all new feature we like to call "Translations", which we're putting up on the Experimental Branch in not too long. We're hoping for an exciting autumn filled with Hospitalize!"
- Illeris I Thomas

"Don't forget to check out our Discord server ;)"
- Illeris I Hans

Thank you!!
- Illeris Team
8 comments Read more
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About This Game

Hospitalize is all about finding the most effective way to construct and manage a hospital. Build your hospital smart and avoid excess time and resources consumed by traveling and examining your hospitalized patients unnecessary.

Staff it and watch your “minions” attempt to navigate through your hospital maze and solve all your patients’ troubles. As the administrator, you really do not need to care much about what your employees keep themselves occupied with on a daily schedule. You have much more important things to do, like taking big decisions and building the hospital.

Balance your next hospital expansion between what the hospital needs and what that is most profitable. Choose the right staff and manage the hospital policies. Do the patients need to be fully healed before the doctors discharge them, or will you discharge them early and get paid?
Send patients through your different hospital examinations and see if you or any of your doctors are able to identify the cause of their symptoms and give them the right treatment. Your doctors and nurses will often try to do their best, but as the hospital administrator, you can always overrule their decisions and modify all your patients’ journals.

- Sandbox construction
- Hospital management
- Financial reports
- Diseases and treatments based on real life
- Doctors handbook
- Randomized missions

Every patient is affected by a unique combination of symptoms of different strength. Some are more obvious and easy to handle, while others are more challenging. Use the doctor’s handbook as a guide while trying to navigate the complex web of symptoms, illnesses and treatments.

Avoid malpractice, and become the best hospital administrator in the world!

System Requirements

    • OS: Microsoft Windows 7
    • Processor: 2 GHz dual core
    • Memory: 2048 MB RAM
    • Graphics: Hardware Accelerated Graphics with 2GB or better
    • DirectX: Version 10
    • Storage: 400 MB available space
    • OS: Microsoft Windows 10
    • Processor: 3 GHz dual core or better
    • Memory: 4096 MB RAM
    • Graphics: Hardware Accelerated Graphics with 4GB or better
    • DirectX: Version 12
    • Storage: 600 MB available space

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1 Curator has reviewed this product. Click here to see them.

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