Een bemanning van spelers ervaart de gespannen atmosfeer op een U-boot tijdens de Tweede Wereldoorlog , terwijl ze de stations bemannen in dit realistische en coöperatieve, simulatiespel. Meerdere bemanningen kunnen samenspelen in een ‘wolf pack’ (roedelaanval) en missies uitvoeren gebaseerd op iconische gebeurtenissen tijdens de...
Recente recensies:
Erg positief (13) - 100% van de 13 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Erg positief (1,633) - 89% van de 1,633 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
15 mrt 2019
Ontwikkelaar:
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The contributions of the Subsim-community has played a major part in the development of Wolfpack from day one. Creating a genuine and realistic U-boat experience is not only a technical and visual challenge. It also requires a massive research effort, since the entire concept of the game is heavily dependant on actual historical facts and technology. This research acts as the foundation on which the design choices are made, and the collective knowledge possessed by the community is an invaluable asset.

In order to make Wolfpack reach its full potential, we believe that the involvement of the community is essential during the entire process. Not only by providing technical and historical facts, but also by actually playing the game, contributing with ideas regarding campaign scenarios and missions, enemy behaviour and additional features such as difficulty options. It is a lot more efficient for us as developers to take part of your actual experiences as players, rather than keeping you guessing how the game actually feels to play.

The Early Access release gives you as a player the possibility to be part of the process and affect the final product, and gives us as developers the privilege to hear your thoughts and ideas while finishing the final product.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Our vision for Wolfpack includes a lot of dynamic, advanced and interconnected systems - as well as advanced graphics. While we fully believe our vision for Wolfpack is achievable, we are working with a small team and have to take that into account.
Our aim is to release the final game as fast as possible, but we do not want to compromise on quality - thus, the game will be done when it is done.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of Wolfpack will feature a campaign with missions based on iconic events during the different stages of german U-boat warfare between 1939 and 1945 such as the infiltration of Scapa Flow. The level of difficulty will increase successively throughout the war, with additional and improved enemy ships, aircraft and anti-U-boat tactics. The missions will be set in various seasons and locations with suitable weather conditions.

The full version of the game will also introduce tech level updates for the player, such as radar and improved weaponry.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current version of Wolfpack features a player-controlled type VII C U-boat and offers a unique, hands on take on U-boat simulation. The complex systems are operated manually in first person in order to create a genuine and immersive experience.

The players encounter large randomized convoys of merchants escorted by destroyers, sloops, and corvettes. Their objective is to intercept and sink enemy ships by launching torpedoes or by using the 88mm deck gun and escape undetected. Cooperative gameplay with several crews controlling different U-boats is already available.

All stations and instruments in the U-boat are modeled after original pictures and sources, and kept as realistic as possible without compromising usability. The players may control depth and speed using the dive planes. Use the hydrophone to examine and filter exterior sound in order to locate enemy ships. Send encrypted radio messages using the radio and enigma machine. Determine the distance, speed and angle of ships while configuring the TDC manually and pursue manual navigation using intricate map tools.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Wolfpack will be priced the same during and after the Early Access period.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Since Wolfpack has been a community based project from the start, we intend to keep it that way and increase the community involvement even more during the Early Access period. We already have a small but dedicated group of people contributing with research and ideas, but we believe that the interest will grow even more when the game gets available on Early Access, and a bigger crowd gets to experience the game for themselves.

Our close ties with Subsim.com, where we have our own sub-forum have made us accustomed to discussing ideas and concepts with the community, and we have had great experiences with forum threads and Q&A sessions discussing all sorts of aspects of the game. We are of course planning on incorporating the Steam Community Hub in the process, communicating with the players through discussions, answering questions and posting news and updates regularly.

Wolfpack is not only a community based project, but also also a Co-Op game where the core feature is playing with other people. This pushes the need for an active community even further, and we strive to encourage people to form new U-boat crews, be part of the discussion and sharing their thoughts and opinions both with us and with fellow players.'
Meer informatie

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Recensies

“"Immersion” means different things to different players. Turn-based and RTS players identify so much with their units that they feel they are members of the force. Simulation and FPS players have even more visceral connections: they are virtually on the spot, spewing bullets and doing Split-Ss. Submarine simulations tend to combine both styles. The main position is the captain’s positions in the command center where he can pick targets by the periscope. He can also click on dials to control speed, course and depth. Some simulations can send players to specific compartments like engineering, fire control, sonar/radar, radio, even crew quarters via clicks on icons. Still, the player is in control with no real change in perspective. Skvader Studios’ – aided by Subsim.com -- Wolfpack gives a whole new dimension to submarine sims.”
Wargamer

“If you've ever dreamed of working on a "highly detailed German type VII U-boat during the Second World War", Wolfpack is the game for you.”
PC Gamer

“"It was our second mission, so our three-man crew was a little nervous. Even though my two gaming buddies and I cracked jokes about our rather limited adventures at sea we knew that we were playing a game that was deadly serious. We were tasked with seeking out and destroying any British supply convoys that we came across in the frigid waters of the North Sea. Wolfpack is not an easy game. It sure managed to flummox my two gaming buddies and I when we initially tried it out. This is not a submarine simulator where many of the complex calculations and controls are streamlined for you. No, this is a full-on simulator which forces you to come to grips with your chosen U-boats many machinations all by yourselves. And when everything comes together and your crew finally comes to grips with Wolfpack’s carefully articulated mechanics, the game becomes a thing of beauty that I personally haven’t experienced in most of the games I’ve played."”
91% – CyberpowerPC

Roadmap

Over dit spel

Wolfpack is een realistisch, eerste persoon perspectief, coöperatief U-boot spel waarin één of meerdere teams de stations bemannen van een zeer gedetailleerde Duitse onderzeeër, Type VII, gedurende de Tweede Wereldoorlog. De bemanning zal grote, willekeurig samengestelde konvooien tegenkomen, onder begeleiding van onderzeebootjagers, fregatten en korvetten. Hun doel is de vijandige schepen te onderscheppen, te laten zinken en daarna ongezien te ontkomen.

Iedere speler bemant een station in de U-boot en de bemanning zal moeten samenwerken om te slagen in hun missie. In tegenstelling tot andere onderzeeër simulators is Wolfpack ontwikkeld om spelers de U-boot volgens procedure te laten besturen, met direct handmatige interactie met ventielen, hefbomen en instrumenten.

Iedere U-boot heeft maximaal 5 spelers: de kapitein, de stuurman, de duikofficier, de radio-operator en de navigator.

The radio-operator bemant de hydrofoon, radio, radio-peilantenne en de Enigma machine. De stuurman stuurt de U-boot op koers en snelheid en bemant de torpedo-richtcomputer. De duikofficier bestuurt het duiken met de duikroeren, ballast- en negatieve trim-tanks. Tevens functioneert hij als uitkijk en kanonnier van het boordgeschut en luchtafweerkanon. De navigator berekent de positie van de U-boot en bepaalt de beste route om het vijandige konvooi te onderscheppen. De kapitein is de commandant van de U-boot en leidt de bemanning.

Alle stations en instrumenten in de U-boot zijn zorgvuldig gemodelleerd aan de hand van originele afbeeldingen en bronnen en zijn zo realistisch mogelijk gehouden zonder de gebruiksvriendelijkheid in gevaar te brengen. Het spel bevat een operationele torpedo-richtcomputer, handmatig navigatie-gereedschap en een schip herkenningsboek.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7, 8, or 10
    • Processor: 64 bit
    • Grafische kaart: Direct X 11 compliant card
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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