Abduction Prologue: The Story Of Jonathan Blake
In this survival horror game, play as Jonathan Blake who is awaken at night to find that he is not alone. Work your way through the apartment and try to survive your attempted ABDUCTION.
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Release Date:
Apr 11, 2018
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Recent updates View all (11)

April 11

Patch Notes - 1.0

New update live, game released.


1.0 Apr 11 - 2018

  • Fixed latency issues with objects for Oculus and Gamepad players
  • Improved gamepad support for Oculus and OSVR
  • More reliable and faster auto-detect systems for VR headsets
  • Performance improvements to increase FPS
  • Added a new content room
  • Added in a crowbar
  • Blocked out the main entry
  • Changed how some systems work to make it harder to cheat and get ahead of the game

Note: We will be watching the forums closely. Hit any issues, let us know and we will address them in the next patch :)
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April 11

Updates & Game Release

Abduction Prologue - Released

As some of you may know by now, the Abduction Prologue was one of our very first VR games, created over 2 years ago as an OSVR game for being demoed at the Razer booth for E3.

Over time, we expanded a little bit on the content, and rounded out the demo until it became an actual small game all of its own.

I'm proud to announce that today, we formally launched the game into release.

Pages Split

As you may have noticed, we started splitting the content pages many months ago, and are still making page changes. Our intent is to keep the different game titles separate and allow people to provide feedback on the different titles as they have become so different over time.

What's New

We made some changes in the last update:
  • Fixed latency issues with objects for Oculus and Gamepad players
  • Improved gamepad support for Oculus and OSVR
  • More reliable and faster auto-detect systems for VR headsets
  • Performance improvements to increase FPS
  • Added a new content room
  • Added in a crowbar
  • Blocked out the main entry
  • Changed how some systems work to make it harder to cheat and get ahead of the game

Disclaimers & Notes
  • The original game was intended for OSVR (2016) and the mechanics were not intended for HTC vive at the time
  • This game predates Oculus Touch controllers (see below)
  • Being very early VR, the game predates modern VR frameworks. As such, it lacks some of the VR tricks used today to prevent cheating and wall walking

Please note: The game currently does not support Oculus Touch. However, we were recently accepted into the Oculus Start program (and we HIGHLY recommend it for other small studios). When we receive the hardware, I'll start bringing support to this title.

Found the game interesting, but something more? Follow our work on Abduction Episode 1 !
0 comments Read more

Workshop Support

We've added over the first bit of workshop entries to kick start the mod process!

About This Game

Creation


This brief escape style game was one of the first games released as a VR Horror title. It was created in 2016 in preparation for E3 for the Razer booth for OSVR. We later added HTC Vive support, as well as patching any known issues and expanding on the content.

This game predates Oculus touch controllers and only natively supports Oculus and OSVR through gamepad play.

After being showcased at various conferences in Canada, this game went on to inspire the ABDUCTION series of games.

About The Prologue


In this survival horror game, play as Jonathan Blake who is awaken at night to find that he is not alone. Work your way through the apartment and try to survive the ABDUCTION.

Genre: VR / Horror / Survival

Premise


The ABDUCTION game series is built as a no-handholding style game series. In each title, you play as a different character in the ABDUCTION universe as they come to terms with what is happening. You will need to be creative, you will likely die, and you will need to be creative if you want to find a way to survive.

The prologue was the first opening chapter, a brief story introducing you to the world of alien abductions, alien encounters and trying to stay alive.

Created in an older style of games, you are completely left on your own to find out how to stay alive.

System Requirements

    Minimum:
    • OS: (For Non-VR) - Windows XP SP2+
    • Processor: Intel i3, or better
    • Memory: 4 GB RAM
    • Graphics: On-board Graphics Card
    • Storage: 2 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 8.1+
    • Processor: Intel i5, AMD FX 8350 or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 970, Radeon R9 290 or better
    • Storage: 2 GB available space
    • Sound Card: Any

What Curators Say

4 Curators have reviewed this product. Click here to see them.
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