Shine On Savior is an action platformer that takes you through the city of New Delmarr and kill hundreds of dregs. Anything in this city can be used as a weapon. A ritual has been set in New Delmarr in which all of the humans and dregs resurrect upon death.

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Запланированная дата выхода: Декабрь 2029

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What is Shine on savior?

Shine on Savior is an action platformer where you try to survive a zombie apocalypse and use anything as a weapon. Inspired by Dead Rising and Metroidvanias, we wanted to encapsulate the spirit of Dead Rising and give it a retro spin on it.

Story

Shine on Savior takes place in 2009 in the city of New Delmarr. You play as Roy Rogers who leaves New Delmarr for work for a few months and comes back to see his city overrun with Dregs (a person that is transformed into a being that feeds off of people to gain intelligence and evolve). Your mission is to save the city of New Delmarr from the Dregs, reconnect with your friends and find the truth of what happened to your city. You get to play as Rae, Roy's sister, after meeting everyone in the Shelter.

Mechanics

Shine On Savior is a single player and COOP action platformer that takes you through the city of New Delmarr and kill hundreds of dregs. Anything in this city can be used as a weapon (baseball bats, street signs, boxes). A ritual has been set in New Delmarr in which all of the humans and dregs resurrect upon death, in which the dregs have unlimited food sources to feed. The player will lose levels, weapons, food, and books upon dying. The player will always spawn back at the Savior shelter.

Leveling up

Players will level up by killing Dregs, picking up Scripture Pages and defeating bosses. Scripture Pages can level you up but cannot redistribute levels. The Trainer can help you redistribute your levels. Dying will cause the player to lose levels completely.

Health - HP

Storage - How many weapons you get (start = 1 weapon slot + Lvl)

Food - How much rations you could carry

Strength - Affects STR weapons

Dexterity - Affects DEX weapons

Tenacity - Affects TNC Weapons and Fists

Scripture Pages

When the player defeats a hard enemy (Zealots), or just wanders into the right spot, the player will receive and read a Scripture Page. This is essentially one of the player’s leveling up system. The player can pick to level up either Health, Storage, food, Str (Strength), Dex (Dexterity), or TNC (Tenacity). These affect the scaling of which type of weapon you are using.

Health - HP

Storage - How many weapons you get (start = 1 weapon slot + Lvl)

Food - How much rations you could carry

STR = Melee Weapons

DEX = Melee/Ranged Weapons

TNC = Boxes/Barrels, Fist, Joke Weapons

NPCS

Other than Roy and Rae, you will be able to explore New Delmarr and reconnect with your friends that will help you in your cause to save the city.

Healing and Merchant NPC

At the Savior shelter, the players will be able to get food rations from a Merchant NPC. Throughout the game they will find vending machines that will give them food. Players can find food throughout the level, but it is not guaranteed. Food is used to heal the player when they take damage. Be resourceful as each player only has 5 rations of food at the start. Players can level up food attributes to carry more food.

Trainer NPC

If you find Andrew Braxton and recruit him for the cause, he will be able to be used as a trainer at the Shelter. The Trainer can help you redistribute your levels.

Books and Librarian NPC

Books can be used to give you certain attributes. Unlocking the Librarian NPC will give you a library of books to choose from at the Savior shelter. The Librarian has a limited library when unlocked but the player can find books throughout the levels to add to the Librarian’s library. Books will affect which attribute the player levels up and gets stronger with the type of attribute. (Books below are subject to change)

Book Types

STR:

Whetstone 101: Bladed weapons get a % damage boost

Band Session: Musical Weapons get a % Damage boost

Can you lend a Hand?: 2 Handed weapons get a % Damage Boost

Fine I’ll Do It Myself: 1 Handed Weapons get a % Damage Boost

Play Nice: Attacking/Throwing an STR weapon decreased durability %

DEX:

Sharpshooter: Guns get a % damage boost

Sniper’s Guide 101: Rifles get a % damage boost

Quick Draw: Pistols/Pistol types get a % attack speed

Pitcher’s Guide To the Galaxy: Throwing weapons get a & attack speed

Gun Cleaning 101: Attacking/Throwing a DEX weapon Decreases durability %

TNC:

How to Box: Fighting Style changes to Boxer Style

Wing Chun 101: Fighting Style Changes to Wingchun Style

Mover’s Guide: Attacking/Throwing a box/barrell decreases durability %

GENERAL:

GOOOOOAAALLL - Sports Weapons get a % damage boost

Toys for Tots: Toy weapons get a % attack speed

Mechanic NPC

Once you find the Mechanic NPCs in the game, you will be able to unlock the Mechanic, an NPC in which they will give you 3 free weapons at the shelter (They might be really good weapons too).

Weapons

Anything is a weapon! We will design and create weapons that seem seamless in the world (Use Dead Rising as reference) There will be no combo weapons (Duct tape nails to a baseball bat). Each weapon will have a 1st attack and a 2nd attack. Players will be able to carry only 4 weapons at the start. All Weapons will have durability. All weapons can be thrown but in exchange will be discarded from the player and damage towards weapon durability will be applied.

Melee (Str Leveling) - These weapons are up close and deadly.

Ranged/Melee Ranged (DEX Leveling) - These weapons range from, close, close/far, and far distance. Some weapons have ammo and will have to wait to be recharged.

Tenacity (TNC Leveling) -These weapons can be used as a melee weapon. These weapons are very strong but can break easily or can be very weak but have fast attack rate. This also includes your fist.

Death

The player will experience death at some point. Lore wise, every human and dreg cannot die forever and therefore will resurrect. The player will respawn after death, losing all weapons, books, food, and levels. The player will respawn at the Savior shelter.

Enemies

Dregs

The Dregs are like zombies, walking around eating every living thing in sight. They will bunch up into hordes making navigating New Delmarr a nightmare. (More Dreg variations are in development)

Zealots

Special types of Dregs that have ascended to super human form. They will periodically prey on the player and attack them throughout the levels.

Attack - Deals damage and slices any human to pieces with their sword arm

Berserker - With strong arms, able to punch through anything and hurl boulders

Merc - Armed with a gunblade, able to shoot and slash at their foes

Sniper - Long ranged foe able to shoot from far away and throw grenades

Bosses

Bosses are evolved Zealots that have been chosen by the Church of Mor. They all carry Mirror Shards that can transport you to any boss room once defeated. 11 Mirror Shards are needed to enter Buccio’s Lair.

Fisherman - Buff guy with a fishing pole as an arm and talk to fish. Pole is Angler Fish

Zookeeper - Evolved with wings, can communicate to any animal

Weeb - Gained enough strength to wield a Giant Sword. Dressed like any anime character

Cop - Gluttonous being that spews acid

Planetarium Owner - Awakened with a third eye, she controls cosmos

Construction Worker - Evolved Strength to lift buildings

Priest - Awakened with insight, allows to control elements

News Reporter - Gained all knowledge

Rockstar - Ability to manipulate sound

Doctor - Ability to manipulate their body

Системные требования

    Минимальные:
    • 64-разрядные процессор и операционная система
    • ОС: Windows 10 or later
    • Процессор: Intel Core 2 Duo E6320 (2*1866) or equivalent
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: GeForce 7600 GS (512 MB) or equivalent
    • Место на диске: 2 GB
    Рекомендованные:
    • 64-разрядные процессор и операционная система
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