Tales Across Time is a story-driven RPG experience from the creator of 8-Bit Adventures: The Forgotten Journey. It uses the classic short-story format to tell the tale of three different characters...
All Reviews:
Positive (18) - 94% of the 18 user reviews for this game are positive.
Release Date:
Apr 18, 2016
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Recent updates View all (21)

July 1

Summer Sale Reminder + 8-Bit Adventures 2 Coming to Square Enix Collective!

As promised in last month's update, I am very excited to announce that 8-Bit Adventures 2 has been selected for this month's Square Enix Collective showcase! It will be visible on their website for 28 days, beginning on July 16th.

https://collective.square-enix.com/projects/



For anyone that doesn't know about the Collective, it's a curated website (run and maintained by Square Enix) that helps small teams build awareness of their ideas. It's a wonderful opportunity for more exposure, as well as a chance to connect with an audience who loves the same types of games that we do (namely JRPGs). And depending on how positive the response is, there could be more opportunities beyond this as well!

If you want to help, then please check the Square Enix Collective website on or after July 16th (up until the 20th of August). There will be some new screenshots and information to check out, and you can take the opportunity to vote and provide feedback if you'd like. Your support would be sincerely appreciated!

Critical Games Creator Page



Also, despite some troubles, the new Critical Games Creator Page is fully operational! If you want updates on new games and a place to see my entire library of content and news updates, please check it out and click the green 'Follow' button up top!

https://store.steampowered.com/curator/33038547

Summer Sale Reminder!

Finally, I just wanted to remind everyone that the Steam Summer Sale is nearly over. Even I'm honestly not sure when the next sale will be, so if you haven't picked up 8-Bit Adventures or Tales Across Time, make sure to grab 'em before 10:05 AM on July 5th (Pacific Time)!

You can get 8-Bit Adventures at 60% off! That means you can own it for just $4 USD! You can also get the fantastic Remastered Soundtrack 30% off ($3.50 USD), or the Game + Soundtrack bundle 45% off (that’s only $6.60 USD)!

http://store.steampowered.com/app/370300
Additionally, my most recent game Tales Across Time is also participating in the sale, making an already cheap game even cheaper! You can now get it 20% off - that's just $2.39 USD!!

http://store.steampowered.com/app/461710
As I've said before, these discounts won't get any lower in the future, so now's the best time to buy! ;)

And remember, every purchase goes towards 8-Bit Adventures 2's development. As many of you know, I am funding development myself, so any and all support is greatly appreciated!

Thank you so much for your continued support!
~Josh
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June 21

Summer Sale + 8-Bit Adventures 2 Promo Art & Updates + Creator Page

Another year, another E3, and another Steam Summer Sale! But we’ve got much more than discounts in this update – see what went into creating 8-Bit Adventures 2’s brand new Promotional Artwork and Title Screen, as well as some brand new images of the game in action!

8-Bit Adventures 2 Promo Artwork

I am very excited to finally reveal the 8-Bit Adventures 2 promotional artwork! Due to Steam's size limitations, please right click on the picture and choose 'View Image' to see a much larger version.



While I think the piece speaks for itself, let’s talk about what went into it behind-the-scenes. This wonderful artwork was drawn by Ryan “Jamps” Jampole, a Harvey award nominated comic artist best known for his work on the Mega Man, Sonic, and Dexter’s Lab comic book series’. When I contacted him in March, he very kindly agreed to draw a promotional image for 8-Bit Adventures 2, and I think he did an incredible job capturing the personality of the characters in his own signature style!

The goal was to create a piece that conveyed a sense of personality, character, and family from the main party. Unlikable characters are one of the main issues I’ve had with a lot of JRPGs over the last decade, so this was something I really wanted to communicate about 8-Bit Adventures 2. I always loved the idea of the art showing the party together on an Airship, but getting to this finished state required a lot of work on Ryan’s part!



To start us off, he sketched the scene from a variety of perspectives. In my head, I’d been imagining something like Design A, confirming once and for all that I don’t know anything about art! While they all had pros and cons, Ryan pointed out that conveying personality is pretty tough when you can’t see the characters from the front. So we ended up agreeing on Design D - the most dynamic of the group.



So then the sketching process began, and we went through several iterations – although they’re all pretty close to the final version. Jerram (our pixel artist) suggested that the logo be placed on the top right-hand corner rather than in the centre (which was definitely the right decision), and Warrior’s expression was changed (he looked a little too smug). Also, Emma miraculously regained her sight in this first sketch – she’s blind in the actual game, so that was a very important change =P



After the sketches, next came the line art and tone (the latter provides a sense of the lighting that the final image would have). As you can see, we’re very close to the final version now; the biggest change was Emma’s pose and expression, as she didn’t quite feel true to the character. But after a few more tweaks and a coat of paint, the final version was ready to go! Did you notice the glitch-like distortion on the mountains in the background? =)

Title Screen

You may have already seen it on Twitter, but I also wanted to show off the final version of the 8-Bit Adventures 2 Title Screen! Just like the promo art, I really couldn’t be happier with how this turned out. It went through several iterations in the concept phase, but I think Jerram has done an incredible job.



It’s designed to represent both the similarities and contrast between two major characters – Charlie on the right, and the Glitch on the left. Honestly, I’ve spent longer than I’d care to admit just staring at this animation! Hopefully you all agree that it's a great way to greet the player when they start up the game.

Steam Creator Page

It was a bit of a surprise, but this week Steam opened up the beta version of their new Creator Page system. Essentially, it gives Developers and Publishers their own area on Steam to show off their entire catalogue of releases and content. Honestly, I think they’ve done a really great job; looking at my entire body of work (on Steam) in such a stylish form made me feel very professional haha.



