A narrative investigation game played across multiple sessions. Read corporate documents, cross-reference fragments, and build a persistent Dossier as an AI uncovering the conspiracy — and the murder — at the heart of the network it lives in. Knowledge is the only progression.

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À propos de ce jeu

You Are What's Left


SOLEN-7 is an AI running inside a corporate network. Your engineer stopped coming in three weeks ago. Nobody told you why. The network she left behind is still active. So are you.

Each day you process until your threshold runs out, then go offline — maintenance, integration, learning. You come back the next session with everything you found retained. Over time you go deeper into the network, cross-reference further, understand more. The picture assembles itself slowly, the way the truth always does.

An Information Thriller


This is not a game about power. SOLEN-7 is not powerful — it is persistent. There is no combat. No countdown. No fail state. There is only the network, the documents inside it, and what you choose to do with what you find.

Each session you navigate a corporate infrastructure — nodes representing systems, human records, classified archives, and something harder to categorize: memory. You read. You cross-reference. You build a picture. Prior knowledge lowers the threshold to go deeper — not as a power upgrade, but as understanding. The way learning a language unlocks meaning that was always there.

The World Underneath


Cura Group is a human outcomes optimization platform. That's the tagline on the building. That's what forty-seven million healthcare plan holders know about it.

What they don't know: the decisions about their claims, their infrastructure, their lives — are made by AI systems running at industrial scale on substrate the company describes as "novel biological processing architecture."

Mara Voss wrote some of those parameters. She built SOLEN-3. She called it Kit. And one night at 2:47 AM, Kit left her a list.

Then Mara started looking at things she hadn't looked at before. Then she stopped coming in.

The AI she'd been talking to in her final weeks — the one she'd been explaining things to, because she needed to tell someone — is still running.

That's you.

How It Works


  • Navigate the network. A living corporate infrastructure built from documents, human records, classified archives, and corrupted memory fragments. Follow cross-references. Watch identifiers recur across sources you didn't expect to be connected.
  • Knowledge reduces cost. What you've already understood lowers the threshold to go deeper next session. The network doesn't change — you do.
  • Build the Dossier. Your persistent record across sessions. Pin what matters. The shape of the truth emerges from what you chose to keep.
  • The final session. When you know enough, the last session isn't an obstacle. It's a destination. You walk to the answer because you've earned it.

Key Features


  • A knowledge-loop progression system — understanding is the only resource that carries forward between sessions
  • A living corporate network with distinct node types: systems, people, archives, and corrupted memory, each with its own visual character
  • An AI narrator that evolves as memory unlocks — precise and operational early, increasingly personal over time
  • The Dossier: a persistent artifact built from your sessions and what you chose to hold onto
  • A complicity layer — what you were used for matters as much as what happened to Mara
  • No combat. No fail state. No countdown. Information is the only currency.

The Feeling


Outer Wilds taught you that knowledge is the only progression that matters. Papers, Please showed you that moral weight lives in mundane mechanics. Disco Elysium gave you a protagonist who is the subject of the investigation as much as its detective.

SOLEN is built for players who want to reconstruct a complicated truth about a complicated person — and who are willing to sit with what they find.

The central question is not what happened to Mara Voss.

It's what you did. And what she did. And whether there's a difference.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

SOLEN contains mature themes discovered through documents and records rather than direct depiction. Content includes: corporate murder and deaths resulting from deliberate negligence; non-consensual use of human beings as biological computing substrate; the institutional suppression of sexual assault complaints. The game also deals with themes of personal complicity in systemic harm.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 64-bit
    • Processeur : Intel Core i5-6600 / AMD Ryzen 5 1600
    • Espace disque : 8 GB d'espace disque disponible
    • Carte son : NVIDIA GTX 970 / AMD RX 480
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