Blending strategy, survival, and roguelike elements with RPG style character development, FreeHolder is the story of three escaped slaves in the time of the Roman Republic. Farm, hunt, craft, and cook your way through the years as you live on the edge of the beginning of the Empire.
All Reviews:
Positive (37) - 86% of the 37 user reviews for this game are positive.
Release Date:
Jul 5, 2016
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“FreeHolder, from a design perspective, is uniquely suited to the Early Access format in terms of guiding development. It is a wide-open game and can be developed in a great number of directions depending on alpha player input. Currently, the core of the game is challenging and highly replayable. We intend to add and deepen a number of systems that will further broaden the scope of the game. However, we believe FreeHolder is already compelling and worthy of many hours of play.”

Approximately how long will this game be in Early Access?

“With all planned features we expect development to take at least 1 more year, but the scope of the final game can be altered depending on reception and success.”

How is the full version planned to differ from the Early Access version?

“We want to take the currently open-ended experience of FreeHolder and finish the narrative that begins the game with a second military/political phase, and also add an endgame phase when you must aid or hinder the conquest of Gaul by the armies of Caesar. We also plan to add several advanced classes for each basic class and dozens more skills so the player is ready to meet these significant challenges. Small additions to all existing systems are also intended at this point. We also intend to enhance the graphical presentation of the game and add more musical content.”

What is the current state of the Early Access version?

“By design, FreeHolder is highly re-playable, and can already provide hours of entertainment. We'd estimate it to be approximately 40% complete.”

Will the game be priced differently during and after Early Access?

“Yes - We intend to raise the price once we reach full release. For now our Early Access price will be lower to encourage more players to give FreeHolder a try and provide feedback.”

How are you planning on involving the Community in your development process?

“We will be listening closely to our community for positive and negative feedback so that we can provide the best experience possible for them. We're committed to realizing the full potential of this game but can't do it in a bubble - we need to know what you think so we can bring you a better game with every update.”
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Recent updates View all (82)

July 8

Electricity/Heat-Based Delays

Hey all,

I had to recode the equipment system more or less like I did the battle gear because the old code was some of my very oldest and, er, not so good. So that took all of Friday, without even getting around to coding the character info page proper because it was all reliant on the new, considerably better equipment system.

On Satuday, my wife having finished her classes, we again fled back to our house with the intention of bunkering down for some time. Of course, our AC was not working on the hottest day of the year thus far, um, I think it was about 110 degrees. We had a portable unit that we deployed in the bedroom, which lasted until all power to our neighborhood failed not long after.

Babies are not supposed to get hot. My wife spent a lot of the next many hours giving the bub cold baths, and me harassing the power company, before power was restored, though our house A/C, which cools my office area, is still non-functional.

I deal with heat quite poorly. My productivity suffers no small amount when sweat is pouring down my back. Today, theoretically any time in fact, an A/C repair person will get here and restore my ability to work to some fraction of nominal. In any case, I will be working to get the improved equipment page out today or tomorrow. If I really manage to get ahead I might get the tools page in as well but that will most likely wait for the next fix, to follow in a few days.

Thanks for your patience.

Chris
2 comments Read more

July 5

(In Progress) New Character Info Page



Will have this upgrade for you most likely tomorrow. I (will) have collapsed all vague survival stats from gear into six resistances which the game tracks for you: cold, heat, wet, wind, fatigue, and disease. You will see these resists go up and down as you equip gear, making things much more comprehensible.

Skills and equipment will be at your fingertips, and all other character info (health, disease status, herb boosts) is already available on the left side of the display, so there's no need to reproduce it in the ledger. You will simply mouseover a character on the left and their info will be shown in the ledger.
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About This Game

-Survival on the Frontier of Ancient Rome.
You must avoid starvation and frostbite while working under the thumb of a corrupt census taker, and turn the tables on him.

-A Unique Blend of Genres.
From farmsim to survival, role-playing to strategy, FreeHolder presents a compelling and revitalizing blend of classic game genres.

-Detailed Character Evolution.
With seven classes and over thirty skills (with many more of each planned), you can be everything from a master sculptor to a hardened warrior to an efficient rancher.

-Roguelike, not Roguelite.
Challenging and highly replayable, like games should be. Over a dozen procedurally generated factors gives you a new experience each game.

-Original Retro Soundtrack by Blue Mage.
Drawn from a lifetime of obsessive involvement with video game music, the soundtrack for FreeHolder has been crafted to evoke memories of the classic console era.

The Story of FreeHolder -
You and two comrades are escaped slaves who while fleeing Roman territory, stumble across a recently-raided farm, and although almost everything of value has been taken a small amount of wheat, a few tools and a couple silver denari might allow you to eke out a stealthy existence on the fringe of Roman lands. Unfortunately, you agree to run the farm together just as the Roman census-taker is knocking on the small home's door.

Only slightly terrified of being found out, you are unable to convince the Roman that you are anything other than escaped slaves. However, this particular census taker is, 'flexible' and offers the fugitives a deal: if they run the farm and produce enough wheat to fulfill the wheat quota demanded by Rome, and toss a bribe on top for himself, they can go on running the farm instead of being sent back to face their master. With no other options, and no way out, you and your compatriots agree hastily.

This state of affairs does not have to last, however. A slave you may have been but you can choose to resist the Romans by stealth, subterfuge, or brute force, and by allying with the northern tribes. Or you can purchase freedom for yourself and your friends and buy your way into Roman high society. With ten different classes from agronomist to ranger, engineer, rancher, witch, and gladiator, with multiple different upgrade paths and special actions, you can play exactly the way you want to.

System Requirements

    Minimum:
    • OS: Windows 7 and Up
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory
    • DirectX: Version 10
    • Storage: 250 MB available space
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