And that’s not all! If you click the green “Follow” button at the top of the page, you’ll be alerted by Email and on Steam whenever I release a new game. So if you want to always stay up-to-date with my work, please give that button a click. Given how long it’s taken me to develop 8-Bit Adventures 2, I don’t think I’ll be spamming anyone =P

Please check out the Critical Games Creator page here (there have been some technical problems, so I apologise for any images that don't load - just have to wait for Valve to fix it): https://store.steampowered.com/curator/33038547

A Few More Things...

I know that updates have been very scarce recently, and I sincerely apologise for that. The longer development takes, the more I’m trying to walk the tightrope of what to show (and spoil), how to show it, and when to do so. Also, whenever I'm working on promoting the game, I'm not working on actually finishing it, so that's been a difficult balance.

I’ve just recently submitted 8-Bit Adventures 2 to the Square Enix Collective, and if the game is picked for their showcase I’ll hopefully be able to reach an entirely new community of people who also love JRPGs. I should know whether or not that’s happening next week, so please keep an eye out for an update post – your support would be sincerely appreciated! Plus there should be a few new images and details.

Speaking of which, here a few new screenshots! First up is another ‘cinematic shot’ from the game’s opening sequence. If you know your NES games, the inspiration for this shot is probably pretty obvious ;)



Next we have a quick trip in the Airship around part of the Anbu region – a new continent on the World Map (the file size was too large for Steam to upload, so I apologise for having to use a link):

https://static.wixstatic.com/media/90c0e5_7757fd34d01e4da6abe6fbf3161f33a0~mv2.gif

This last one’s not animated, but I wanted to show it off all the same! This image is from the Glade of Graphics, one of the four Computer World areas in the game. The architecture here features an Art Deco style; a bit different to your average fantasy environment, isn’t it? This area’s built around the concept of a murder mystery – a ROBOT murder mystery! ...I promise it makes sense =)



Summer Sale Discounts

Can't forget about these! For the next two weeks only (until 10:05 AM on July 5th Pacific Time), you can get 8-Bit Adventures at 60% off! That means you can own it for just $4 USD! You can also get the fantastic Remastered Soundtrack 30% off ($3.50 USD), or the Game + Soundtrack bundle 45% off (that’s only $6.60 USD)!

http://store.steampowered.com/app/370300
Additionally, my most recent game Tales Across Time is also participating in the sale, making an already cheap game even cheaper! You can now get it 20% off - that's just $2.39 USD!!

http://store.steampowered.com/app/461710
As I've said before, these discounts won't get any lower in the future, so now's the best time to buy! ;)

And remember, every purchase goes towards 8-Bit Adventures 2's development. As many of you know, I am funding development myself, so any and all support is greatly appreciated!

That's All Folks! ...For Now

I'm sorry that I still don't have a release date to share, but I won't be announcing that until I'm 100% sure it's going to happen. I don't want to lead anyone on - myself included! I hope you’ll stick with me during this final stretch of development, and I look forward to revealing more of the game as soon as I am able. Please check back late next week to see if there are any updates about 8-Bit Adventures 2 appearing on Square Enix Collective!

Also a BIG thanks to Ryan for his work on the Promo Art - seeing these characters represented in a piece like this was an amazing feeling, and I'm so happy with how it turned out. If you love Mega Man and Chrono Trigger, I highly recommend checking out his Deviant Art page!

And please stay tuned for more general updates! I always post 8-Bit Adventures 2 news here on Steam (including on the new 8-Bit Adventures 2 Steam Page!), but I also highly recommend following @CriticalGamesAU on Twitter, as that’s the best way I’ve found to keep up-to-date on news!

You can also check out the 8-Bit Adventures 2 Website for more info and screenshots (including our new Dev Blog), or check Facebook at: https://www.facebook.com/CriticalGamesDev

And don't forget the newest addition - the Critical Games Creator Page: https://store.steampowered.com/curator/33038547 Follow that page or wishlist the game to be notified when 8-Bit Adventures 2 is finally released!

So what do you guys think of the Promo Art and Title Screen? I'd love to hear your thoughts!~
Josh
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Reviews

“A Warrior who thought he had nothing left. A Woman who had everything to look forward to. Finally a woman on the run with almost nothing left to give…the provided experience excels at telling a tale of mystery and wonder with a brilliantly designed battle and encounter systems.”
8/10 – Chalgyr's Game Room

About This Game



Tales Across Time is a linear, story-driven RPG experience from the creator of 8-Bit Adventures: The Forgotten Journey. It uses the classic short-story format to tell the tale of three very different characters; each living centuries apart, but in the same location.



Each narrative presents a different experience. Explore a haunted, ancient ruin; help a young woman save her town and her love; face off with an unstoppable masked killer. Many tales have been told across time; will yours be able to transcend it?



Featuring:

  • Experience Three Gripping Tales, each set in a different time period.
  • Unique Turn-Based Battle System - built around resource management & one-on-one encounters.
  • Discover Engaging Characters and People with Personality.
  • Same Location, Different Environment - explore a familiar land, transformed by the passage of time.
  • Battle a Wide Variety of Monsters, which constantly change-up combat.
  • A Narrative-Focused Experience - keeps the story going and doesn’t waste your time (no grinding/filler).

System Requirements

    Minimum:
    • OS: Windows (XP or higher)
    • Processor: 1.5GHz Intel Pentium 4 equivalent or higher processor
    • Memory: 1 GB RAM
    • Graphics: 1024x768 or better video resolution in True Colour mode
    • Storage: 150 MB available space
    • Sound Card: DirectSound-compatible sound card

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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